Player Matchup

Baron Samedi
Baron Samedi
Divize_GalaXy
Baron Samedi
Level 156
God Stats
8W - 12L
1,697 SR
Queue Stats
130W - 108L
1,573 Elo+
Party 2
Terra
Terra
GADDAMNZAMBIES
Terra
Level 159
God Stats
6W - 7L
1,493 SR
Queue Stats
12W - 20L
1,366 Elo+
Party 2
Gilgamesh
Gilgamesh
Nordic_Dogma
Gilgamesh
Level 91
God Stats
0W - 2L
1,712 SR
Queue Stats
38W - 32L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
l-lBonesl-l
Zhong Kui
Level 125
God Stats
0W - 1L
1,772 SR
Queue Stats
166W - 141L
1,523 Elo+
Party 2
Hercules
Hercules
zeroIQplays
Hercules
Level 143
God Stats
5W - 9L
1,629 SR
Queue Stats
90W - 87L
1,484 Elo+
Party 2
Team Averages
Level 135
1,661 SR
1,493 Elo+

VS

Team Averages
Level 113
1,618 SR
1,498 Elo+
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Almitise
Skadi
Level 127
God Stats
28W - 15L
1,684 SR
Queue Stats
297W - 271L
1,502 Elo+
Solo
Anhur
Anhur
SolidGuru93
Anhur
Level 112
God Stats
5W - 6L
1,569 SR
Queue Stats
312W - 272L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
oPPoZIT
Jormungandr
Level 107
God Stats
4W - 1L
1,728 SR
Queue Stats
155W - 177L
1,473 Elo+
Solo
Maui
Maui
xCOFFEEx
Maui
Level 99
God Stats
15W - 13L
1,610 SR
Queue Stats
231W - 224L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Divize_GalaXy
Baron Samedi
11
1 / 2 / 0
6,350
529
1,659
7,236
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 2
5,167
431
1,877
5,979
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Nordic_Dogma
Gilgamesh
10
0 / 0 / 0
5,546
462
3,083
10,608
7,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
l-lBonesl-l
Zhong Kui
11
1 / 0 / 1
6,233
519
3,504
6,710
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
zeroIQplays
Hercules
11
2 / 3 / 1
6,617
551
5,133
11,015
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 1 / 1
6,762
564
4,271
7,149
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Almitise
Skadi
10
0 / 2 / 1
6,000
500
3,939
7,144
2,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 1
7,168
597
6,279
5,251
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
oPPoZIT
Jormungandr
12
0 / 0 / 1
7,006
584
8,984
7,932
7,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
10
0 / 0 / 4
5,663
472
1,886
2,341
1,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
6
6
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
1
2.5
W
Skadi
Almitise
Skadi
0
2
1
0.25
L
Baron Samedi
Divize_GalaXy
Baron Samedi
1
2
0
0.5
L
0
1
2
1
L
Gilgamesh
Nordic_Dogma
Gilgamesh
0
0
0
0
W
4
1
1
4.5
L
Zhong Kui
l-lBonesl-l
Zhong Kui
1
0
1
1.5
W
Jormungandr
oPPoZIT
Jormungandr
0
0
1
0.5
W
Maui
0
0
4
2
L
Hercules
zeroIQplays
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,256
Damage
25,359
41,548
Taken
29,817
21,615
Mitigated
15,379
12,563
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,271
1,190
0
4,624
7,149
2,111
0
627
6,522
45,748
0
W
Skadi
Almitise
Skadi
3,939
1,957
0
790
7,144
2,582
59
3,688
3,456
0
47,772
L
Baron Samedi
Divize_GalaXy
Baron Samedi
1,659
0
139
1,444
7,236
2,735
0
911
6,325
43,607
0
L
1,877
45
483
1,451
5,979
2,648
0
2,113
3,866
22,321
0
L
Gilgamesh
Nordic_Dogma
Gilgamesh
3,083
1,288
0
1,998
10,608
7,272
0
8,174
2,434
0
33,449
W
6,279
3,093
0
2,551
5,251
1,759
423
1,177
4,074
0
40,474
L
Zhong Kui
l-lBonesl-l
Zhong Kui
3,504
298
0
5,188
6,710
4,051
0
358
6,352
43,259
0
W
Jormungandr
oPPoZIT
Jormungandr
8,984
4,565
0
2,440
7,932
7,669
285
429
7,503
57,595
0
W
Maui
1,886
206
90
172
2,341
1,258
52
1,119
1,222
13,934
3,205
L
Hercules
zeroIQplays
Hercules
5,133
2,272
0
1,860
11,015
4,909
0
3,463
7,552
0
47,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
32,599
346
Minions Killed
377
0
Camps Cleared
0
1,222,409
Distance Traveled
1,172,431
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,762
564
90
8
0
270,764
5
W
Skadi
6,000
500
82
7
0
217,307
3
L
Baron Samedi
6,350
529
74
6
0
205,563
3
L
Terra
5,167
431
37
3
0
260,210
3
L
Gilgamesh
5,546
462
62
5
0
243,189
2
W
Anhur
7,168
597
75
6
0
224,662
1
L
Zhong Kui
6,233
519
79
7
0
231,936
0
W
Jormungandr
7,006
584
98
8
0
209,930
4
W
Maui
5,663
472
32
3
0
249,768
0
L
Hercules
6,617
551
94
8
0
281,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role