Player Matchup

Thanatos
Thanatos
HePays2Win
Thanatos
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 6L
1,532 Elo+
Party 1
Merlin
Merlin
IxDilu95xI
Merlin
Level 153
God Stats
0W - 1L
1,314 SR
Queue Stats
5W - 8L
1,449 Elo+
Party 1
Ymir
Ymir
Kenways95
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,450 Elo+
Party 1
Chaac
Chaac
castech
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,656 Elo+
Party 1
Medusa
Medusa
xTorturez
Medusa
Level 7
God Stats
1W - 1L
1,562 SR
Queue Stats
4W - 3L
1,640 Elo+
Party 1
Team Averages
Level 76
1,432 SR
1,545 Elo+

VS

Team Averages
Level 96
1,610 SR
1,714 Elo+
Thor
Thor
Cheyiu
Thor
Level 25
God Stats
20W - 1L
2,160 SR
Queue Stats
171W - 10L
2,010 Elo+
Party 2
Danzaburou
Danzaburou
MarekPawel777
Danzaburou
Level 151
God Stats
28W - 25L
1,275 SR
Queue Stats
230W - 221L
1,458 Elo+
Solo
Athena
Athena
eldiablau42
Athena
Level 159
God Stats
7W - 1L
1,540 SR
Queue Stats
79W - 21L
1,651 Elo+
Party 2
Thanatos
Thanatos
leh1604
Thanatos
Level 118
God Stats
5W - 11L
1,232 SR
Queue Stats
183W - 173L
1,504 Elo+
Solo
Sylvanus
Sylvanus
vSkyhp
Sylvanus
Level 27
God Stats
27W - 2L
1,843 SR
Queue Stats
140W - 5L
1,946 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HePays2Win
Thanatos
14
3 / 3 / 1
8,322
438
6,012
14,599
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
IxDilu95xI
Merlin
13
0 / 4 / 5
7,375
388
4,753
7,626
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
13
3 / 2 / 2
8,972
472
4,503
16,073
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
castech
Chaac
11
1 / 8 / 1
7,419
390
7,442
20,359
20,825
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
xTorturez
Medusa
12
1 / 6 / 4
7,657
403
6,778
14,287
5,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cheyiu
Thor
19
10 / 2 / 2
12,306
648
18,943
13,251
8,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MarekPawel777
Danzaburou
15
1 / 1 / 6
10,263
540
8,232
10,292
4,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
0 / 1 / 12
9,701
511
6,824
18,715
17,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
leh1604
Thanatos
17
6 / 4 / 3
11,325
596
9,721
17,790
8,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
vSkyhp
Sylvanus
16
6 / 0 / 5
10,555
556
12,008
9,280
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
23
23
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
Cheyiu
Thor
10
2
2
5.5
L
Thanatos
HePays2Win
Thanatos
3
3
1
1.17
L
Merlin
IxDilu95xI
Merlin
0
4
5
0.63
L
Ymir
3
2
2
2
W
Danzaburou
MarekPawel777
Danzaburou
1
1
6
4
L
Chaac
castech
Chaac
1
8
1
0.19
W
Athena
0
1
12
6
W
Thanatos
leh1604
Thanatos
6
4
3
1.88
W
Sylvanus
vSkyhp
Sylvanus
6
0
5
8.5
L
Medusa
xTorturez
Medusa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
55,728
72,944
Taken
69,328
48,910
Mitigated
46,001
22,837
Healing
41,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Cheyiu
Thor
18,943
4,363
0
3,858
13,251
8,543
1,421
1,792
11,459
0
112,351
L
Thanatos
HePays2Win
Thanatos
6,012
1,134
0
10,238
14,599
7,377
0
2,977
11,622
0
60,145
L
Merlin
IxDilu95xI
Merlin
4,753
797
0
410
7,626
3,104
0
2,217
5,409
50,930
0
L
Ymir
4,503
942
0
6,086
16,073
11,878
0
5,072
11,001
24,625
0
W
Danzaburou
MarekPawel777
Danzaburou
8,232
2,845
0
4,296
10,292
4,821
1,416
1,334
8,958
0
76,690
L
Chaac
castech
Chaac
7,442
1,784
0
3,887
20,359
20,825
0
3,048
17,311
0
37,675
W
Athena
6,824
2,431
2,774
5,583
18,715
17,889
337
4,208
14,507
24,621
2,186
W
Thanatos
leh1604
Thanatos
9,721
4,386
0
16,292
17,790
8,516
141
2,991
14,799
0
92,880
W
Sylvanus
vSkyhp
Sylvanus
12,008
4,151
4,616
4,076
9,280
6,232
1,380
2,070
7,210
69,928
17,048
L
Medusa
xTorturez
Medusa
6,778
3,592
0
2,216
14,287
5,726
0
3,861
10,426
0
44,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
54,150
361
Minions Killed
621
0
Camps Cleared
0
1,693,819
Distance Traveled
1,775,825
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,306
648
192
10
0
327,957
0
L
Thanatos
8,322
438
99
5
0
384,331
1
L
Merlin
7,375
388
90
5
0
349,448
6
L
Ymir
8,972
472
27
1
0
388,737
1
W
Danzaburou
10,263
540
120
6
0
354,411
6
L
Chaac
7,419
390
64
3
0
275,385
0
W
Athena
9,701
511
47
2
0
362,694
2
W
Thanatos
11,325
596
143
8
0
377,668
5
W
Sylvanus
10,555
556
119
6
0
353,095
5
L
Medusa
7,657
403
81
4
0
295,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role