Player Matchup

Vulcan
Vulcan
Gold I
Dennìs
Vulcan
Gold I
Level 135
God Stats
66W - 61L
1,609 SR
Queue Stats
118W - 135L
1,597 MMR
Solo
Ishtar
Ishtar
Silver II
Painic
Ishtar
Silver II
Level 108
God Stats
0W - 1L
1,395 SR
Queue Stats
7W - 13L
1,662 MMR
Party 2
Guan Yu
Guan Yu
Silver V
Waldimirov
Guan Yu
Silver V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 50L
1,013 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,502 SR
1,424 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,584 SR
1,486 MMR
Skadi
Skadi
Gold V
Artefakto
Skadi
Gold V
Level 124
God Stats
23W - 28L
1,537 SR
Queue Stats
151W - 195L
1,285 MMR
Solo
Discordia
Discordia
Gold II
Gosykiller
Discordia
Gold II
Level 148
God Stats
70W - 104L
1,499 SR
Queue Stats
208W - 260L
1,689 MMR
Party 1
Fenrir
Fenrir
Gold V
Laxvurre
Fenrir
Gold V
Level 123
God Stats
3W - 3L
1,716 SR
Queue Stats
136W - 168L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dennìs
Vulcan
19
3 / 4 / 8
12,475
657
17,122
14,208
8,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Painic
Ishtar
17
4 / 4 / 4
11,848
624
18,141
20,289
11,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Waldimirov
Guan Yu
16
4 / 5 / 4
12,792
673
12,278
27,426
40,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ArachneThothAtlasAh Muzen CabZeus

VS

Bans
Baron SamediChaacAchillesCerberusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Artefakto
Skadi
19
5 / 4 / 5
13,527
712
15,494
13,881
6,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Gosykiller
Discordia
18
3 / 2 / 8
12,762
672
23,936
15,014
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Laxvurre
Fenrir
18
5 / 5 / 5
12,745
671
16,554
25,970
30,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
11
Kills
13
13
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
Artefakto
Skadi
5
4
5
1.88
L
Vulcan
Dennìs
Vulcan
3
4
8
1.75
W
Discordia
Gosykiller
Discordia
3
2
8
3.5
W
Fenrir
Laxvurre
Fenrir
5
5
5
1.5
L
Ishtar
Painic
Ishtar
4
4
4
1.5
L
Guan Yu
Waldimirov
Guan Yu
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,541
Damage
55,984
61,923
Taken
54,865
60,445
Mitigated
43,795
14,105
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Artefakto
Skadi
15,494
7,214
0
2,746
13,881
6,684
2,077
4,447
9,434
0
75,052
L
Vulcan
Dennìs
Vulcan
17,122
4,616
0
2,880
14,208
8,365
583
6,608
7,365
68,616
0
W
Discordia
Gosykiller
Discordia
23,936
1,175
112
7,059
15,014
6,339
494
4,575
10,439
74,456
0
W
Fenrir
Laxvurre
Fenrir
16,554
2,505
444
5,221
25,970
30,772
105
8,523
17,447
0
31,226
L
Ishtar
Painic
Ishtar
18,141
11,151
0
500
20,289
11,145
858
9,252
10,642
0
41,473
L
Guan Yu
Waldimirov
Guan Yu
12,278
1,521
1,937
8,788
27,426
40,935
0
8,270
18,468
0
27,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
39,034
213
Minions Killed
238
8
Camps Cleared
7
1,038,423
Distance Traveled
1,051,424
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,527
712
110
6
3
313,352
5
L
Vulcan
12,475
657
130
7
1
363,427
3
W
Discordia
12,762
672
105
6
3
366,422
5
W
Fenrir
12,745
671
23
1
1
371,650
6
L
Ishtar
11,848
624
52
3
2
323,101
4
L
Guan Yu
12,792
673
31
2
5
351,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role