Player Matchup

Ishtar
Ishtar
ELM4T4PRIET0S
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 207L
1,596 Elo+
Party 2
Izanami
Izanami
Martaah
Izanami
Level 147
God Stats
4W - 9L
1,384 SR
Queue Stats
283W - 280L
1,516 Elo+
Solo
Fenrir
Fenrir
Sovaamain
Fenrir
Level 145
God Stats
0W - 2L
1,454 SR
Queue Stats
20W - 10L
1,761 Elo+
Party 2
Susano
Susano
SrChapete
Susano
Level 157
God Stats
16W - 14L
1,572 SR
Queue Stats
146W - 106L
1,618 Elo+
Party 2
Tyr
Tyr
UnPriet0
Tyr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,730 Elo+
Party 2
Team Averages
Level 114
1,482 SR
1,644 Elo+

VS

Team Averages
Level 88
1,608 SR
1,629 Elo+
Bastet
Bastet
BlackFriendzz
Bastet
Level 18
God Stats
7W - 0L
1,827 SR
Queue Stats
51W - 16L
1,775 Elo+
Party 1
Janus
Janus
Fanthoz
Janus
Level 105
God Stats
2W - 4L
1,656 SR
Queue Stats
57W - 60L
1,543 Elo+
Solo
Ne Zha
Ne Zha
ThatNoobCrusher
Ne Zha
Level 155
God Stats
6W - 2L
1,628 SR
Queue Stats
269W - 203L
1,753 Elo+
Party 1
Hou Yi
Hou Yi
TopNotches
Hou Yi
Level 35
God Stats
1W - 2L
1,381 SR
Queue Stats
43W - 54L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
pandemic0010
Baron Samedi
Level 129
God Stats
33W - 28L
1,547 SR
Queue Stats
316W - 304L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,792
479
3,211
5,978
2,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Martaah
Izanami
9
0 / 4 / 1
5,512
551
2,533
7,991
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Sovaamain
Fenrir
7
0 / 2 / 1
4,898
490
3,041
8,973
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
SrChapete
Susano
10
1 / 2 / 0
5,340
534
1,846
5,905
2,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,712
571
3,770
7,463
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,719
572
2,833
8,708
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Fanthoz
Janus
10
2 / 0 / 1
5,826
583
4,007
2,655
868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 1 / 1
7,119
712
7,211
7,910
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
TopNotches
Hou Yi
9
1 / 2 / 2
5,464
546
3,839
7,612
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
pandemic0010
Baron Samedi
8
2 / 0 / 2
5,430
543
4,282
5,905
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
0
2
1
0.25
W
Janus
Fanthoz
Janus
2
0
1
2.5
L
Izanami
Martaah
Izanami
0
4
1
0.13
L
Fenrir
Sovaamain
Fenrir
0
2
1
0.25
L
Susano
SrChapete
Susano
1
2
0
0.5
W
5
1
1
5.5
W
Hou Yi
TopNotches
Hou Yi
1
2
2
1
L
2
1
0
2
W
Baron Samedi
pandemic0010
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,401
Damage
22,172
36,310
Taken
32,790
13,692
Mitigated
13,867
6,478
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,833
862
0
2,222
8,708
3,124
0
0
8,708
0
45,106
L
3,211
1,767
0
958
5,978
2,048
0
1,817
4,161
0
32,573
W
Janus
Fanthoz
Janus
4,007
565
0
321
2,655
868
139
0
2,655
38,290
0
L
Izanami
Martaah
Izanami
2,533
1,757
0
1,182
7,991
2,148
0
0
7,546
0
35,949
L
Fenrir
Sovaamain
Fenrir
3,041
1,128
0
1,976
8,973
3,814
0
2,506
6,467
0
12,533
L
Susano
SrChapete
Susano
1,846
247
0
441
5,905
2,472
0
3,506
2,351
0
31,845
W
7,211
3,035
0
4,224
7,910
4,524
0
0
7,910
0
44,947
W
Hou Yi
TopNotches
Hou Yi
3,839
1,869
0
2,907
7,612
2,445
0
0
7,612
0
33,182
L
3,770
700
0
1,921
7,463
3,210
0
256
7,045
0
37,338
W
Baron Samedi
pandemic0010
Baron Samedi
4,282
589
443
2,362
5,905
2,906
135
0
5,905
18,469
1,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
29,558
280
Minions Killed
316
0
Camps Cleared
0
1,019,557
Distance Traveled
1,052,651
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,719
572
81
8
0
233,384
3
L
Ishtar
4,792
479
48
5
0
188,063
1
W
Janus
5,826
583
64
6
0
212,942
5
L
Izanami
5,512
551
71
7
0
144,961
3
L
Fenrir
4,898
490
19
2
0
215,391
2
L
Susano
5,340
534
65
7
0
221,026
0
W
Ne Zha
7,119
712
86
9
0
224,195
2
W
Hou Yi
5,464
546
51
5
0
179,204
1
L
Tyr
5,712
571
77
8
0
250,116
0
W
Baron Samedi
5,430
543
34
3
0
202,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role