Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
CookinUpScrubs
Artio
Level 159
God Stats
14W - 13L
1,640 SR
Queue Stats
391W - 365L
1,619 Elo+
Solo
Hou Yi
Hou Yi
GobbleUpChaos
Hou Yi
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
457W - 443L
1,612 Elo+
Solo
King Arthur
King Arthur
ImAMo_FoTree
King Arthur
Level 98
God Stats
9W - 4L
1,834 SR
Queue Stats
696W - 195L
1,796 Elo+
Party 1
Agni
Agni
SimplySauce
Agni
Level 159
God Stats
14W - 8L
1,684 SR
Queue Stats
136W - 107L
1,628 Elo+
Solo
Team Averages
Level 147
1,632 SR
1,631 Elo+

VS

Team Averages
Level 128
1,606 SR
1,636 Elo+
Cernunnos
Cernunnos
DethOfIntegrity
Cernunnos
Level 143
God Stats
17W - 11L
1,655 SR
Queue Stats
64W - 66L
1,664 Elo+
Solo
Tsukuyomi
Tsukuyomi
LoneWolfKing078
Tsukuyomi
Level 160
God Stats
72W - 78L
1,598 SR
Queue Stats
1,366W - 1,285L
1,596 Elo+
Solo
Maui
Maui
Peanut Who
Maui
Level 50
God Stats
0W - 2L
1,313 SR
Queue Stats
20W - 17L
1,644 Elo+
Solo
Lancelot
Lancelot
TitaniaAbuser
Lancelot
Level 160
God Stats
51W - 31L
1,704 SR
Queue Stats
873W - 828L
1,643 Elo+
Solo
Merlin
Merlin
YT-KingsOfKings2
Merlin
Level 128
God Stats
4W - 6L
1,760 SR
Queue Stats
262W - 266L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
8 / 1 / 3
10,209
601
11,752
10,652
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 10
8,729
513
7,113
19,962
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 3 / 4
8,808
518
12,050
11,859
4,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ImAMo_FoTree
King Arthur
16
1 / 0 / 4
10,039
591
10,475
13,110
11,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 4 / 6
9,061
533
8,874
8,896
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DethOfIntegrity
Cernunnos
13
0 / 4 / 4
7,270
428
9,316
14,974
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
LoneWolfKing078
Tsukuyomi
14
6 / 4 / 0
8,451
497
8,707
15,315
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 2
7,700
453
3,622
12,611
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
TitaniaAbuser
Lancelot
13
0 / 3 / 1
7,840
461
6,957
14,881
10,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 4 / 5
8,445
497
5,834
10,249
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
10
10
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
1
3
9.5
W
1
2
10
3
L
Cernunnos
DethOfIntegrity
Cernunnos
0
4
4
0.5
W
5
3
4
2.33
W
King Arthur
ImAMo_FoTree
King Arthur
1
0
4
3
L
Tsukuyomi
LoneWolfKing078
Tsukuyomi
6
4
0
1.5
L
2
3
2
1
W
3
4
6
1.5
L
Lancelot
TitaniaAbuser
Lancelot
0
3
1
0.17
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,264
Damage
34,436
64,479
Taken
68,030
42,818
Mitigated
34,995
17,519
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,752
1,882
0
1,472
10,652
5,062
0
880
9,706
0
85,036
W
7,113
1,719
1,704
5,741
19,962
17,763
0
4,072
15,890
31,818
7,803
L
Cernunnos
DethOfIntegrity
Cernunnos
9,316
3,338
0
5,394
14,974
5,348
0
5,149
9,825
0
56,112
W
12,050
6,682
0
2,633
11,859
4,586
0
1,624
10,235
0
65,894
W
King Arthur
ImAMo_FoTree
King Arthur
10,475
1,558
0
3,906
13,110
11,821
0
707
11,506
0
81,185
L
Tsukuyomi
LoneWolfKing078
Tsukuyomi
8,707
1,747
0
3,819
15,315
6,451
0
3,155
12,160
0
58,805
L
3,622
596
0
2,637
12,611
9,307
0
3,428
9,183
26,668
4,356
W
8,874
1,045
0
2,063
8,896
3,586
0
2,063
6,833
74,680
0
L
Lancelot
TitaniaAbuser
Lancelot
6,957
1,905
0
6,512
14,881
10,059
0
265
14,616
0
60,937
L
5,834
239
0
1,600
10,249
3,830
0
3,180
7,069
63,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,846
Gold Earned
39,706
533
Minions Killed
460
0
Camps Cleared
0
1,703,090
Distance Traveled
1,601,723
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,209
601
111
7
0
391,790
2
W
Artio
8,729
513
45
3
0
352,960
7
L
Cernunnos
7,270
428
96
6
0
294,947
4
W
Hou Yi
8,808
518
114
7
0
285,168
1
W
King Arthur
10,039
591
143
8
0
344,338
3
L
Tsukuyomi
8,451
497
84
5
0
351,434
3
L
Maui
7,700
453
49
3
0
335,256
9
W
Agni
9,061
533
120
7
0
328,834
4
L
Lancelot
7,840
461
115
7
0
314,054
1
L
Merlin
8,445
497
116
7
0
306,032
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role