Player Matchup

Hachiman
Hachiman
Diamond III
HEAVENS_KNIGHT_-
Hachiman
Diamond III
Level 160
God Stats
5W - 10L
1,533 SR
Queue Stats
535W - 731L
2,339 MMR
Solo
Horus
Horus
Platinum I
Its Qvcn
Horus
Platinum I
Level 124
God Stats
5W - 2L
1,705 SR
Queue Stats
57W - 49L
2,088 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
No Fat Peker
Baron Samedi
Platinum II
Level 143
God Stats
7W - 2L
2,001 SR
Queue Stats
46W - 35L
2,132 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,746 SR
2,186 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,727 SR
2,008 MMR
Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Diamond II
BasedGodSwifty
Jormungandr
Diamond II
Level 134
God Stats
19W - 2L
2,181 SR
Queue Stats
46W - 7L
2,846 MMR
Party 2
Hercules
Hercules
Platinum III
GlockaHD
Hercules
Platinum III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
12,191
610
24,683
22,620
8,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Its Qvcn
Horus
15
1 / 1 / 5
12,560
628
8,981
27,715
42,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
No Fat Peker
Baron Samedi
15
2 / 8 / 4
11,744
587
13,758
22,879
14,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ShivaAphroditeAtlasGuan YuAh Muzen Cab

VS

Bans
Morgan Le FayAchillesAresOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
6 / 0 / 6
14,575
729
38,097
11,554
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
BasedGodSwifty
Jormungandr
18
5 / 2 / 7
13,114
656
17,538
25,385
43,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
GlockaHD
Hercules
17
1 / 4 / 10
13,670
684
10,734
28,057
37,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
12
12
Deaths
6
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
0
6
9
W
Jormungandr
BasedGodSwifty
Jormungandr
5
2
7
4.25
W
Hercules
GlockaHD
Hercules
1
4
10
1.5
L
3
3
3
1.5
L
Horus
Its Qvcn
Horus
1
1
5
3.5
L
Baron Samedi
No Fat Peker
Baron Samedi
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,422
Damage
66,369
73,214
Taken
64,996
65,847
Mitigated
87,252
26,435
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
38,097
1,993
0
689
11,554
5,643
1,441
812
10,742
112,091
0
W
Jormungandr
BasedGodSwifty
Jormungandr
17,538
4,104
0
4,049
25,385
43,919
84
5,765
19,467
55,416
0
W
Hercules
GlockaHD
Hercules
10,734
2,762
0
10,633
28,057
37,690
407
7,907
19,557
0
23,442
L
24,683
12,948
0
2,068
22,620
8,194
910
18,299
4,321
0
68,953
L
Horus
Its Qvcn
Horus
8,981
4,239
6,082
12,666
27,715
42,837
80
20,369
7,346
0
16,126
L
Baron Samedi
No Fat Peker
Baron Samedi
13,758
1,111
1,760
3,859
22,879
14,816
363
17,434
5,445
44,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
41,359
183
Minions Killed
239
5
Camps Cleared
12
1,037,052
Distance Traveled
1,118,823
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,575
729
157
8
10
392,989
5
W
Jormungandr
13,114
656
52
3
1
353,916
5
W
Hercules
13,670
684
30
2
1
371,918
5
L
Hachiman
12,191
610
98
5
2
343,973
4
L
Horus
12,560
628
17
1
0
384,641
5
L
Baron Samedi
11,744
587
68
3
3
308,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role