Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DKE_S2_TURK
Ah Muzen Cab
Level 108
God Stats
33W - 29L
1,685 SR
Queue Stats
96W - 102L
1,507 Elo+
Party 1
Bellona
Bellona
Manfred__1969
Bellona
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 46L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
cloudyo100
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 116L
1,511 Elo+
Party 1
Team Averages
Level 53
1,562 SR
1,523 Elo+

VS

Team Averages
Level 37
1,329 SR
1,160 Elo+
Bastet
Bastet
AlmoRanA96
Bastet
Level 48
God Stats
10W - 62L
1,153 SR
Queue Stats
11W - 85L
1,058 Elo+
Party 2
Anubis
Anubis
MakabrolKing
Anubis
Level 47
God Stats
11W - 14L
1,488 SR
Queue Stats
106W - 124L
1,440 Elo+
Solo
Cthulhu
Cthulhu
nikkaanikka
Cthulhu
Level 17
God Stats
2W - 7L
1,346 SR
Queue Stats
4W - 53L
981 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DKE_S2_TURK
Ah Muzen Cab
17
9 / 3 / 4
11,680
779
23,612
14,674
6,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
15
4 / 5 / 11
11,377
758
12,396
19,913
16,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
15
2 / 3 / 9
10,511
701
12,059
9,109
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlmoRanA96
Bastet
14
4 / 6 / 4
9,916
661
9,877
14,121
6,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
5 / 7 / 3
10,827
722
13,873
17,890
10,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
nikkaanikka
Cthulhu
14
1 / 2 / 7
10,382
692
7,218
20,805
29,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
15
Kills
10
11
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
AlmoRanA96
Bastet
4
6
4
1
W
Ah Muzen Cab
DKE_S2_TURK
Ah Muzen Cab
9
3
4
3.67
L
Anubis
5
7
3
0.93
W
Bellona
4
5
11
1.9
W
Nu Wa
2
3
9
2.17
L
Cthulhu
nikkaanikka
Cthulhu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,067
Damage
30,968
43,696
Taken
52,816
26,152
Mitigated
46,098
13,510
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AlmoRanA96
Bastet
9,877
3,261
377
1,627
14,121
6,322
367
2,801
11,320
0
22,131
W
Ah Muzen Cab
DKE_S2_TURK
Ah Muzen Cab
23,612
11,532
0
5,644
14,674
6,199
1,339
7,259
7,415
0
61,616
L
Anubis
13,873
291
0
5,986
17,890
10,275
0
3,499
14,391
48,875
0
W
Bellona
12,396
3,782
2,188
5,187
19,913
16,477
417
9,194
10,150
149
30,962
W
Nu Wa
12,059
2,738
0
491
9,109
3,476
448
5,067
4,042
36,719
0
L
Cthulhu
nikkaanikka
Cthulhu
7,218
201
0
2,517
20,805
29,501
0
5,857
14,948
24,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
31,125
180
Minions Killed
137
11
Camps Cleared
2
755,884
Distance Traveled
789,877
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,916
661
28
2
1
281,861
0
W
Ah Muzen Cab
11,680
779
78
5
3
238,548
0
L
Anubis
10,827
722
81
5
1
216,198
6
W
Bellona
11,377
758
46
3
5
277,526
4
W
Nu Wa
10,511
701
56
4
3
239,810
2
L
Cthulhu
10,382
692
28
2
0
291,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role