Player Matchup

Artemis
Artemis
BloodyjANUS
Artemis
Level 14
God Stats
1W - 1L
1,860 SR
Queue Stats
10W - 5L
1,863 Elo+
Party 1
Baron Samedi
Baron Samedi
Härski420
Baron Samedi
Level 91
God Stats
14W - 17L
1,526 SR
Queue Stats
515W - 466L
1,620 Elo+
Party 1
Bakasura
Bakasura
Mia_KALI_fa
Bakasura
Level 24
God Stats
3W - 2L
1,751 SR
Queue Stats
61W - 41L
1,608 Elo+
Party 1
Cliodhna
Cliodhna
kruskechi
Cliodhna
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
189W - 238L
1,443 Elo+
Solo
Horus
Horus
syssyy
Horus
Level 128
God Stats
8W - 3L
1,967 SR
Queue Stats
502W - 469L
1,588 Elo+
Party 1
Team Averages
Level 60
1,721 SR
1,624 Elo+

VS

Team Averages
Level 67
1,421 SR
1,636 Elo+
Guan Yu
Guan Yu
GlennsGlidmedel
Guan Yu
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Narwaana
Charybdis
Level 141
God Stats
6W - 9L
1,393 SR
Queue Stats
788W - 598L
1,754 Elo+
Party 2
Baba Yaga
Baba Yaga
Sofa
Baba Yaga
Level 146
God Stats
4W - 6L
1,495 SR
Queue Stats
186W - 145L
1,696 Elo+
Party 2
Sylvanus
Sylvanus
XM0TYLX
Sylvanus
Level 42
God Stats
1W - 2L
1,215 SR
Queue Stats
66W - 43L
1,594 Elo+
Party 3
Thanatos
Thanatos
diegolainezsmurf
Thanatos
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 6L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BloodyjANUS
Artemis
8
0 / 3 / 0
4,535
454
3,206
5,313
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Härski420
Baron Samedi
9
0 / 3 / 0
5,409
541
1,618
6,391
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Mia_KALI_fa
Bakasura
10
1 / 0 / 0
6,041
604
3,409
6,624
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
kruskechi
Cliodhna
7
0 / 4 / 1
4,722
472
2,177
9,635
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
syssyy
Horus
7
0 / 2 / 0
4,521
452
1,514
7,283
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,887
589
3,769
6,249
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Narwaana
Charybdis
9
2 / 0 / 1
5,644
564
4,428
6,531
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baba Yaga
Sofa
Baba Yaga
11
3 / 0 / 4
6,337
634
3,272
3,440
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
XM0TYLX
Sylvanus
9
1 / 1 / 3
5,239
524
2,026
4,259
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
4 / 0 / 3
5,892
589
5,354
4,936
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
BloodyjANUS
Artemis
0
3
0
0
W
1
0
0
1
L
Baron Samedi
Härski420
Baron Samedi
0
3
0
0
L
Bakasura
Mia_KALI_fa
Bakasura
1
0
0
1
W
Charybdis
Narwaana
Charybdis
2
0
1
2.5
W
Baba Yaga
Sofa
Baba Yaga
3
0
4
5
W
Sylvanus
XM0TYLX
Sylvanus
1
1
3
2.5
W
4
0
3
5.5
L
Cliodhna
kruskechi
Cliodhna
0
4
1
0.13
L
Horus
syssyy
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,924
Damage
18,849
35,246
Taken
25,415
13,345
Mitigated
12,796
12,236
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BloodyjANUS
Artemis
3,206
1,266
0
1,336
5,313
1,305
144
0
5,313
0
27,324
W
3,769
458
0
3,246
6,249
5,509
0
0
5,598
0
37,384
L
Baron Samedi
Härski420
Baron Samedi
1,618
0
0
1,297
6,391
2,951
0
1,733
4,658
34,454
0
L
Bakasura
Mia_KALI_fa
Bakasura
3,409
1,693
0
3,241
6,624
2,039
0
137
5,796
0
30,804
W
Charybdis
Narwaana
Charybdis
4,428
1,618
0
4,389
6,531
1,839
702
0
6,531
0
33,221
W
Baba Yaga
Sofa
Baba Yaga
3,272
547
0
1,074
3,440
1,408
568
1,100
2,340
41,049
0
W
Sylvanus
XM0TYLX
Sylvanus
2,026
1,019
124
1,948
4,259
2,108
0
264
3,837
22,240
9,825
W
5,354
1,287
0
5,947
4,936
1,932
0
254
4,682
0
36,665
L
Cliodhna
kruskechi
Cliodhna
2,177
897
0
3,822
9,635
2,677
0
2,339
7,296
0
21,312
L
Horus
syssyy
Horus
1,514
793
210
2,330
7,283
4,373
0
589
6,694
0
12,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
28,999
281
Minions Killed
333
0
Camps Cleared
0
943,675
Distance Traveled
966,779
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,535
454
46
5
0
194,474
2
W
Guan Yu
5,887
589
73
7
0
216,192
1
L
Baron Samedi
5,409
541
79
8
0
185,484
1
L
Bakasura
6,041
604
90
9
0
184,663
2
W
Charybdis
5,644
564
65
7
0
179,687
1
W
Baba Yaga
6,337
634
83
8
0
199,246
0
W
Sylvanus
5,239
524
58
6
0
165,194
1
W
Thanatos
5,892
589
54
5
0
206,460
1
L
Cliodhna
4,722
472
47
5
0
188,639
4
L
Horus
4,521
452
19
2
0
190,415
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role