Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Riggnarok31
Chang'e
Level 144
God Stats
1W - 2L
1,263 SR
Queue Stats
105W - 110L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ukita09
Ah Muzen Cab
Level 155
God Stats
11W - 3L
1,729 SR
Queue Stats
1,023W - 1,065L
1,522 Elo+
Solo
Hachiman
Hachiman
dizzyjakeyg66
Hachiman
Level 62
God Stats
8W - 9L
1,538 SR
Queue Stats
455W - 467L
1,510 Elo+
Solo
Ah Puch
Ah Puch
piter_hD957
Ah Puch
Level 91
God Stats
8W - 5L
1,551 SR
Queue Stats
258W - 265L
1,512 Elo+
Solo
Team Averages
Level 121
1,516 SR
1,518 Elo+

VS

Team Averages
Level 125
1,544 SR
1,491 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Bittersoulz
Serqet
Level 121
God Stats
0W - 1L
1,749 SR
Queue Stats
12W - 11L
1,470 Elo+
Solo
Khepri
Khepri
DoloDTB
Khepri
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 215L
1,459 Elo+
Solo
Skadi
Skadi
sr_fajardo115
Skadi
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,570 Elo+
Solo
Chang'e
Chang'e
xDarkAngelKittyx
Chang'e
Level 60
God Stats
3W - 6L
1,472 SR
Queue Stats
289W - 349L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 4 / 15
11,094
653
8,188
30,034
32,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Riggnarok31
Chang'e
18
2 / 2 / 10
11,169
657
11,953
17,193
9,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Ukita09
Ah Muzen Cab
20
9 / 3 / 12
13,242
779
31,464
18,484
12,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
dizzyjakeyg66
Hachiman
19
10 / 5 / 13
12,458
733
25,278
18,062
9,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
piter_hD957
Ah Puch
20
1 / 2 / 21
12,168
716
30,238
24,285
14,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
1 / 6 / 8
9,616
566
22,791
19,878
10,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
20
4 / 3 / 9
11,054
650
11,708
22,258
31,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
DoloDTB
Khepri
17
2 / 6 / 11
11,240
661
11,808
28,709
44,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 6 / 7
11,914
701
26,154
23,536
12,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 4 / 10
10,083
593
10,101
24,010
15,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
60
25
Kills
15
16
Deaths
25
71
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
4
15
2.63
L
Cernunnos
 
Cernunnos
1
6
8
0.83
L
Serqet
4
3
9
2.83
L
Khepri
DoloDTB
Khepri
2
6
11
1.25
W
Chang'e
Riggnarok31
Chang'e
2
2
10
3.5
W
Ah Muzen Cab
Ukita09
Ah Muzen Cab
9
3
12
5
W
Hachiman
dizzyjakeyg66
Hachiman
10
5
13
3.3
W
Ah Puch
piter_hD957
Ah Puch
1
2
21
5.75
L
7
6
7
1.75
L
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,121
Damage
82,562
108,058
Taken
118,391
77,789
Mitigated
114,778
50,492
Healing
47,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,188
623
1,801
6,011
30,034
32,005
274
4,710
25,204
0
14,663
L
Cernunnos
 
Cernunnos
22,791
6,286
1,799
1,072
19,878
10,525
640
6,061
13,817
0
38,920
L
Serqet
11,708
2,932
4,004
3,460
22,258
31,114
844
9,625
12,633
0
17,594
L
Khepri
DoloDTB
Khepri
11,808
1,072
1,257
4,515
28,709
44,599
0
9,718
18,991
22,510
0
W
Chang'e
Riggnarok31
Chang'e
11,953
738
15,344
7,603
17,193
9,649
537
4,794
11,829
20,601
0
W
Ah Muzen Cab
Ukita09
Ah Muzen Cab
31,464
10,094
782
5,179
18,484
12,003
4,197
5,454
13,030
0
67,338
W
Hachiman
dizzyjakeyg66
Hachiman
25,278
7,440
1,320
1,527
18,062
9,819
4,565
2,065
15,623
0
41,960
W
Ah Puch
piter_hD957
Ah Puch
30,238
659
2,402
8,523
24,285
14,313
1,128
4,886
18,925
58,526
0
L
26,154
7,155
1,449
2,762
23,536
12,678
234
8,435
15,101
0
53,716
L
10,101
480
18,126
8,784
24,010
15,862
228
8,352
15,658
23,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,131
Gold Earned
53,907
192
Minions Killed
215
0
Camps Cleared
0
1,489,213
Distance Traveled
1,141,078
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,094
653
10
1
0
300,851
6
L
Cernunnos
9,616
566
61
4
0
194,978
4
L
Serqet
11,054
650
16
1
0
297,650
1
L
Khepri
11,240
661
16
1
0
176,344
2
W
Chang'e
11,169
657
17
1
0
342,275
3
W
Ah Muzen Cab
13,242
779
73
4
0
281,001
0
W
Hachiman
12,458
733
34
2
0
260,410
2
W
Ah Puch
12,168
716
58
3
0
304,676
0
L
Skadi
11,914
701
65
4
0
180,433
0
L
Chang'e
10,083
593
57
3
0
291,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role