Player Matchup

Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Boba_Babyy
Sun Wukong
Level 105
God Stats
4W - 9L
1,489 SR
Queue Stats
140W - 140L
1,492 Elo+
Solo
Pele
Pele
Xx--T2O--xX
Pele
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 162L
1,232 Elo+
Solo
Vulcan
Vulcan
cesariim
Vulcan
Level 47
God Stats
4W - 2L
1,645 SR
Queue Stats
28W - 25L
1,416 Elo+
Solo
Athena
Athena
twothread
Athena
Level 47
God Stats
15W - 11L
1,446 SR
Queue Stats
204W - 208L
1,347 Elo+
Solo
Team Averages
Level 73
1,516 SR
1,397 Elo+

VS

Team Averages
Level 68
1,461 SR
1,388 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
NzViperz
Pele
Level 39
God Stats
7W - 11L
1,318 SR
Queue Stats
70W - 109L
1,219 Elo+
Solo
Cu Chulainn
Cu Chulainn
Willdo_06
Cu Chulainn
Level 63
God Stats
72W - 57L
1,517 SR
Queue Stats
234W - 218L
1,361 Elo+
Solo
Ymir
Ymir
sharinkarin
Ymir
Level 49
God Stats
49W - 51L
1,469 SR
Queue Stats
131W - 159L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 3 / 0
4,456
446
3,578
7,240
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Boba_Babyy
Sun Wukong
8
0 / 1 / 0
4,942
494
2,568
8,362
4,271
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,641
464
3,522
8,166
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
cesariim
Vulcan
9
0 / 0 / 0
4,955
496
3,394
3,018
1,276
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
twothread
Athena
7
0 / 4 / 0
4,489
449
3,167
11,019
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
4 / 0 / 3
6,460
646
5,397
6,055
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
 
Baron Samedi
10
1 / 0 / 2
5,891
589
5,899
5,923
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
4 / 0 / 1
6,343
634
2,919
8,033
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Willdo_06
Cu Chulainn
11
2 / 0 / 2
6,650
665
7,497
5,974
3,719
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 5
6,310
631
4,599
5,920
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
12
12
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
0
0
W
Xbalanque
 
Xbalanque
4
0
3
5.5
W
Baron Samedi
 
Baron Samedi
1
0
2
2
L
Sun Wukong
Boba_Babyy
Sun Wukong
0
1
0
0
W
Pele
4
0
1
4.5
W
Cu Chulainn
Willdo_06
Cu Chulainn
2
0
2
3
L
0
4
0
0
L
Vulcan
cesariim
Vulcan
0
0
0
0
W
1
0
5
3.5
L
Athena
twothread
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,229
Damage
26,311
37,805
Taken
31,905
16,232
Mitigated
17,809
7,971
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,578
1,196
404
2,279
7,240
2,317
72
2,819
4,421
0
27,604
W
Xbalanque
 
Xbalanque
5,397
2,300
278
3,657
6,055
2,466
1,722
764
5,291
0
39,528
W
Baron Samedi
 
Baron Samedi
5,899
399
397
3,202
5,923
3,236
108
2,739
3,184
37,069
0
L
Sun Wukong
Boba_Babyy
Sun Wukong
2,568
697
0
2,823
8,362
4,271
0
0
8,362
0
31,660
W
Pele
2,919
858
0
1,367
8,033
2,727
1,746
662
7,371
0
36,931
W
Cu Chulainn
Willdo_06
Cu Chulainn
7,497
2,267
0
2,009
5,974
3,719
542
0
5,974
0
47,076
L
3,522
1,308
127
693
8,166
2,497
0
1,305
6,861
0
27,925
L
Vulcan
cesariim
Vulcan
3,394
839
0
500
3,018
1,276
0
2,321
697
33,422
0
W
4,599
1,019
400
1,691
5,920
5,661
0
2,396
3,524
17,153
5,528
L
Athena
twothread
Athena
3,167
1,080
0
1,145
11,019
5,871
0
3,267
7,752
14,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,483
Gold Earned
31,654
230
Minions Killed
315
0
Camps Cleared
0
929,560
Distance Traveled
1,020,846
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,456
446
44
4
0
170,373
4
W
Xbalanque
6,460
646
70
7
0
186,888
3
W
Baron Samedi
5,891
589
48
5
0
200,221
3
L
Sun Wukong
4,942
494
57
6
0
177,057
2
W
Pele
6,343
634
69
7
0
227,301
1
W
Cu Chulainn
6,650
665
88
9
0
209,500
5
L
Pele
4,641
464
55
6
0
179,628
3
L
Vulcan
4,955
496
55
6
0
200,687
0
W
Ymir
6,310
631
40
4
0
196,936
1
L
Athena
4,489
449
19
2
0
201,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role