Player Matchup

Bellona
Bellona
AzamaAaron
Bellona
Level 5
God Stats
0W - 2L
1,576 SR
Queue Stats
0W - 5L
1,292 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Cawkwell
Cu Chulainn
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,455 Elo+
Party 4
Fenrir
Fenrir
DuhBuhh
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 4
Agni
Agni
Heisenb3rg86
Agni
Level 89
God Stats
0W - 1L
1,488 SR
Queue Stats
13W - 21L
1,292 Elo+
Party 1
Neith
Neith
bierbad020
Neith
Level 13
God Stats
3W - 6L
1,276 SR
Queue Stats
11W - 18L
1,256 Elo+
Party 1
Team Averages
Level 46
1,468 SR
1,313 Elo+

VS

Team Averages
Level 59
1,593 SR
1,472 Elo+
Tyr
Tyr
LeNarvalow
Tyr
Level 69
God Stats
7W - 4L
1,552 SR
Queue Stats
179W - 222L
1,496 Elo+
Party 3
Ymir
Ymir
kalbashar
Ymir
Level 27
God Stats
2W - 1L
1,530 SR
Queue Stats
56W - 59L
1,422 Elo+
Party 3
Hera
Hera
shuggaBoi1
Hera
Level 122
God Stats
2W - 0L
1,722 SR
Queue Stats
121W - 70L
1,581 Elo+
Party 2
Xbalanque
Xbalanque
thouxanbangoof
Xbalanque
Level 28
God Stats
77W - 38L
1,518 SR
Queue Stats
79W - 41L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
ôsîrîs
Yu Huang
Level 49
God Stats
2W - 0L
1,643 SR
Queue Stats
8W - 10L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzamaAaron
Bellona
20
5 / 7 / 21
17,064
1,138
24,155
40,644
48,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Cawkwell
Cu Chulainn
20
8 / 10 / 18
16,246
1,083
25,532
34,538
42,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Fenrir
DuhBuhh
Fenrir
20
5 / 7 / 14
14,786
986
17,613
22,169
13,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 6 / 14
17,079
1,139
38,528
24,529
11,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
20
6 / 3 / 17
16,215
1,081
26,537
15,476
7,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 18
16,058
1,071
15,774
38,120
47,272
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
20
2 / 8 / 20
16,171
1,078
12,610
33,879
57,227
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 4 / 18
16,220
1,081
22,719
17,710
8,945
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
thouxanbangoof
Xbalanque
20
14 / 10 / 10
18,532
1,235
40,467
32,948
14,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
ôsîrîs
Yu Huang
20
9 / 4 / 20
17,332
1,155
39,487
15,143
7,517
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
119
34
Kills
33
33
Deaths
34
84
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Bellona
AzamaAaron
Bellona
5
7
21
2.21
L
Cu Chulainn
Cawkwell
Cu Chulainn
8
10
18
1.7
L
Fenrir
DuhBuhh
Fenrir
5
7
14
1.71
L
10
6
14
2.83
W
4
8
18
1.63
L
Neith
6
3
17
4.83
W
Ymir
2
8
20
1.5
W
4
4
18
3.25
W
Xbalanque
thouxanbangoof
Xbalanque
14
10
10
1.9
W
Yu Huang
ôsîrîs
Yu Huang
9
4
20
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,365
Damage
131,057
137,356
Taken
137,800
122,201
Mitigated
135,950
11,628
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AzamaAaron
Bellona
24,155
7,127
3,231
3,556
40,644
48,038
0
23,387
17,257
4,160
33,235
L
Cu Chulainn
Cawkwell
Cu Chulainn
25,532
3,821
0
0
34,538
42,107
0
20,690
13,848
8,226
43,352
L
Fenrir
DuhBuhh
Fenrir
17,613
6,059
0
1,366
22,169
13,328
0
11,635
10,534
0
23,933
L
38,528
2,078
0
1,367
24,529
11,394
0
10,734
13,795
87,318
0
W
15,774
3,089
0
2,347
38,120
47,272
0
8,923
28,868
0
31,090
L
Neith
26,537
9,453
0
2,108
15,476
7,334
0
8,370
7,106
0
58,644
W
Ymir
12,610
2,357
0
1,398
33,879
57,227
0
11,834
22,045
24,750
0
W
22,719
7,697
0
1,166
17,710
8,945
0
6,044
11,666
73,898
0
W
Xbalanque
thouxanbangoof
Xbalanque
40,467
26,357
0
5,607
32,948
14,989
0
12,520
20,355
0
80,220
W
Yu Huang
ôsîrîs
Yu Huang
39,487
1,093
0
90
15,143
7,517
0
4,239
10,904
55,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,390
Gold Earned
84,313
280
Minions Killed
321
6
Camps Cleared
11
1,458,398
Distance Traveled
1,427,240
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,064
1,138
26
2
0
303,558
1
L
Cu Chulainn
16,246
1,083
45
3
1
285,570
0
L
Fenrir
14,786
986
16
1
1
286,490
1
L
Agni
17,079
1,139
116
8
1
303,127
0
W
Tyr
16,058
1,071
37
2
0
344,958
0
L
Neith
16,215
1,081
77
5
3
279,653
0
W
Ymir
16,171
1,078
19
1
0
257,564
0
W
Hera
16,220
1,081
132
9
0
268,584
1
W
Xbalanque
18,532
1,235
92
6
10
235,269
3
W
Yu Huang
17,332
1,155
41
3
1
320,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role