Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KakashiSempay
Kukulkan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,349 Elo+
Solo
Tiamat
Tiamat
KingFelero
Tiamat
Level 114
God Stats
1W - 0L
1,275 SR
Queue Stats
29W - 36L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
Niksch85
Jormungandr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,458 Elo+
Party 1
Nox
Nox
itsdarkness25
Nox
Level 155
God Stats
3W - 1L
1,836 SR
Queue Stats
146W - 156L
1,473 Elo+
Solo
Team Averages
Level 110
1,522 SR
1,444 Elo+

VS

Team Averages
Level 106
1,480 SR
1,456 Elo+
Freya
Freya
Fuz bot
Freya
Level 160
God Stats
2W - 5L
1,328 SR
Queue Stats
146W - 152L
1,416 Elo+
Solo
Arachne
Arachne
Keromek
Arachne
Level 86
God Stats
1W - 1L
1,662 SR
Queue Stats
62W - 65L
1,485 Elo+
Solo
King Arthur
King Arthur
Microstructure
King Arthur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 68L
1,426 Elo+
Solo
Bellona
Bellona
SimetrasDad
Bellona
Level 125
God Stats
1W - 3L
1,412 SR
Queue Stats
239W - 256L
1,484 Elo+
Solo
Cerberus
Cerberus
djfabry18
Cerberus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 3 / 14
10,009
910
14,007
13,450
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
KakashiSempay
Kukulkan
16
4 / 3 / 11
9,342
849
21,078
7,460
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
KingFelero
Tiamat
16
3 / 3 / 12
8,857
805
8,018
7,929
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Niksch85
Jormungandr
14
3 / 3 / 14
8,607
782
8,249
17,985
13,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 2 / 9
9,506
864
10,577
5,820
3,160
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fuz bot
Freya
16
2 / 3 / 6
8,565
779
13,837
13,097
7,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Keromek
Arachne
17
6 / 4 / 6
9,822
893
10,897
15,164
14,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Microstructure
King Arthur
13
1 / 5 / 6
7,438
676
2,776
16,465
10,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
SimetrasDad
Bellona
13
1 / 5 / 6
7,417
674
7,291
15,392
18,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
djfabry18
Cerberus
14
4 / 4 / 7
8,846
804
9,946
14,317
7,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
21
Kills
14
14
Deaths
21
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
14
3.67
L
Freya
Fuz bot
Freya
2
3
6
1.67
W
Kukulkan
KakashiSempay
Kukulkan
4
3
11
3.17
L
Arachne
Keromek
Arachne
6
4
6
2.25
W
Tiamat
KingFelero
Tiamat
3
3
12
3
L
King Arthur
Microstructure
King Arthur
1
5
6
0.8
W
Jormungandr
Niksch85
Jormungandr
3
3
14
3.33
L
Bellona
SimetrasDad
Bellona
1
5
6
0.8
L
Cerberus
djfabry18
Cerberus
4
4
7
1.88
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,929
Damage
44,747
52,644
Taken
74,435
40,133
Mitigated
59,398
17,011
Healing
23,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,007
732
2,565
4,165
13,450
15,007
259
5,266
8,184
30,966
0
L
Freya
Fuz bot
Freya
13,837
3,880
1,778
4,778
13,097
7,454
792
11,189
1,908
33,548
0
W
Kukulkan
KakashiSempay
Kukulkan
21,078
1,987
148
272
7,460
3,630
668
3,502
3,958
38,002
0
L
Arachne
Keromek
Arachne
10,897
8,422
2,514
3,607
15,164
14,498
89
11,659
3,505
0
15,425
W
Tiamat
KingFelero
Tiamat
8,018
903
339
1,708
7,929
4,969
68
3,235
4,694
20,152
0
L
King Arthur
Microstructure
King Arthur
2,776
313
569
864
16,465
10,834
76
15,263
1,202
0
7,055
W
Jormungandr
Niksch85
Jormungandr
8,249
1,888
608
5,990
17,985
13,367
0
8,470
9,515
15,876
0
L
Bellona
SimetrasDad
Bellona
7,291
3,139
2,005
2,634
15,392
18,959
306
12,300
3,092
0
16,191
L
Cerberus
djfabry18
Cerberus
9,946
412
413
4,081
14,317
7,653
0
11,518
2,799
22,318
0
W
10,577
416
758
458
5,820
3,160
564
3,310
2,510
20,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
42,088
155
Minions Killed
126
0
Camps Cleared
0
981,541
Distance Traveled
1,094,714
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,009
910
22
2
0
220,225
4
L
Freya
8,565
779
42
4
0
211,166
2
W
Kukulkan
9,342
849
46
4
0
191,707
2
L
Arachne
9,822
893
3
0
0
251,779
2
W
Tiamat
8,857
805
29
3
0
201,530
1
L
King Arthur
7,438
676
14
1
0
226,508
2
W
Jormungandr
8,607
782
23
2
0
165,199
0
L
Bellona
7,417
674
20
2
0
208,082
1
L
Cerberus
8,846
804
47
4
0
197,179
3
W
Nox
9,506
864
35
3
0
202,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role