Player Matchup

Charybdis
Charybdis
Fallen_wolf21
Charybdis
Level 63
God Stats
0W - 2L
1,290 SR
Queue Stats
148W - 173L
1,433 Elo+
Party 3
Baron Samedi
Baron Samedi
JaegerMaster-_-
Baron Samedi
Level 104
God Stats
29W - 30L
1,513 SR
Queue Stats
165W - 184L
1,451 Elo+
Solo
Ne Zha
Ne Zha
RAYANBEST1
Ne Zha
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 160L
1,399 Elo+
Party 4
Bacchus
Bacchus
Raging-Giant420
Bacchus
Level 55
God Stats
8W - 9L
1,655 SR
Queue Stats
178W - 210L
1,462 Elo+
Party 3
Ravana
Ravana
white-sonic-00
Ravana
Level 66
God Stats
4W - 5L
1,546 SR
Queue Stats
19W - 16L
1,504 Elo+
Party 4
Team Averages
Level 81
1,501 SR
1,450 Elo+

VS

Team Averages
Level 104
1,470 SR
1,454 Elo+
Chaac
Chaac
Diamond_Black103
Chaac
Level 49
God Stats
4W - 3L
1,513 SR
Queue Stats
91W - 110L
1,351 Elo+
Solo
Yemoja
Yemoja
Mik3-_-d0
Yemoja
Level 87
God Stats
19W - 21L
1,438 SR
Queue Stats
263W - 290L
1,360 Elo+
Party 2
Thor
Thor
Psycho-Rexy
Thor
Level 148
God Stats
4W - 6L
1,430 SR
Queue Stats
372W - 304L
1,557 Elo+
Party 1
Scylla
Scylla
aswadd11
Scylla
Level 128
God Stats
18W - 13L
1,625 SR
Queue Stats
243W - 181L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
zPANDORAz
Danzaburou
Level 110
God Stats
8W - 7L
1,344 SR
Queue Stats
403W - 442L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fallen_wolf21
Charybdis
14
0 / 4 / 2
7,727
407
6,364
16,102
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
JaegerMaster-_-
Baron Samedi
13
0 / 7 / 4
8,201
432
9,935
18,488
8,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
RAYANBEST1
Ne Zha
16
4 / 6 / 2
9,676
509
10,121
22,566
11,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 2
9,110
479
9,954
14,512
19,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 1
10,365
546
11,428
10,528
8,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 3
10,420
548
7,198
17,690
18,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
Mik3-_-d0
Yemoja
15
1 / 0 / 11
9,942
523
7,101
12,427
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 1 / 6
10,969
577
13,093
16,627
8,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
aswadd11
Scylla
15
5 / 2 / 5
9,758
514
13,462
11,012
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
zPANDORAz
Danzaburou
16
2 / 2 / 5
9,936
523
13,655
14,954
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
18
19
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Charybdis
Fallen_wolf21
Charybdis
0
4
2
0.25
L
Baron Samedi
JaegerMaster-_-
Baron Samedi
0
7
4
0.29
W
Yemoja
Mik3-_-d0
Yemoja
1
0
11
6.5
W
9
1
6
12
L
Ne Zha
RAYANBEST1
Ne Zha
4
6
2
0.83
L
1
1
2
2
W
Scylla
aswadd11
Scylla
5
2
5
3.75
L
2
1
1
2.5
W
Danzaburou
zPANDORAz
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,802
Damage
54,509
82,196
Taken
72,710
53,803
Mitigated
48,914
29,623
Healing
31,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,198
2,108
0
8,059
17,690
18,224
39
1,055
16,594
0
88,675
L
Charybdis
Fallen_wolf21
Charybdis
6,364
3,333
0
7,237
16,102
5,913
1,447
2,684
13,300
0
53,537
L
Baron Samedi
JaegerMaster-_-
Baron Samedi
9,935
352
952
6,435
18,488
8,621
374
8,490
9,731
53,020
0
W
Yemoja
Mik3-_-d0
Yemoja
7,101
2,142
4,363
5,630
12,427
11,131
416
4,743
7,524
31,626
0
W
13,093
4,616
0
5,264
16,627
8,109
0
3,217
13,225
0
89,282
L
Ne Zha
RAYANBEST1
Ne Zha
10,121
4,362
0
6,486
22,566
11,055
0
4,189
18,151
0
92,920
L
9,954
794
273
3,385
14,512
19,310
298
3,168
11,333
38,935
10,479
W
Scylla
aswadd11
Scylla
13,462
990
0
1,540
11,012
4,811
0
4,795
5,783
62,170
0
L
11,428
4,116
0
4,855
10,528
8,904
0
1,386
9,118
136
91,342
W
Danzaburou
zPANDORAz
Danzaburou
13,655
4,319
0
6,784
14,954
6,639
2,207
4,745
10,125
0
85,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,079
Gold Earned
51,025
556
Minions Killed
558
0
Camps Cleared
0
1,738,342
Distance Traveled
1,778,167
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,420
548
151
8
0
374,887
0
L
Charybdis
7,727
407
91
5
0
358,559
1
L
Baron Samedi
8,201
432
86
5
0
309,505
3
W
Yemoja
9,942
523
45
2
0
307,361
3
W
Thor
10,969
577
117
6
0
407,174
0
L
Ne Zha
9,676
509
127
7
0
348,806
0
L
Bacchus
9,110
479
85
4
0
404,036
8
W
Scylla
9,758
514
111
6
0
372,325
6
L
Ravana
10,365
546
167
9
0
317,436
3
W
Danzaburou
9,936
523
134
7
0
316,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role