Player Matchup

Izanami
Izanami
MVeto
Izanami
Level 127
God Stats
3W - 3L
1,424 SR
Queue Stats
252W - 255L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Paganslayers
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,538 Elo+
Party 1
Fenrir
Fenrir
bullbeast
Fenrir
Level 160
God Stats
6W - 9L
1,452 SR
Queue Stats
401W - 416L
1,469 Elo+
Solo
Jormungandr
Jormungandr
joroba7
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
youfckingbiç
Xing Tian
Level 149
God Stats
2W - 0L
1,755 SR
Queue Stats
128W - 134L
1,500 Elo+
Solo
Team Averages
Level 97
1,526 SR
1,495 Elo+

VS

Team Averages
Level 46
1,453 SR
1,630 Elo+
Ah Muzen Cab
Ah Muzen Cab
Avie
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,714 Elo+
Party 2
Rama
Rama
DonKozak370
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,721 Elo+
Party 3
Terra
Terra
FratzengballaH
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,586 Elo+
Party 3
Thoth
Thoth
Ninehearts
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,714 Elo+
Party 2
Merlin
Merlin
Ulwira
Merlin
Level 138
God Stats
0W - 2L
1,267 SR
Queue Stats
18W - 26L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MVeto
Izanami
17
5 / 1 / 14
9,929
827
10,466
14,500
7,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Paganslayers
Guan Yu
17
5 / 1 / 19
9,672
806
14,999
20,641
24,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
bullbeast
Fenrir
17
10 / 1 / 13
10,263
855
15,138
15,915
9,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
joroba7
Jormungandr
16
1 / 2 / 19
9,082
757
3,983
17,524
19,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
youfckingbiç
Xing Tian
17
4 / 1 / 20
10,739
895
10,693
26,459
29,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Avie
Ah Muzen Cab
16
2 / 4 / 2
8,650
721
21,605
13,401
5,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 5 / 2
7,597
633
8,471
9,754
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 3
8,028
669
11,484
16,726
17,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thoth
13
1 / 10 / 1
7,913
659
10,891
13,383
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Ulwira
Merlin
16
2 / 1 / 4
9,344
779
19,487
5,940
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
18
25
Kills
6
6
Deaths
25
85
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Avie
Ah Muzen Cab
2
4
2
0.75
L
0
5
2
0.2
L
1
5
3
0.5
W
Izanami
MVeto
Izanami
5
1
14
12
L
Thoth
1
10
1
0.15
W
Guan Yu
Paganslayers
Guan Yu
5
1
19
14.5
L
Merlin
Ulwira
Merlin
2
1
4
4
W
Fenrir
bullbeast
Fenrir
10
1
13
16.5
W
Jormungandr
joroba7
Jormungandr
1
2
19
5.25
W
Xing Tian
youfckingbiç
Xing Tian
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,279
Damage
71,938
95,039
Taken
59,204
89,869
Mitigated
35,447
52,111
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Avie
Ah Muzen Cab
21,605
6,822
376
3,737
13,401
5,951
66
3,495
9,906
0
36,402
L
8,471
3,611
162
1,101
9,754
3,468
0
2,247
7,507
0
19,961
L
11,484
714
2,275
4,213
16,726
17,631
0
2,902
13,824
17,219
0
W
Izanami
MVeto
Izanami
10,466
7,350
6,074
3,881
14,500
7,462
2,830
8,985
5,515
0
37,397
L
Thoth
10,891
728
0
38
13,383
5,628
0
4,350
9,033
21,612
0
W
Guan Yu
Paganslayers
Guan Yu
14,999
1,429
12,254
9,755
20,641
24,768
481
7,162
13,479
0
22,761
L
Merlin
Ulwira
Merlin
19,487
533
1,665
2,910
5,940
2,769
0
1,682
4,258
36,221
0
W
Fenrir
bullbeast
Fenrir
15,138
1,139
3,834
1,765
15,915
9,292
384
6,168
9,747
0
23,966
W
Jormungandr
joroba7
Jormungandr
3,983
1,185
641
1,657
17,524
19,270
441
9,317
8,207
14,870
0
W
Xing Tian
youfckingbiç
Xing Tian
10,693
440
4,939
7,311
26,459
29,077
399
10,230
16,229
17,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,685
Gold Earned
41,532
180
Minions Killed
127
0
Camps Cleared
0
1,313,804
Distance Traveled
1,108,656
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,650
721
19
2
0
234,923
0
L
Rama
7,597
633
25
2
0
188,836
0
L
Terra
8,028
669
17
1
0
243,284
0
W
Izanami
9,929
827
89
7
0
245,154
0
L
Thoth
7,913
659
20
2
0
191,615
0
W
Guan Yu
9,672
806
15
1
0
284,899
0
L
Merlin
9,344
779
46
4
0
249,998
0
W
Fenrir
10,263
855
23
2
0
297,633
0
W
Jormungandr
9,082
757
31
3
0
227,273
2
W
Xing Tian
10,739
895
22
2
0
258,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role