Player Matchup

Neith
Neith
Er3bos187
Neith
Level 5
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 10L
1,105 Elo+
Party 1
Sylvanus
Sylvanus
HeckinGudBoi
Sylvanus
Level 61
God Stats
0W - 4L
1,100 SR
Queue Stats
2W - 10L
1,243 Elo+
Party 1
Rama
Rama
JaydenEMK
Rama
Level 5
God Stats
0W - 5L
1,060 SR
Queue Stats
0W - 5L
1,105 Elo+
Party 1
Team Averages
Level 24
1,143 SR
1,151 Elo+

VS

Team Averages
Level 56
1,434 SR
1,356 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
MihawkCF
Kali
Level 15
God Stats
1W - 4L
1,303 SR
Queue Stats
10W - 25L
1,312 Elo+
Party 2
Rama
Rama
Shanks1821
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Er3bos187
Neith
12
2 / 3 / 1
7,931
610
5,753
11,915
5,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
HeckinGudBoi
Sylvanus
10
1 / 5 / 2
7,826
602
7,205
18,532
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
12
1 / 6 / 2
7,679
591
6,073
14,316
7,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 3 / 9
9,495
730
16,102
7,760
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
16
10 / 0 / 4
10,757
827
8,956
11,626
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 13
9,314
716
12,523
9,360
3,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
14
14
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
9
2.5
L
Neith
Er3bos187
Neith
2
3
1
0.83
L
Sylvanus
HeckinGudBoi
Sylvanus
1
5
2
0.4
L
Rama
1
6
2
0.33
W
Kali
10
0
4
12
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
37,581
44,763
Taken
28,746
26,106
Mitigated
13,370
9,300
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,102
849
0
954
7,760
3,141
205
2,069
5,691
57,052
0
L
Neith
Er3bos187
Neith
5,753
3,153
0
0
11,915
5,590
120
5,622
6,293
0
19,662
L
Sylvanus
HeckinGudBoi
Sylvanus
7,205
974
3,365
4,688
18,532
13,332
99
6,350
12,182
18,587
0
L
Rama
6,073
5,143
0
1,247
14,316
7,184
168
4,130
10,186
0
28,270
W
Kali
8,956
3,337
0
6,955
11,626
6,417
464
3,162
8,464
0
36,887
W
12,523
11,477
0
1,858
9,360
3,812
1,681
3,191
6,169
0
26,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,436
Gold Earned
29,566
97
Minions Killed
164
0
Camps Cleared
11
567,551
Distance Traveled
731,336
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,495
730
84
6
3
230,475
2
L
Neith
7,931
610
32
2
0
184,062
0
L
Sylvanus
7,826
602
25
2
0
199,203
1
L
Rama
7,679
591
40
3
0
184,286
0
W
Kali
10,757
827
48
4
7
278,311
1
W
Rama
9,314
716
32
2
1
222,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role