Player Matchup

Nu Wa
Nu Wa
AlphaTeenie98
Nu Wa
Level 149
God Stats
1W - 1L
1,446 SR
Queue Stats
13W - 15L
1,485 Elo+
Party 3
Nike
Nike
CityBoyVirgo
Nike
Level 28
God Stats
3W - 2L
1,480 SR
Queue Stats
11W - 11L
1,491 Elo+
Party 3
Fenrir
Fenrir
Dadvil_PM
Fenrir
Level 121
God Stats
11W - 14L
1,624 SR
Queue Stats
52W - 57L
1,382 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GetThisD23
Kumbhakarna
Level 111
God Stats
1W - 2L
1,413 SR
Queue Stats
56W - 65L
1,373 Elo+
Party 2
Medusa
Medusa
HighhImTyler
Medusa
Level 45
God Stats
62W - 59L
1,498 SR
Queue Stats
97W - 124L
1,388 Elo+
Party 2
Team Averages
Level 91
1,492 SR
1,424 Elo+

VS

Team Averages
Level 80
1,579 SR
1,525 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Code_Name_Seven
Pele
Level 69
God Stats
41W - 25L
1,668 SR
Queue Stats
110W - 104L
1,517 Elo+
Party 1
Anhur
Anhur
SuperBych
Anhur
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,569 Elo+
Party 1
Hades
Hades
The_Rat_Lord80
Hades
Level 84
God Stats
1W - 0L
1,624 SR
Queue Stats
67W - 65L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
crusading_king
Jormungandr
Level 45
God Stats
15W - 10L
1,601 SR
Queue Stats
48W - 32L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,088
507
4,379
6,434
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 0
6,184
515
3,243
8,370
4,414
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Dadvil_PM
Fenrir
9
1 / 3 / 3
5,825
485
4,227
11,942
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
GetThisD23
Kumbhakarna
8
0 / 1 / 3
5,603
467
3,250
9,165
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
8
2 / 2 / 2
5,448
454
5,807
6,649
2,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 2
7,216
601
5,075
5,020
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 3
7,250
604
6,948
7,949
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
SuperBych
Anhur
8
0 / 2 / 2
5,052
421
4,010
7,590
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 1
6,214
518
5,320
7,707
4,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
crusading_king
Jormungandr
9
1 / 1 / 3
5,857
488
4,883
9,032
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
6
Kills
11
11
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
2
4
L
1
3
0
0.33
L
2
2
0
1
W
6
1
3
7.5
L
Fenrir
Dadvil_PM
Fenrir
1
3
3
0.83
L
Kumbhakarna
GetThisD23
Kumbhakarna
0
1
3
1.5
L
Medusa
2
2
2
1.5
W
Anhur
SuperBych
Anhur
0
2
2
0.5
W
1
2
1
0.75
W
Jormungandr
crusading_king
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,906
Damage
26,236
42,560
Taken
37,298
18,387
Mitigated
20,506
10,879
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,075
40
212
1,468
5,020
2,059
555
2,138
2,882
48,395
0
L
4,379
1,896
0
758
6,434
2,001
428
2,857
3,395
43,152
0
L
3,243
1,110
0
650
8,370
4,414
855
3,887
4,483
0
33,797
W
6,948
1,542
0
1,130
7,949
3,062
441
945
7,004
0
59,974
L
Fenrir
Dadvil_PM
Fenrir
4,227
795
0
3,665
11,942
4,164
0
1,820
10,110
0
26,503
L
Kumbhakarna
GetThisD23
Kumbhakarna
3,250
395
234
4,125
9,165
5,735
0
3,500
5,599
17,593
1,322
L
Medusa
5,807
1,903
0
1,447
6,649
2,073
0
2,856
3,695
0
28,744
W
Anhur
SuperBych
Anhur
4,010
1,844
0
1,046
7,590
2,355
374
1,281
6,309
0
19,785
W
5,320
235
0
2,509
7,707
4,730
276
546
7,161
33,046
0
W
Jormungandr
crusading_king
Jormungandr
4,883
1,516
40
3,305
9,032
8,300
153
2,353
6,679
29,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
31,589
236
Minions Killed
350
0
Camps Cleared
0
1,174,872
Distance Traveled
1,199,192
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,216
601
98
8
0
259,815
1
L
Nu Wa
6,088
507
73
6
0
219,641
3
L
Nike
6,184
515
49
4
0
215,364
3
W
Pele
7,250
604
115
10
0
270,801
1
L
Fenrir
5,825
485
45
4
0
241,601
0
L
Kumbhakarna
5,603
467
21
2
0
256,148
1
L
Medusa
5,448
454
48
4
0
242,118
1
W
Anhur
5,052
421
30
3
0
224,142
3
W
Hades
6,214
518
65
5
0
225,809
4
W
Jormungandr
5,857
488
42
4
0
218,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role