Player Matchup

Bellona
Bellona
CrysisXx
Bellona
Level 67
God Stats
39W - 46L
1,428 SR
Queue Stats
202W - 232L
1,454 Elo+
Party 1
Rama
Rama
Kjkman1
Rama
Level 107
God Stats
1W - 2L
1,493 SR
Queue Stats
229W - 248L
1,375 Elo+
Party 2
Ra
Ra
UnluckyPaul
Ra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,498 Elo+
Solo
Shiva
Shiva
detestedloki
Shiva
Level 25
God Stats
8W - 3L
1,703 SR
Queue Stats
74W - 79L
1,389 Elo+
Party 2
Kali
Kali
xSunplexity
Kali
Level 26
God Stats
7W - 18L
1,323 SR
Queue Stats
33W - 65L
1,324 Elo+
Party 1
Team Averages
Level 75
1,489 SR
1,408 Elo+

VS

Team Averages
Level 69
1,595 SR
1,441 Elo+
Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
AyoCece
Ares
Level 64
God Stats
2W - 1L
1,757 SR
Queue Stats
18W - 24L
1,386 Elo+
Party 4
Merlin
Merlin
Ebolovirus
Merlin
Level 85
God Stats
10W - 13L
1,830 SR
Queue Stats
60W - 52L
1,636 Elo+
Party 3
Bacchus
Bacchus
MingoUwU
Bacchus
Level 19
God Stats
10W - 9L
1,429 SR
Queue Stats
21W - 45L
1,345 Elo+
Party 4
Discordia
Discordia
TealMonster12
Discordia
Level 93
God Stats
29W - 28L
1,458 SR
Queue Stats
134W - 204L
1,338 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrysisXx
Bellona
13
1 / 1 / 0
7,771
971
3,298
5,986
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Kjkman1
Rama
13
0 / 1 / 0
7,773
972
7,660
11,965
5,594
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 1
8,253
1,032
9,678
8,904
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 0
7,656
957
7,084
15,130
14,344
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 3 / 0
7,647
956
3,574
11,189
9,652
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

258

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 1 / 9
8,627
1,078
10,410
5,461
2,615
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
AyoCece
Ares
14
3 / 0 / 9
9,642
1,205
7,424
12,832
12,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Ebolovirus
Merlin
15
6 / 0 / 5
9,520
1,190
17,380
5,576
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
MingoUwU
Bacchus
14
0 / 0 / 9
8,232
1,029
6,712
8,340
8,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
TealMonster12
Discordia
14
2 / 0 / 6
8,541
1,068
7,643
3,061
1,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
12
12
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
9
5.5
W
Ares
AyoCece
Ares
3
0
9
7.5
L
Bellona
CrysisXx
Bellona
1
1
0
1
W
Merlin
Ebolovirus
Merlin
6
0
5
8.5
L
Rama
Kjkman1
Rama
0
1
0
0
W
Bacchus
MingoUwU
Bacchus
0
0
9
4.5
W
Discordia
TealMonster12
Discordia
2
0
6
5
L
0
3
1
0.17
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,294
Damage
49,569
53,174
Taken
35,270
39,071
Mitigated
27,785
6,138
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,410
5,498
0
90
5,461
2,615
0
1,505
3,956
0
29,070
W
Ares
AyoCece
Ares
7,424
318
2,748
3,990
12,832
12,688
0
3,419
9,413
10,872
0
L
Bellona
CrysisXx
Bellona
3,298
1,113
0
834
5,986
5,416
0
4,141
1,845
0
10,201
W
Merlin
Ebolovirus
Merlin
17,380
1,731
0
0
5,576
2,620
0
1,482
4,094
30,721
0
L
Rama
Kjkman1
Rama
7,660
6,732
0
900
11,965
5,594
0
10,170
1,795
0
15,335
W
Bacchus
MingoUwU
Bacchus
6,712
488
223
125
8,340
8,595
0
2,447
5,893
22,064
0
W
Discordia
TealMonster12
Discordia
7,643
263
0
0
3,061
1,267
0
825
2,236
18,382
0
L
9,678
108
376
313
8,904
4,065
0
6,455
2,449
34,459
0
L
7,084
749
283
851
15,130
14,344
0
10,292
4,838
0
16,969
L
3,574
1,429
0
2,581
11,189
9,652
0
8,101
3,088
0
10,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,100
Gold Earned
44,562
137
Minions Killed
154
6
Camps Cleared
7
747,476
Distance Traveled
819,737
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,627
1,078
43
5
2
143,533
1
W
Ares
9,642
1,205
10
1
0
166,576
0
L
Bellona
7,771
971
16
2
0
92,224
0
W
Merlin
9,520
1,190
29
4
2
173,741
1
L
Rama
7,773
972
20
3
2
146,736
0
W
Bacchus
8,232
1,029
33
4
2
170,536
2
W
Discordia
8,541
1,068
39
5
1
165,351
0
L
Ra
8,253
1,032
71
9
2
173,467
0
L
Shiva
7,656
957
17
2
1
167,530
0
L
Kali
7,647
956
13
2
1
167,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role