Player Matchup

Pele
Pele
Code_Name_Seven
Pele
Level 69
God Stats
41W - 25L
1,661 SR
Queue Stats
110W - 104L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
SuperBych
Heimdallr
Level 73
God Stats
19W - 9L
1,646 SR
Queue Stats
39W - 24L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
The_Rat_Lord80
Danzaburou
Level 84
God Stats
3W - 4L
1,840 SR
Queue Stats
67W - 65L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
crusading_king
Jormungandr
Level 45
God Stats
15W - 10L
1,591 SR
Queue Stats
48W - 32L
1,554 Elo+
Party 1
Chang'e
Chang'e
ltzBootz
Chang'e
Level 35
God Stats
1W - 2L
1,378 SR
Queue Stats
6W - 8L
1,387 Elo+
Solo
Team Averages
Level 61
1,623 SR
1,495 Elo+

VS

Team Averages
Level 61
1,445 SR
1,490 Elo+
Nike
Nike
CImHavingfun
Nike
Level 63
God Stats
6W - 2L
1,472 SR
Queue Stats
126W - 132L
1,466 Elo+
Party 3
Ullr
Ullr
GRUNGEBOY04
Ullr
Level 126
God Stats
21W - 21L
1,468 SR
Queue Stats
743W - 773L
1,383 Elo+
Solo
Ares
Ares
Neenakinz94
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
Timbvrss
Agni
Level 29
God Stats
0W - 4L
1,216 SR
Queue Stats
63W - 48L
1,607 Elo+
Party 2
Olorun
Olorun
aManNowPerished
Olorun
Level 69
God Stats
7W - 11L
1,571 SR
Queue Stats
578W - 599L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,349
635
4,930
5,781
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
SuperBych
Heimdallr
9
1 / 1 / 6
5,650
565
6,203
6,276
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
The_Rat_Lord80
Danzaburou
10
1 / 1 / 0
5,637
564
3,606
4,994
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
crusading_king
Jormungandr
9
5 / 1 / 2
6,441
644
5,374
8,266
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
ltzBootz
Chang'e
9
1 / 2 / 2
5,459
546
836
8,261
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,758
576
2,330
6,161
3,315
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 3 / 0
5,417
542
2,396
7,360
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 2
4,639
464
1,691
8,342
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
10
0 / 3 / 0
5,502
550
5,145
6,383
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,451
545
5,950
7,184
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
4
5
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
3
0
4
5
L
2
3
0
0.67
L
0
4
2
0.25
W
Heimdallr
SuperBych
Heimdallr
1
1
6
4
W
Danzaburou
The_Rat_Lord80
Danzaburou
1
1
0
1
L
Agni
0
3
0
0
L
1
1
1
1.5
W
Jormungandr
crusading_king
Jormungandr
5
1
2
6
W
Chang'e
ltzBootz
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
17,512
33,578
Taken
35,430
15,011
Mitigated
14,932
10,943
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,330
553
0
980
6,161
3,315
846
0
6,161
0
39,389
W
4,930
1,180
0
848
5,781
2,124
0
1,160
4,621
0
38,900
L
2,396
1,300
0
2,301
7,360
2,420
0
545
6,815
0
25,836
L
1,691
242
0
912
8,342
4,748
0
2,853
5,483
7,169
0
W
Heimdallr
SuperBych
Heimdallr
6,203
2,907
58
1,737
6,276
2,658
1,146
2,980
3,296
0
30,895
W
Danzaburou
The_Rat_Lord80
Danzaburou
3,606
885
0
951
4,994
1,874
0
0
4,994
0
32,396
L
Agni
5,145
472
0
739
6,383
1,882
0
646
5,737
43,598
0
L
5,950
3,483
257
3,317
7,184
2,567
0
2,166
5,018
37,035
2,524
W
Jormungandr
crusading_king
Jormungandr
5,374
2,078
141
3,122
8,266
5,482
144
5,260
3,006
31,015
0
W
Chang'e
ltzBootz
Chang'e
836
162
186
3,900
8,261
2,873
0
3,190
5,071
23,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
26,767
266
Minions Killed
284
0
Camps Cleared
0
958,250
Distance Traveled
951,477
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,758
576
73
7
0
200,561
1
W
Pele
6,349
635
77
8
0
238,681
1
L
Ullr
5,417
542
68
7
0
210,419
0
L
Ares
4,639
464
7
1
0
191,973
0
W
Heimdallr
5,650
565
45
5
0
183,188
1
W
Danzaburou
5,637
564
52
5
0
170,341
3
L
Agni
5,502
550
67
7
0
178,982
0
L
Olorun
5,451
545
69
7
0
169,542
1
W
Jormungandr
6,441
644
48
5
0
176,658
1
W
Chang'e
5,459
546
44
4
0
189,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role