Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EidemWolf
Cthulhu
Level 123
God Stats
4W - 1L
1,658 SR
Queue Stats
143W - 111L
1,607 Elo+
Party 1
Janus
Janus
HiddenHazed
Janus
Level 17
God Stats
2W - 0L
1,696 SR
Queue Stats
13W - 0L
2,034 Elo+
Party 1
Team Averages
Level 100
1,618 SR
1,714 Elo+

VS

Team Averages
Level 34
1,286 SR
1,050 Elo+
Chang'e
Chang'e
Amayaedu2002
Chang'e
Level 41
God Stats
2W - 20L
1,028 SR
Queue Stats
4W - 33L
1,041 Elo+
Party 2
Artemis
Artemis
XinoChan
Artemis
Level 34
God Stats
0W - 1L
1,188 SR
Queue Stats
5W - 34L
1,055 Elo+
Party 2
Ares
Ares
elpapu88rey
Ares
Level 26
God Stats
0W - 2L
1,642 SR
Queue Stats
4W - 32L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
10 / 0 / 7
8,974
897
13,222
10,333
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
EidemWolf
Cthulhu
11
1 / 0 / 14
8,100
810
8,880
9,817
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 1 / 9
8,747
875
17,974
4,481
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amayaedu2002
Chang'e
9
0 / 7 / 1
6,158
616
6,629
19,257
8,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
XinoChan
Artemis
9
1 / 6 / 0
6,325
633
4,210
11,800
5,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 1
6,542
654
5,053
15,124
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
10
0
7
13.5
L
Chang'e
Amayaedu2002
Chang'e
0
7
1
0.07
W
Cthulhu
EidemWolf
Cthulhu
1
0
14
8
W
6
1
9
10.5
L
Artemis
XinoChan
Artemis
1
6
0
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,076
Damage
15,892
24,631
Taken
46,181
18,301
Mitigated
24,720
6,156
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,222
7,926
0
2,375
10,333
7,863
428
5,091
5,242
0
24,151
L
Chang'e
Amayaedu2002
Chang'e
6,629
1,266
529
4,820
19,257
8,424
0
11,453
7,420
18,153
0
W
Cthulhu
EidemWolf
Cthulhu
8,880
1,472
104
2,927
9,817
8,351
75
4,133
5,684
16,268
0
W
17,974
2,143
0
750
4,481
2,087
384
2,661
1,820
44,278
0
L
Artemis
XinoChan
Artemis
4,210
2,172
0
1,013
11,800
5,205
0
6,656
4,764
0
11,446
L
5,053
814
0
2,266
15,124
11,091
0
8,345
6,491
10,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
19,025
116
Minions Killed
50
6
Camps Cleared
2
629,473
Distance Traveled
515,558
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,974
897
21
2
2
220,294
3
L
Chang'e
6,158
616
24
2
1
158,900
1
W
Cthulhu
8,100
810
19
2
0
218,839
0
W
Janus
8,747
875
76
8
4
190,340
2
L
Artemis
6,325
633
20
2
0
169,715
0
L
Ares
6,542
654
6
1
1
186,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role