Player Matchup

Tyr
Tyr
Harper_Baryum
Tyr
Level 87
God Stats
3W - 2L
1,433 SR
Queue Stats
15W - 13L
1,384 Elo+
Party 2
Bastet
Bastet
MetoEscobar
Bastet
Level 68
God Stats
3W - 2L
1,426 SR
Queue Stats
29W - 38L
1,295 Elo+
Party 2
Poseidon
Poseidon
bferbvevbz
Poseidon
Level 18
God Stats
2W - 3L
1,153 SR
Queue Stats
31W - 21L
1,446 Elo+
Party 2
Ymir
Ymir
pest_controll_
Ymir
Level 136
God Stats
12W - 9L
1,551 SR
Queue Stats
304W - 312L
1,538 Elo+
Solo
Neith
Neith
rkt77clm
Neith
Level 47
God Stats
6W - 4L
1,341 SR
Queue Stats
12W - 15L
1,318 Elo+
Party 2
Team Averages
Level 71
1,381 SR
1,396 Elo+

VS

Team Averages
Level 76
1,536 SR
1,370 Elo+
Pele
Pele
Baby yoda9760
Pele
Level 128
God Stats
2W - 1L
1,797 SR
Queue Stats
76W - 61L
1,463 Elo+
Solo
Atlas
Atlas
Floki9592
Atlas
Level 7
God Stats
5W - 16L
1,441 SR
Queue Stats
6W - 21L
1,393 Elo+
Party 1
Vulcan
Vulcan
TBCharlatan
Vulcan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,302 Elo+
Solo
Chaac
Chaac
Tiaanking
Chaac
Level 96
God Stats
40W - 59L
1,343 SR
Queue Stats
282W - 348L
1,336 Elo+
Party 1
Neith
Neith
c-P-w86
Neith
Level 117
God Stats
14W - 11L
1,600 SR
Queue Stats
118W - 135L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 12
15,126
540
22,629
33,563
43,038
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
20
19 / 0 / 5
15,916
568
24,924
29,586
14,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
bferbvevbz
Poseidon
20
11 / 1 / 12
15,735
562
27,000
17,195
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 22
13,295
475
13,688
30,034
42,705
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
rkt77clm
Neith
19
3 / 1 / 12
13,211
472
13,983
15,104
8,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
10,006
357
17,966
26,973
10,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Floki9592
Atlas
15
0 / 7 / 1
10,933
390
10,202
29,863
32,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
0 / 6 / 3
9,718
347
12,926
20,032
8,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Tiaanking
Chaac
16
1 / 9 / 0
11,061
395
16,325
28,402
27,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
c-P-w86
Neith
14
2 / 7 / 1
10,285
367
11,512
19,662
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
10
39
Kills
4
4
Deaths
39
63
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Atlas
Floki9592
Atlas
0
7
1
0.07
W
5
1
12
11
W
Bastet
19
0
5
21.5
L
Vulcan
0
6
3
0.25
L
Chaac
Tiaanking
Chaac
1
9
0
0.11
W
Poseidon
bferbvevbz
Poseidon
11
1
12
17
L
Neith
c-P-w86
Neith
2
7
1
0.36
W
1
1
22
12
W
Neith
rkt77clm
Neith
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,224
Damage
68,931
125,482
Taken
124,932
117,431
Mitigated
86,727
50,489
Healing
21,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,966
2,131
0
2,269
26,973
10,477
0
8,014
18,959
0
65,033
L
Atlas
Floki9592
Atlas
10,202
3,971
3,287
4,457
29,863
32,094
96
12,639
17,224
59,062
0
W
22,629
3,347
0
13,320
33,563
43,038
738
2,923
28,180
270
119,876
W
Bastet
24,924
7,950
0
15,939
29,586
14,829
3,040
5,226
24,360
34
135,930
L
Vulcan
12,926
3,709
0
1,967
20,032
8,459
308
7,615
12,417
56,756
0
L
Chaac
Tiaanking
Chaac
16,325
3,810
333
5,387
28,402
27,859
714
4,172
24,230
0
90,492
W
Poseidon
bferbvevbz
Poseidon
27,000
3,029
0
9,127
17,195
8,314
2,899
4,627
12,568
164,023
0
L
Neith
c-P-w86
Neith
11,512
6,090
0
3,717
19,662
7,838
1,012
9,066
10,596
0
71,629
W
13,688
3,183
0
7,546
30,034
42,705
700
8,758
20,809
56,759
0
W
Neith
rkt77clm
Neith
13,983
6,527
0
4,557
15,104
8,545
7,693
4,461
10,643
0
100,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,283
Gold Earned
52,003
686
Minions Killed
490
0
Camps Cleared
0
2,792,810
Distance Traveled
2,184,198
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,006
357
91
3
0
424,867
0
L
Atlas
10,933
390
64
2
0
447,167
2
W
Tyr
15,126
540
180
6
0
598,681
3
W
Bastet
15,916
568
141
5
0
609,863
1
L
Vulcan
9,718
347
94
3
0
481,880
0
L
Chaac
11,061
395
124
4
0
452,462
1
W
Poseidon
15,735
562
191
7
0
574,877
2
L
Neith
10,285
367
117
4
0
377,822
3
W
Ymir
13,295
475
61
2
0
511,863
1
W
Neith
13,211
472
113
4
0
497,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role