Player Matchup

Baron Samedi
Baron Samedi
Bishreksual
Baron Samedi
Level 33
God Stats
0W - 5L
1,466 SR
Queue Stats
71W - 91L
1,415 Elo+
Party 2
Apollo
Apollo
BjormMagnus
Apollo
Level 87
God Stats
3W - 4L
1,567 SR
Queue Stats
144W - 153L
1,471 Elo+
Party 3
Ganesha
Ganesha
CHUSI95
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 3
Chiron
Chiron
SadDobs
Chiron
Level 64
God Stats
3W - 2L
1,700 SR
Queue Stats
141W - 173L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Sapphigo
Cthulhu
Level 80
God Stats
9W - 9L
1,509 SR
Queue Stats
68W - 94L
1,408 Elo+
Party 2
Team Averages
Level 56
1,548 SR
1,428 Elo+

VS

Team Averages
Level 100
1,535 SR
1,516 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BFCLegion
Poseidon
Level 29
God Stats
9W - 7L
1,387 SR
Queue Stats
127W - 110L
1,559 Elo+
Party 1
Atlas
Atlas
Deadpoolmcgee
Atlas
Level 121
God Stats
9W - 3L
1,549 SR
Queue Stats
137W - 114L
1,574 Elo+
Party 1
Fenrir
Fenrir
Keefycb
Fenrir
Level 101
God Stats
24W - 4L
1,742 SR
Queue Stats
147W - 142L
1,564 Elo+
Party 1
Mulan
Mulan
Luperzz
Mulan
Level 88
God Stats
16W - 9L
1,496 SR
Queue Stats
60W - 79L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bishreksual
Baron Samedi
10
2 / 2 / 0
5,758
523
3,910
6,747
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
10
1 / 3 / 2
5,652
514
3,014
9,493
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
CHUSI95
Ganesha
10
1 / 3 / 3
5,019
456
2,069
9,556
6,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
SadDobs
Chiron
2
0 / 2 / 0
3,745
340
549
3,145
587
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Sapphigo
Cthulhu
11
2 / 0 / 0
6,070
552
6,492
7,037
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 2 / 3
7,079
644
8,977
10,306
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
BFCLegion
Poseidon
11
2 / 2 / 1
6,329
575
3,162
5,672
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
2 / 1 / 5
5,986
544
5,972
7,234
6,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Keefycb
Fenrir
11
2 / 1 / 2
6,355
578
2,256
8,453
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Luperzz
Mulan
11
0 / 1 / 0
6,411
583
5,351
10,358
5,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
10
10
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
2
3
2.75
W
Poseidon
BFCLegion
Poseidon
2
2
1
1.25
L
Baron Samedi
Bishreksual
Baron Samedi
2
2
0
1
L
Apollo
1
3
2
0.67
L
Ganesha
CHUSI95
Ganesha
1
3
3
0.83
W
2
1
5
4.5
W
Fenrir
Keefycb
Fenrir
2
1
2
3
W
Mulan
Luperzz
Mulan
0
1
0
0
L
Chiron
SadDobs
Chiron
0
2
0
0
L
Cthulhu
Sapphigo
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
25,718
35,978
Taken
42,023
19,510
Mitigated
21,471
7,896
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,977
6,429
0
6,071
10,306
3,840
544
917
9,389
0
56,847
W
Poseidon
BFCLegion
Poseidon
3,162
876
0
250
5,672
2,301
325
2,783
2,889
46,152
0
L
Baron Samedi
Bishreksual
Baron Samedi
3,910
120
249
1,341
6,747
4,242
0
2,748
3,999
40,578
0
L
Apollo
3,014
1,835
0
2,550
9,493
3,319
0
1,053
8,440
0
38,621
L
Ganesha
CHUSI95
Ganesha
2,069
316
221
1,737
9,556
6,045
0
4,089
5,467
14,908
0
W
5,972
2,362
249
1,164
7,234
6,247
0
1,974
5,260
24,738
2,314
W
Fenrir
Keefycb
Fenrir
2,256
546
0
4,819
8,453
3,373
59
1,030
7,401
0
38,985
W
Mulan
Luperzz
Mulan
5,351
744
0
4,729
10,358
5,710
0
5,115
4,613
0
46,573
L
Chiron
SadDobs
Chiron
549
254
0
398
3,145
587
0
852
2,293
0
4,365
L
Cthulhu
Sapphigo
Cthulhu
6,492
452
0
1,400
7,037
5,317
0
0
7,037
30,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
32,160
225
Minions Killed
390
0
Camps Cleared
0
871,083
Distance Traveled
1,074,853
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,079
644
105
10
0
181,253
0
W
Poseidon
6,329
575
87
8
0
220,715
0
L
Baron Samedi
5,758
523
68
6
0
195,787
0
L
Apollo
5,652
514
83
8
0
201,776
4
L
Ganesha
5,019
456
6
1
0
202,395
1
W
Atlas
5,986
544
26
2
0
239,133
0
W
Fenrir
6,355
578
90
8
0
231,637
0
W
Mulan
6,411
583
82
7
0
202,115
5
L
Chiron
3,745
340
9
1
0
55,891
1
L
Cthulhu
6,070
552
59
5
0
215,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role