Player Matchup

Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Ninguem7
Mercury
Level 109
God Stats
16W - 17L
1,508 SR
Queue Stats
432W - 448L
1,554 Elo+
Solo
Chaac
Chaac
SakurabaY
Chaac
Level 129
God Stats
3W - 4L
1,482 SR
Queue Stats
243W - 241L
1,569 Elo+
Solo
Kukulkan
Kukulkan
VitorGWS
Kukulkan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 60L
1,574 Elo+
Party 1
Maui
Maui
leguitincho
Maui
Level 160
God Stats
6W - 12L
1,545 SR
Queue Stats
348W - 220L
1,533 Elo+
Solo
Team Averages
Level 129
1,507 SR
1,546 Elo+

VS

Team Averages
Level 150
1,541 SR
1,529 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Auzysss
Anhur
Level 125
God Stats
11W - 8L
1,703 SR
Queue Stats
171W - 136L
1,621 Elo+
Party 2
Tyr
Tyr
FafiaesM
Tyr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 2 / 0
6,806
524
6,660
12,320
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Ninguem7
Mercury
11
0 / 2 / 2
6,307
485
3,639
10,748
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
SakurabaY
Chaac
12
1 / 3 / 0
7,082
545
8,862
12,623
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
VitorGWS
Kukulkan
12
1 / 1 / 0
6,909
531
5,463
5,541
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 1 / 2
5,849
450
4,029
10,269
5,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 3
7,810
601
7,414
10,216
7,532
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
 
Pele
12
4 / 2 / 3
7,078
544
7,079
11,879
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
11
2 / 0 / 2
6,718
517
7,263
5,138
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Auzysss
Anhur
13
2 / 0 / 0
6,879
529
8,047
9,077
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 1 / 2
5,400
415
5,302
11,147
7,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
9
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
0
0.5
W
Cthulhu
 
Cthulhu
1
0
3
2.5
W
Pele
 
Pele
4
2
3
2.75
W
Merlin
 
Merlin
2
0
2
3
W
Anhur
Auzysss
Anhur
2
0
0
2
W
0
1
2
1
L
Mercury
Ninguem7
Mercury
0
2
2
0.5
L
Chaac
SakurabaY
Chaac
1
3
0
0.33
L
Kukulkan
VitorGWS
Kukulkan
1
1
0
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,653
Damage
35,105
51,501
Taken
47,457
23,409
Mitigated
24,903
17,291
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,660
4,978
0
5,547
12,320
2,668
126
570
11,750
0
58,586
W
Cthulhu
 
Cthulhu
7,414
1,208
591
5,086
10,216
7,532
0
748
8,811
63,941
0
W
Pele
 
Pele
7,079
1,901
0
5,306
11,879
4,849
0
2,160
9,675
0
48,671
W
Merlin
 
Merlin
7,263
218
0
877
5,138
2,275
0
2,281
2,857
54,125
0
W
Anhur
Auzysss
Anhur
8,047
6,249
0
5,491
9,077
3,031
315
834
8,243
0
59,278
W
5,302
1,042
0
5,294
11,147
7,216
0
3,469
7,534
0
23,785
L
Mercury
Ninguem7
Mercury
3,639
1,805
0
882
10,748
3,659
0
2,131
8,617
0
50,195
L
Chaac
SakurabaY
Chaac
8,862
2,701
0
5,377
12,623
9,618
0
5,866
6,757
0
54,313
L
Kukulkan
VitorGWS
Kukulkan
5,463
320
0
545
5,541
2,000
372
2,982
2,559
54,136
0
L
4,029
1,149
2,350
2,590
10,269
5,464
0
3,128
7,141
14,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
33,885
426
Minions Killed
451
0
Camps Cleared
0
1,322,237
Distance Traveled
1,295,385
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,806
524
109
8
0
236,352
4
W
Cthulhu
7,810
601
136
10
0
256,627
3
W
Pele
7,078
544
88
7
0
280,618
3
W
Merlin
6,718
517
108
8
0
252,666
5
W
Anhur
6,879
529
86
7
0
228,593
5
W
Tyr
5,400
415
33
3
0
276,881
3
L
Mercury
6,307
485
83
6
0
297,766
3
L
Chaac
7,082
545
108
8
0
268,864
3
L
Kukulkan
6,909
531
112
9
0
254,824
6
L
Maui
5,849
450
14
1
0
264,431
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role