Player Matchup

Chang'e
Chang'e
ChaiMochii
Chang'e
Level 41
God Stats
21W - 16L
1,853 SR
Queue Stats
215W - 145L
1,677 Elo+
Party 1
Athena
Athena
DCESmurf
Athena
Level 129
God Stats
11W - 5L
1,619 SR
Queue Stats
393W - 242L
1,697 Elo+
Party 1
Skadi
Skadi
UrWifesNewbf96
Skadi
Level 130
God Stats
4W - 7L
1,546 SR
Queue Stats
638W - 470L
1,613 Elo+
Party 1
Cabrakan
Cabrakan
YingaLing
Cabrakan
Level 160
God Stats
3W - 1L
1,778 SR
Queue Stats
296W - 191L
1,737 Elo+
Party 1
Cliodhna
Cliodhna
ΩGhostOfSpartaΩ
Cliodhna
Level 127
God Stats
10W - 3L
1,758 SR
Queue Stats
195W - 201L
1,540 Elo+
Party 1
Team Averages
Level 117
1,711 SR
1,653 Elo+

VS

Team Averages
Level 108
1,583 SR
1,481 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GrievousMango32
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,692 SR
Queue Stats
8W - 14L
1,190 Elo+
Party 2
Thanatos
Thanatos
KingBlackHammer
Thanatos
Level 41
God Stats
8W - 4L
1,681 SR
Queue Stats
8W - 6L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
SaeTheWholesome
Cernunnos
Level 146
God Stats
0W - 1L
1,542 SR
Queue Stats
8W - 9L
1,415 Elo+
Party 2
King Arthur
King Arthur
capc2000
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChaiMochii
Chang'e
17
0 / 0 / 9
11,380
542
6,483
13,347
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
DCESmurf
Athena
14
0 / 1 / 16
10,911
520
5,713
17,944
21,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 3 / 4
14,465
689
18,004
18,033
7,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
YingaLing
Cabrakan
18
6 / 2 / 9
13,119
625
20,556
16,706
14,238
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 2 / 4
13,807
657
15,303
19,189
10,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 5 / 4
8,794
419
6,152
18,146
18,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
GrievousMango32
Morgan Le Fay
16
1 / 3 / 1
9,755
465
11,956
9,225
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
13
2 / 5 / 3
8,874
423
7,532
21,567
9,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
SaeTheWholesome
Cernunnos
17
4 / 6 / 1
10,936
521
14,598
20,975
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
capc2000
King Arthur
15
0 / 7 / 2
9,020
430
5,321
22,752
19,161
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
26
Kills
7
8
Deaths
26
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
4
0.4
W
Chang'e
ChaiMochii
Chang'e
0
0
9
4.5
W
Athena
DCESmurf
Athena
0
1
16
8
L
Morgan Le Fay
GrievousMango32
Morgan Le Fay
1
3
1
0.5
L
Thanatos
2
5
3
0.7
L
Cernunnos
SaeTheWholesome
Cernunnos
4
6
1
0.75
W
8
3
4
3.33
W
Cabrakan
YingaLing
Cabrakan
6
2
9
5.25
L
King Arthur
capc2000
King Arthur
0
7
2
0.14
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,059
Damage
45,559
85,219
Taken
92,665
59,989
Mitigated
60,249
45,777
Healing
22,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,152
463
0
1,938
18,146
18,728
0
7,105
11,041
29,922
0
W
Chang'e
ChaiMochii
Chang'e
6,483
401
5,636
10,616
13,347
6,211
1,429
6,231
7,116
87,969
0
W
Athena
DCESmurf
Athena
5,713
1,630
865
4,642
17,944
21,269
232
5,534
12,410
19,683
0
L
Morgan Le Fay
GrievousMango32
Morgan Le Fay
11,956
2,617
0
424
9,225
4,586
0
3,050
6,175
88,532
0
L
Thanatos
7,532
1,784
0
12,064
21,567
9,619
0
5,831
15,736
0
75,108
L
Cernunnos
SaeTheWholesome
Cernunnos
14,598
6,117
0
6,822
20,975
8,155
804
4,898
16,077
0
102,747
W
18,004
7,767
0
4,698
18,033
7,387
8,933
4,402
13,631
0
147,791
W
Cabrakan
YingaLing
Cabrakan
20,556
3,985
0
6,301
16,706
14,238
372
2,773
13,933
93,213
0
L
King Arthur
capc2000
King Arthur
5,321
541
0
1,300
22,752
19,161
0
12,985
9,767
0
64,179
W
15,303
2,304
0
13,019
19,189
10,884
812
4,100
15,089
0
128,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,682
Gold Earned
47,379
710
Minions Killed
527
0
Camps Cleared
0
2,241,944
Distance Traveled
2,032,907
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,794
419
38
2
0
420,187
6
W
Chang'e
11,380
542
149
7
0
459,513
2
W
Athena
10,911
520
21
1
0
442,938
3
L
Morgan Le Fay
9,755
465
146
7
0
402,137
5
L
Thanatos
8,874
423
89
4
0
468,516
8
L
Cernunnos
10,936
521
152
7
0
350,991
5
W
Skadi
14,465
689
206
10
0
416,366
5
W
Cabrakan
13,119
625
161
8
0
409,111
1
L
King Arthur
9,020
430
102
5
0
391,076
3
W
Cliodhna
13,807
657
173
8
0
514,016
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role