Player Matchup

Atlas
Atlas
BigFloppyToast
Atlas
Level 129
God Stats
1W - 2L
1,449 SR
Queue Stats
68W - 59L
1,372 Elo+
Solo
Hun Batz
Hun Batz
EvilSundew95745
Hun Batz
Level 47
God Stats
7W - 10L
1,500 SR
Queue Stats
73W - 116L
1,307 Elo+
Solo
Hera
Hera
FewerBirches
Hera
Level 97
God Stats
6W - 4L
1,481 SR
Queue Stats
133W - 119L
1,377 Elo+
Solo
Aphrodite
Aphrodite
ces_br_falco
Aphrodite
Level 148
God Stats
231W - 260L
1,342 SR
Queue Stats
343W - 452L
1,301 Elo+
Solo
Neith
Neith
paradox5164
Neith
Level 36
God Stats
0W - 8L
1,008 SR
Queue Stats
6W - 15L
1,260 Elo+
Solo
Team Averages
Level 91
1,356 SR
1,323 Elo+

VS

Team Averages
Level 80
1,441 SR
1,330 Elo+
Thanatos
Thanatos
ARIEL JAIME
Thanatos
Level 67
God Stats
8W - 3L
1,479 SR
Queue Stats
38W - 29L
1,362 Elo+
Solo
Chang'e
Chang'e
ASTRIIDsS
Chang'e
Level 88
God Stats
22W - 21L
1,479 SR
Queue Stats
145W - 151L
1,371 Elo+
Solo
Cabrakan
Cabrakan
Chulainn9
Cabrakan
Level 104
God Stats
2W - 2L
1,506 SR
Queue Stats
86W - 113L
1,295 Elo+
Party 1
Achilles
Achilles
TheLordRiou
Achilles
Level 72
God Stats
2W - 2L
1,378 SR
Queue Stats
118W - 145L
1,292 Elo+
Party 1
Baron Samedi
Baron Samedi
Thepurpleenzyme
Baron Samedi
Level 69
God Stats
3W - 3L
1,362 SR
Queue Stats
270W - 306L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,271
428
7,000
18,057
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
11
0 / 6 / 1
6,877
405
4,138
15,333
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 0
7,505
441
6,246
8,924
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ces_br_falco
Aphrodite
15
0 / 0 / 0
8,593
505
5,791
10,868
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 3 / 0
6,246
367
4,555
8,857
3,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ARIEL JAIME
Thanatos
14
1 / 1 / 6
8,390
494
5,543
14,501
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
ASTRIIDsS
Chang'e
14
6 / 0 / 2
9,097
535
10,894
11,788
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Chulainn9
Cabrakan
12
2 / 0 / 4
8,100
476
6,930
9,103
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
TheLordRiou
Achilles
15
2 / 0 / 0
9,117
536
9,473
11,812
8,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Thepurpleenzyme
Baron Samedi
13
2 / 0 / 4
7,487
440
10,918
7,304
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
13
13
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ARIEL JAIME
Thanatos
1
1
6
4
W
Chang'e
ASTRIIDsS
Chang'e
6
0
2
7
L
0
2
0
0
W
Cabrakan
Chulainn9
Cabrakan
2
0
4
4
L
Hun Batz
0
6
1
0.08
L
1
2
0
0.5
W
Achilles
TheLordRiou
Achilles
2
0
0
2
W
Baron Samedi
Thepurpleenzyme
Baron Samedi
2
0
4
4
L
Aphrodite
ces_br_falco
Aphrodite
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,730
Damage
43,758
62,039
Taken
54,508
30,586
Mitigated
37,339
26,549
Healing
37,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ARIEL JAIME
Thanatos
5,543
819
0
13,648
14,501
7,684
242
2,376
12,125
0
74,530
W
Chang'e
ASTRIIDsS
Chang'e
10,894
857
1,469
8,585
11,788
5,478
0
5,917
5,655
67,209
0
L
7,000
2,307
205
8,588
18,057
13,587
132
11,849
5,412
38,489
0
W
Cabrakan
Chulainn9
Cabrakan
6,930
928
0
2,576
9,103
11,541
0
2,081
7,022
27,212
3,756
L
Hun Batz
4,138
1,190
257
4,143
15,333
6,003
0
4,124
10,931
0
41,495
L
6,246
2,285
307
667
8,924
3,414
0
3,276
5,420
62,815
0
W
Achilles
TheLordRiou
Achilles
9,473
1,198
0
6,412
11,812
8,491
0
4,968
6,844
0
68,112
W
Baron Samedi
Thepurpleenzyme
Baron Samedi
10,918
228
1,526
2,895
7,304
4,145
0
3,695
3,609
50,166
2,180
L
Aphrodite
ces_br_falco
Aphrodite
5,791
732
457
9,545
10,868
3,710
0
0
10,868
69,793
0
L
4,555
1,351
0
2,380
8,857
3,872
468
7,061
1,424
0
43,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
42,191
450
Minions Killed
494
0
Camps Cleared
0
1,403,589
Distance Traveled
1,579,055
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,390
494
112
7
0
316,349
0
W
Chang'e
9,097
535
129
8
0
296,174
9
L
Atlas
7,271
428
59
3
0
302,139
0
W
Cabrakan
8,100
476
45
3
0
332,980
7
L
Hun Batz
6,877
405
62
4
0
306,246
0
L
Hera
7,505
441
113
7
0
289,580
10
W
Achilles
9,117
536
128
8
0
305,467
9
W
Baron Samedi
7,487
440
80
5
0
328,085
3
L
Aphrodite
8,593
505
140
8
0
236,475
0
L
Neith
6,246
367
76
4
0
269,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role