Player Matchup

Yemoja
Yemoja
Avariciously-
Yemoja
Level 145
God Stats
1W - 1L
1,701 SR
Queue Stats
193W - 183L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hargestargi
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,563 Elo+
Party 1
Khepri
Khepri
Skitarii Vyl
Khepri
Level 89
God Stats
0W - 2L
1,177 SR
Queue Stats
10W - 11L
1,469 Elo+
Party 1
Artemis
Artemis
imageable1184
Artemis
Level 103
God Stats
7W - 6L
1,511 SR
Queue Stats
816W - 842L
1,500 Elo+
Solo
Sol
Sol
l_d_G_a_F_010
Sol
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 88L
1,515 Elo+
Party 1
Team Averages
Level 112
1,478 SR
1,513 Elo+

VS

Team Averages
Level 129
1,535 SR
1,487 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Kab00dleN00dlez
Eset
Level 107
God Stats
12W - 6L
1,643 SR
Queue Stats
355W - 397L
1,429 Elo+
Solo
Anubis
Anubis
kevin-corona1
Anubis
Level 104
God Stats
2W - 1L
1,519 SR
Queue Stats
160W - 153L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
killermike201
Ah Muzen Cab
Level 112
God Stats
2W - 0L
1,670 SR
Queue Stats
164W - 143L
1,533 Elo+
Solo
Neith
Neith
othervoice
Neith
Level 160
God Stats
4W - 5L
1,342 SR
Queue Stats
435W - 438L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 7
7,498
682
4,158
8,315
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Hargestargi
Ah Muzen Cab
16
4 / 4 / 2
8,268
752
17,615
13,497
6,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
15
1 / 2 / 5
7,488
681
2,593
13,283
14,213
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
8
0 / 6 / 1
6,264
569
7,543
9,992
3,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
2 / 4 / 4
8,171
743
11,020
12,938
5,159
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 2 / 10
7,611
692
3,414
13,260
10,434
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 1 / 6
8,445
768
6,867
9,346
4,023
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 3 / 6
9,264
842
10,851
9,830
5,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
killermike201
Ah Muzen Cab
17
3 / 0 / 13
9,058
823
16,556
6,792
3,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
15
5 / 1 / 10
8,764
797
17,240
12,547
6,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
7
Kills
16
16
Deaths
7
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
10
2.5
L
0
0
7
3.5
L
Ah Muzen Cab
Hargestargi
Ah Muzen Cab
4
4
2
1.25
W
3
1
6
6
L
Khepri
1
2
5
1.75
L
Artemis
0
6
1
0.08
W
5
3
6
2.67
W
Ah Muzen Cab
killermike201
Ah Muzen Cab
3
0
13
9.5
L
2
4
4
1
W
Neith
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,929
Damage
54,928
58,025
Taken
51,775
36,037
Mitigated
29,492
26,176
Healing
27,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,414
1,298
6,649
3,010
13,260
10,434
26
3,065
10,195
7,464
0
L
4,158
513
9,860
3,863
8,315
6,643
0
3,362
4,953
10,007
0
L
Ah Muzen Cab
Hargestargi
Ah Muzen Cab
17,615
6,860
400
4,445
13,497
6,343
0
4,436
9,061
0
34,364
W
6,867
208
2,837
1,858
9,346
4,023
313
3,680
5,666
11,868
0
L
Khepri
2,593
60
689
1,147
13,283
14,213
0
6,224
7,059
7,624
0
L
Artemis
7,543
2,293
0
698
9,992
3,679
0
3,623
6,369
0
12,165
W
10,851
179
1,737
2,442
9,830
5,675
179
2,941
6,889
29,261
0
W
Ah Muzen Cab
killermike201
Ah Muzen Cab
16,556
5,238
934
2,435
6,792
3,226
579
2,375
4,417
0
31,965
L
11,020
1,836
1,712
3,362
12,938
5,159
0
3,487
9,451
24,030
0
W
Neith
17,240
6,017
1,055
4,912
12,547
6,134
739
5,710
6,837
0
29,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,689
Gold Earned
43,142
120
Minions Killed
139
0
Camps Cleared
0
972,555
Distance Traveled
1,070,172
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,611
692
11
1
0
186,247
5
L
Yemoja
7,498
682
19
2
0
194,658
4
L
Ah Muzen Cab
8,268
752
43
4
0
226,961
1
W
Eset
8,445
768
13
1
0
231,257
0
L
Khepri
7,488
681
8
1
0
207,491
0
L
Artemis
6,264
569
8
1
0
140,504
0
W
Anubis
9,264
842
47
4
0
191,839
3
W
Ah Muzen Cab
9,058
823
29
3
0
247,181
1
L
Sol
8,171
743
42
4
0
202,941
0
W
Neith
8,764
797
39
4
0
213,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role