Player Matchup

Sol
Sol
Platinum II
Embocadura
Sol
Platinum II
Level 99
God Stats
6W - 1L
1,718 SR
Queue Stats
50W - 41L
2,102 MMR
Party 1
Achilles
Achilles
Platinum V
MikeFeesh
Achilles
Platinum V
Level 131
God Stats
6W - 4L
1,561 SR
Queue Stats
40W - 35L
1,851 MMR
Party 1
Atlas
Atlas
Platinum I
kennosaurusrex
Atlas
Platinum I
Level 124
God Stats
1W - 3L
1,370 SR
Queue Stats
52W - 43L
2,136 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,550 SR
2,030 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,458 SR
1,658 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
FLOWHP
Vulcan
Bronze III
Level 38
God Stats
0W - 4L
1,463 SR
Queue Stats
59W - 95L
1,631 MMR
Solo
Chiron
Chiron
Platinum III
Riuk98
Chiron
Platinum III
Level 160
God Stats
49W - 57L
1,410 SR
Queue Stats
454W - 501L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
11,726
651
7,854
15,389
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MikeFeesh
Achilles
17
4 / 0 / 6
13,106
728
12,013
22,397
29,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 0 / 7
13,094
727
16,888
24,456
33,585
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SobekBaron SamediTerraThothCabrakan

VS

Bans
Ah Muzen CabKuzenboScyllaYmirBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 4 / 1
9,739
541
9,955
16,085
7,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
FLOWHP
Vulcan
15
0 / 3 / 1
10,377
577
20,022
9,407
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
Riuk98
Chiron
16
1 / 3 / 0
10,839
602
18,322
16,469
8,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
1
0.13
W
3
1
6
6
L
Vulcan
FLOWHP
Vulcan
0
3
1
0.17
W
Achilles
MikeFeesh
Achilles
4
0
6
7
L
Chiron
Riuk98
Chiron
1
3
0
0.33
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
48,299
62,242
Taken
41,961
70,418
Mitigated
20,884
25,187
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,955
951
0
360
16,085
7,885
0
8,984
7,101
0
33,333
W
7,854
2,536
0
7,816
15,389
7,610
2,737
6,684
8,423
53,218
4,303
L
Vulcan
FLOWHP
Vulcan
20,022
9,234
0
515
9,407
4,972
0
6,054
3,353
56,049
0
W
Achilles
MikeFeesh
Achilles
12,013
2,193
0
7,896
22,397
29,223
799
7,504
14,343
0
37,785
L
Chiron
Riuk98
Chiron
18,322
9,173
1,464
4,049
16,469
8,027
170
9,655
6,814
0
62,778
W
16,888
4,631
348
9,127
24,456
33,585
45
4,988
19,152
53,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
30,955
233
Minions Killed
216
7
Camps Cleared
11
1,117,159
Distance Traveled
1,007,036
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,739
541
36
2
2
321,809
10
W
Sol
11,726
651
142
8
5
361,566
1
L
Vulcan
10,377
577
72
4
2
356,367
1
W
Achilles
13,106
728
39
2
1
384,564
6
L
Chiron
10,839
602
108
6
7
328,860
5
W
Atlas
13,094
727
52
3
1
371,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role