Player Matchup

Nemesis
Nemesis
Gold III
CaptainLumpa
Nemesis
Gold III
Level 160
God Stats
5W - 4L
1,588 SR
Queue Stats
91W - 94L
1,498 MMR
Solo
Aphrodite
Aphrodite
Silver II
Chaunсey
Aphrodite
Silver II
Level 78
God Stats
9W - 6L
1,387 SR
Queue Stats
17W - 19L
1,288 MMR
Solo
Mulan
Mulan
Gold V
HoldMyHamNL
Mulan
Gold V
Level 121
God Stats
74W - 81L
1,456 SR
Queue Stats
352W - 359L
1,230 MMR
Party 2
Eset
Eset
Gold II
MaggetSackNL
Eset
Gold II
Level 143
God Stats
35W - 32L
1,506 SR
Queue Stats
124W - 109L
1,548 MMR
Party 2
Cernunnos
Cernunnos
Silver II
Pølsemanden123
Cernunnos
Silver II
Level 102
God Stats
0W - 1L
1,260 SR
Queue Stats
10W - 13L
1,497 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,440 SR
1,412 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,680 SR
1,419 MMR
Bacchus
Bacchus
Bronze V
Aymerick750
Bacchus
Bronze V
Level 80
God Stats
1W - 0L
1,589 SR
Queue Stats
4W - 15L
1,263 MMR
Solo
Pele
Pele
Gold V
NNorman
Pele
Gold V
Level 147
God Stats
1W - 1L
1,782 SR
Queue Stats
7W - 8L
1,341 MMR
Party 1
Anhur
Anhur
Gold IV
PeturParkur
Anhur
Gold IV
Level 143
God Stats
3W - 2L
1,874 SR
Queue Stats
17W - 14L
1,610 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
SoloMePlz
Baron Samedi
Gold III
Level 139
God Stats
1W - 1L
1,515 SR
Queue Stats
317W - 314L
1,459 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
ThatLofiGurl
Cu Chulainn
Gold V
Level 154
God Stats
1W - 0L
1,639 SR
Queue Stats
32W - 33L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptainLumpa
Nemesis
19
5 / 4 / 3
12,334
493
15,077
22,743
11,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Chaunсey
Aphrodite
16
1 / 6 / 7
9,677
387
5,883
17,315
15,297
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 5 / 4
13,310
532
22,120
27,979
41,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
1 / 9 / 5
11,162
446
19,459
20,221
8,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Pølsemanden123
Cernunnos
19
3 / 7 / 5
12,122
485
19,055
26,980
10,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AtlasIshtarMercuryVamana

VS

Bans
ThorKaliTyrHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aymerick750
Bacchus
18
0 / 1 / 25
12,953
518
7,929
25,755
42,545
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
NNorman
Pele
20
11 / 2 / 15
16,151
646
27,548
30,889
17,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 2 / 5
15,500
620
18,981
21,635
10,102
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SoloMePlz
Baron Samedi
20
6 / 4 / 12
14,098
564
18,080
19,488
14,410
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
ThatLofiGurl
Cu Chulainn
20
3 / 3 / 9
14,600
584
15,403
36,471
39,492
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
12
Kills
31
31
Deaths
12
24
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aymerick750
Bacchus
0
1
25
12.5
L
Nemesis
CaptainLumpa
Nemesis
5
4
3
1.63
L
Aphrodite
Chaunсey
Aphrodite
1
6
7
0.75
L
2
5
4
0.8
L
1
9
5
0.39
W
Pele
NNorman
Pele
11
2
15
9.25
W
11
2
5
6.75
L
Cernunnos
Pølsemanden123
Cernunnos
3
7
5
0.79
W
Baron Samedi
SoloMePlz
Baron Samedi
6
4
12
3
W
Cu Chulainn
ThatLofiGurl
Cu Chulainn
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,594
Damage
87,941
115,238
Taken
134,238
86,768
Mitigated
123,819
31,327
Healing
59,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aymerick750
Bacchus
7,929
1,066
478
3,616
25,755
42,545
789
6,590
19,043
35,135
2,533
L
Nemesis
CaptainLumpa
Nemesis
15,077
5,848
0
2,739
22,743
11,507
1,086
3,968
18,775
0
120,255
L
Aphrodite
Chaunсey
Aphrodite
5,883
209
3,420
3,643
17,315
15,297
0
5,414
11,901
37,532
2,243
L
22,120
2,611
0
8,744
27,979
41,257
31
4,976
23,003
0
119,040
L
19,459
968
1,223
2,498
20,221
8,240
0
6,936
13,285
107,268
0
W
Pele
NNorman
Pele
27,548
5,941
0
19,642
30,889
17,270
2,352
8,512
22,171
32
168,351
W
18,981
11,768
0
15,789
21,635
10,102
10,465
3,653
17,982
0
169,055
L
Cernunnos
Pølsemanden123
Cernunnos
19,055
10,778
0
9,060
26,980
10,467
0
4,621
22,359
0
121,680
W
Baron Samedi
SoloMePlz
Baron Samedi
18,080
1,918
4,930
6,960
19,488
14,410
1,588
6,333
13,095
113,322
0
W
Cu Chulainn
ThatLofiGurl
Cu Chulainn
15,403
1,646
0
8,205
36,471
39,492
248
2,285
32,848
0
115,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,605
Gold Earned
73,302
759
Minions Killed
792
0
Camps Cleared
0
2,228,830
Distance Traveled
2,372,625
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,953
518
46
2
0
443,850
0
L
Nemesis
12,334
493
162
6
0
548,576
4
L
Aphrodite
9,677
387
53
2
0
405,040
10
L
Mulan
13,310
532
199
8
0
443,353
7
L
Eset
11,162
446
168
7
0
433,281
7
W
Pele
16,151
646
197
8
0
525,815
2
W
Anhur
15,500
620
194
8
0
475,625
10
L
Cernunnos
12,122
485
177
7
0
398,580
1
W
Baron Samedi
14,098
564
170
7
0
464,964
11
W
Cu Chulainn
14,600
584
185
7
0
462,371
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role