Player Matchup

Pele
Pele
Code_Name_Seven
Pele
Level 69
God Stats
41W - 25L
1,677 SR
Queue Stats
110W - 104L
1,525 Elo+
Party 1
Hades
Hades
NickNiick
Hades
Level 33
God Stats
0W - 1L
1,661 SR
Queue Stats
18W - 18L
1,454 Elo+
Solo
Cernunnos
Cernunnos
SuperBych
Cernunnos
Level 73
God Stats
6W - 4L
1,369 SR
Queue Stats
39W - 24L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Rat_Lord80
Gilgamesh
Level 84
God Stats
0W - 1L
1,322 SR
Queue Stats
67W - 65L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
crusading_king
Jormungandr
Level 45
God Stats
15W - 10L
1,614 SR
Queue Stats
48W - 32L
1,570 Elo+
Party 1
Team Averages
Level 61
1,529 SR
1,522 Elo+

VS

Team Averages
Level 56
1,684 SR
1,510 Elo+
Ishtar
Ishtar
Laylaofcourse
Ishtar
Level 8
God Stats
3W - 0L
1,784 SR
Queue Stats
4W - 2L
1,552 Elo+
Party 3
Apollo
Apollo
SomeWhatMonkey
Apollo
Level 126
God Stats
37W - 22L
1,700 SR
Queue Stats
170W - 152L
1,540 Elo+
Party 3
Hades
Hades
Timbvrss
Hades
Level 29
God Stats
1W - 0L
1,799 SR
Queue Stats
63W - 48L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
aManNowPerished
Danzaburou
Level 69
God Stats
104W - 89L
1,639 SR
Queue Stats
578W - 599L
1,478 Elo+
Party 2
Athena
Athena
zashonfire
Athena
Level 48
God Stats
14W - 9L
1,499 SR
Queue Stats
134W - 164L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
7,526
538
7,153
13,782
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
NickNiick
Hades
11
1 / 7 / 4
7,152
511
7,496
14,073
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
SuperBych
Cernunnos
11
4 / 1 / 4
7,323
523
8,186
8,653
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
The_Rat_Lord80
Gilgamesh
10
1 / 3 / 2
6,224
445
7,001
13,245
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
crusading_king
Jormungandr
10
0 / 3 / 6
6,741
482
7,873
14,169
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,534
467
6,740
8,904
3,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 3 / 4
8,409
601
10,408
9,675
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Timbvrss
Hades
13
2 / 0 / 6
8,102
579
8,375
11,018
5,904
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
aManNowPerished
Danzaburou
13
6 / 4 / 8
8,496
607
12,730
13,404
5,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
zashonfire
Athena
10
1 / 2 / 7
6,997
500
4,002
11,454
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
11
Kills
18
18
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
1
2
4
1.5
L
Hades
NickNiick
Hades
1
7
4
0.43
W
8
3
4
3.33
L
Cernunnos
SuperBych
Cernunnos
4
1
4
6
L
Gilgamesh
The_Rat_Lord80
Gilgamesh
1
3
2
0.67
W
Hades
Timbvrss
Hades
2
0
6
5
W
Danzaburou
aManNowPerished
Danzaburou
6
4
8
2.5
L
Jormungandr
crusading_king
Jormungandr
0
3
6
1
W
Athena
zashonfire
Athena
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,709
Damage
42,255
63,922
Taken
54,455
36,506
Mitigated
28,129
15,121
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,153
1,402
0
1,776
13,782
4,420
676
2,020
11,762
0
48,139
W
6,740
4,418
0
2,671
8,904
3,297
0
3,145
5,714
0
38,946
L
Hades
NickNiick
Hades
7,496
227
198
3,550
14,073
7,738
0
1,309
12,764
48,022
0
W
10,408
4,488
0
1,151
9,675
4,387
0
1,770
7,770
0
52,758
L
Cernunnos
SuperBych
Cernunnos
8,186
3,359
190
2,210
8,653
2,871
1,006
1,541
7,112
0
37,081
L
Gilgamesh
The_Rat_Lord80
Gilgamesh
7,001
1,456
0
1,828
13,245
6,851
0
4,668
8,577
0
30,816
W
Hades
Timbvrss
Hades
8,375
867
287
6,908
11,018
5,904
0
2,346
8,299
57,486
0
W
Danzaburou
aManNowPerished
Danzaburou
12,730
5,396
0
1,539
13,404
5,012
0
3,867
9,460
0
57,894
L
Jormungandr
crusading_king
Jormungandr
7,873
1,911
430
4,939
14,169
14,626
148
2,839
11,330
36,414
2,502
W
Athena
zashonfire
Athena
4,002
848
0
1,752
11,454
9,529
0
3,758
7,570
26,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
38,538
326
Minions Killed
368
0
Camps Cleared
0
1,334,525
Distance Traveled
1,387,403
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,526
538
79
6
0
297,936
0
W
Ishtar
6,534
467
72
5
0
263,264
2
L
Hades
7,152
511
86
6
0
247,786
4
W
Apollo
8,409
601
73
5
0
283,431
1
L
Cernunnos
7,323
523
68
5
0
269,338
3
L
Gilgamesh
6,224
445
43
3
0
273,128
4
W
Hades
8,102
579
108
8
0
265,380
1
W
Danzaburou
8,496
607
78
6
0
258,283
5
L
Jormungandr
6,741
482
50
4
0
246,337
3
W
Athena
6,997
500
37
3
0
317,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role