Player Matchup

Hades
Hades
GOTHAM506
Hades
Level 28
God Stats
6W - 5L
1,712 SR
Queue Stats
42W - 43L
1,496 Elo+
Party 1
Tyr
Tyr
Gngsh1
Tyr
Level 121
God Stats
3W - 1L
1,574 SR
Queue Stats
224W - 214L
1,544 Elo+
Party 1
Arachne
Arachne
Man9our-A
Arachne
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,167 Elo+
Party 1
Maui
Maui
VI10
Maui
Level 26
God Stats
15W - 6L
1,673 SR
Queue Stats
75W - 61L
1,521 Elo+
Party 1
Cupid
Cupid
will0ish
Cupid
Level 44
God Stats
7W - 2L
1,642 SR
Queue Stats
82W - 76L
1,528 Elo+
Party 1
Team Averages
Level 75
1,620 SR
1,451 Elo+

VS

Team Averages
Level 45
1,500 SR
1,446 Elo+
Fenrir
Fenrir
JUSTXXL
Fenrir
Level 26
God Stats
2W - 2L
1,633 SR
Queue Stats
12W - 19L
1,392 Elo+
Party 2
Bacchus
Bacchus
MasloKrejzol
Bacchus
Level 28
God Stats
5W - 4L
1,550 SR
Queue Stats
28W - 36L
1,459 Elo+
Party 3
Guan Yu
Guan Yu
MyXanadu
Guan Yu
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 81L
1,448 Elo+
Party 2
Heimdallr
Heimdallr
Szons
Heimdallr
Level 34
God Stats
4W - 8L
1,422 SR
Queue Stats
27W - 35L
1,459 Elo+
Party 3
Sol
Sol
X9_NasH_6X
Sol
Level 87
God Stats
2W - 3L
1,395 SR
Queue Stats
41W - 35L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GOTHAM506
Hades
17
4 / 2 / 9
11,084
554
14,652
12,411
6,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
Gngsh1
Tyr
19
5 / 2 / 2
12,092
605
15,696
20,843
21,044
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Man9our-A
Arachne
17
9 / 3 / 4
10,857
543
14,207
25,208
12,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maui
VI10
Maui
15
3 / 3 / 10
10,519
526
8,945
24,510
28,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
will0ish
Cupid
18
6 / 4 / 4
10,946
547
13,695
16,418
8,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JUSTXXL
Fenrir
12
1 / 7 / 3
8,081
404
5,658
18,848
8,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
MasloKrejzol
Bacchus
13
1 / 3 / 9
9,255
463
11,542
17,846
24,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
MyXanadu
Guan Yu
14
1 / 4 / 2
8,119
406
7,417
17,691
21,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Szons
Heimdallr
14
4 / 8 / 1
9,193
460
15,573
18,907
8,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
7 / 6 / 1
10,282
514
14,615
18,469
9,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
27
Kills
14
14
Deaths
28
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
GOTHAM506
Hades
4
2
9
4.25
W
Tyr
Gngsh1
Tyr
5
2
2
3
L
Fenrir
JUSTXXL
Fenrir
1
7
3
0.36
W
Arachne
Man9our-A
Arachne
9
3
4
3.67
L
Bacchus
MasloKrejzol
Bacchus
1
3
9
1.83
L
Guan Yu
MyXanadu
Guan Yu
1
4
2
0.5
L
Heimdallr
Szons
Heimdallr
4
8
1
0.56
W
Maui
VI10
Maui
3
3
10
2.67
L
7
6
1
1.25
W
Cupid
will0ish
Cupid
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,195
Damage
54,805
99,390
Taken
91,761
76,443
Mitigated
72,568
35,112
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
GOTHAM506
Hades
14,652
1,429
1,323
5,701
12,411
6,310
3,947
5,984
6,427
80,608
0
W
Tyr
Gngsh1
Tyr
15,696
1,956
0
7,225
20,843
21,044
741
2,616
18,227
273
99,451
L
Fenrir
JUSTXXL
Fenrir
5,658
1,236
0
6,198
18,848
8,758
0
2,628
16,106
0
51,250
W
Arachne
Man9our-A
Arachne
14,207
9,886
0
9,618
25,208
12,479
571
5,205
20,003
0
103,658
L
Bacchus
MasloKrejzol
Bacchus
11,542
2,199
0
1,705
17,846
24,166
0
4,650
13,088
32,502
1,657
L
Guan Yu
MyXanadu
Guan Yu
7,417
1,629
136
4,305
17,691
21,303
0
3,151
14,394
0
53,533
L
Heimdallr
Szons
Heimdallr
15,573
8,616
0
3,181
18,907
8,606
271
5,060
13,763
0
75,315
W
Maui
VI10
Maui
8,945
1,560
0
4,678
24,510
28,550
27
6,786
16,560
27,294
3,821
L
14,615
2,748
0
4,907
18,469
9,735
0
6,948
11,129
66,695
5,003
W
Cupid
will0ish
Cupid
13,695
7,468
498
6,069
16,418
8,060
2,572
4,565
11,849
0
81,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,498
Gold Earned
44,930
560
Minions Killed
458
0
Camps Cleared
0
2,041,370
Distance Traveled
1,820,468
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,084
554
139
7
0
367,427
4
W
Tyr
12,092
605
152
8
0
429,825
2
L
Fenrir
8,081
404
79
4
0
369,848
0
W
Arachne
10,857
543
114
6
0
436,439
4
L
Bacchus
9,255
463
48
2
0
366,356
2
L
Guan Yu
8,119
406
86
4
0
360,418
4
L
Heimdallr
9,193
460
121
6
0
353,824
3
W
Maui
10,519
526
35
2
0
385,464
1
L
Sol
10,282
514
124
6
0
370,022
2
W
Cupid
10,946
547
120
6
0
422,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role