Player Matchup

Hun Batz
Hun Batz
Croyant5
Hun Batz
Level 160
God Stats
4W - 4L
1,508 SR
Queue Stats
155W - 147L
1,631 Elo+
Party 2
Artio
Artio
DarkCrow184
Artio
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,641 Elo+
Party 2
Ah Puch
Ah Puch
MODRIX19
Ah Puch
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,641 Elo+
Party 2
Team Averages
Level 111
1,503 SR
1,638 Elo+

VS

Team Averages
Level 129
1,579 SR
1,467 Elo+
Jing Wei
Jing Wei
GlizzyGoblín
Jing Wei
Level 140
God Stats
4W - 6L
1,783 SR
Queue Stats
438W - 402L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
Warofp3ac3
Gilgamesh
Level 100
God Stats
25W - 17L
1,494 SR
Queue Stats
38W - 49L
1,415 Elo+
Party 1
Vulcan
Vulcan
lottscem
Vulcan
Level 147
God Stats
261W - 232L
1,460 SR
Queue Stats
343W - 373L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Croyant5
Hun Batz
11
1 / 2 / 2
7,174
598
8,635
10,697
4,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 2
7,356
613
3,890
15,260
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
MODRIX19
Ah Puch
11
1 / 1 / 1
7,315
610
8,668
6,304
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GlizzyGoblín
Jing Wei
14
5 / 0 / 4
8,735
728
10,411
9,245
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Warofp3ac3
Gilgamesh
13
1 / 1 / 8
8,893
741
9,361
11,205
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
lottscem
Vulcan
14
3 / 2 / 5
8,729
727
7,472
6,868
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
9
9
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Croyant5
Hun Batz
1
2
2
1
L
1
6
2
0.33
W
Jing Wei
GlizzyGoblín
Jing Wei
5
0
4
7
L
Ah Puch
MODRIX19
Ah Puch
1
1
1
1.5
W
Gilgamesh
Warofp3ac3
Gilgamesh
1
1
8
5
W
Vulcan
lottscem
Vulcan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
27,244
32,261
Taken
27,318
19,454
Mitigated
15,266
3,433
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Croyant5
Hun Batz
8,635
1,745
0
890
10,697
4,142
0
1,604
9,093
0
24,906
L
3,890
1,031
233
1,810
15,260
13,061
0
3,561
11,699
6,295
0
W
Jing Wei
GlizzyGoblín
Jing Wei
10,411
9,266
0
3,697
9,245
3,778
735
3,684
5,561
0
43,681
L
Ah Puch
MODRIX19
Ah Puch
8,668
382
0
500
6,304
2,251
0
2,376
3,928
33,990
0
W
Gilgamesh
Warofp3ac3
Gilgamesh
9,361
2,803
285
3,500
11,205
8,607
0
6,535
4,670
0
15,333
W
Vulcan
lottscem
Vulcan
7,472
3,002
0
2,714
6,868
2,881
0
2,825
4,043
43,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,845
Gold Earned
26,357
121
Minions Killed
151
1
Camps Cleared
9
639,881
Distance Traveled
707,815
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,174
598
39
3
0
235,763
3
L
Artio
7,356
613
4
0
1
200,741
4
W
Jing Wei
8,735
728
77
6
5
226,430
4
L
Ah Puch
7,315
610
78
7
0
203,377
2
W
Gilgamesh
8,893
741
14
1
0
228,989
4
W
Vulcan
8,729
727
60
5
4
252,396
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role