Player Matchup

Fenrir
Fenrir
GRIM x MANIAC
Fenrir
Level 128
God Stats
1W - 0L
1,368 SR
Queue Stats
59W - 39L
1,522 Elo+
Party 1
Skadi
Skadi
HarmanM44
Skadi
Level 53
God Stats
102W - 106L
1,528 SR
Queue Stats
135W - 164L
1,475 Elo+
Solo
Ymir
Ymir
KloudyCast
Ymir
Level 120
God Stats
15W - 8L
1,467 SR
Queue Stats
63W - 42L
1,519 Elo+
Party 1
Merlin
Merlin
MrBrb1
Merlin
Level 150
God Stats
3W - 6L
1,097 SR
Queue Stats
482W - 468L
1,506 Elo+
Solo
Osiris
Osiris
TTVAlmost_Famous
Osiris
Level 107
God Stats
2W - 2L
1,386 SR
Queue Stats
137W - 145L
1,450 Elo+
Solo
Team Averages
Level 112
1,369 SR
1,494 Elo+

VS

Team Averages
Level 115
1,520 SR
1,509 Elo+
Da Ji
Da Ji
AlleyGator10
Da Ji
Level 109
God Stats
2W - 2L
1,338 SR
Queue Stats
715W - 702L
1,483 Elo+
Solo
Poseidon
Poseidon
Cesarbgoncalves
Poseidon
Level 129
God Stats
76W - 72L
1,501 SR
Queue Stats
578W - 615L
1,442 Elo+
Solo
Hou Yi
Hou Yi
Crab_Boii
Hou Yi
Level 77
God Stats
0W - 3L
1,447 SR
Queue Stats
131W - 111L
1,489 Elo+
Solo
Maui
Maui
gg Do better
Maui
Level 102
God Stats
0W - 2L
1,811 SR
Queue Stats
29W - 16L
1,638 Elo+
Solo
Achilles
Achilles
xlBLaCKgUylx
Achilles
Level 157
God Stats
6W - 10L
1,503 SR
Queue Stats
564W - 560L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
9,742
573
7,584
12,403
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
HarmanM44
Skadi
14
5 / 1 / 8
9,033
531
10,970
10,329
4,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 1 / 13
9,443
555
9,040
10,729
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
MrBrb1
Merlin
13
4 / 2 / 11
8,856
521
13,767
7,831
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 5
9,771
575
6,223
9,517
10,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 0
7,890
464
7,682
15,849
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
12
0 / 5 / 3
7,538
443
7,737
10,437
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Crab_Boii
Hou Yi
12
1 / 5 / 1
7,166
422
6,268
16,428
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 6 / 2
7,120
419
5,107
17,247
14,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
xlBLaCKgUylx
Achilles
13
0 / 2 / 1
7,934
467
5,666
14,237
13,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
24
Kills
6
6
Deaths
24
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
L
Poseidon
0
5
3
0.3
L
Hou Yi
Crab_Boii
Hou Yi
1
5
1
0.3
W
8
2
8
6
W
Skadi
HarmanM44
Skadi
5
1
8
9
W
6
1
13
12.5
W
Merlin
MrBrb1
Merlin
4
2
11
4.75
W
1
0
5
3.5
L
1
6
2
0.33
L
Achilles
xlBLaCKgUylx
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,584
Damage
32,460
50,809
Taken
74,198
36,856
Mitigated
45,641
14,490
Healing
18,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,682
2,131
0
4,104
15,849
6,737
0
4,850
10,767
0
46,948
L
Poseidon
7,737
134
0
2,646
10,437
3,845
565
4,758
5,269
58,660
0
L
Hou Yi
Crab_Boii
Hou Yi
6,268
2,537
0
6,567
16,428
6,262
0
4,435
11,845
0
54,544
W
7,584
1,807
0
763
12,403
5,908
2,429
1,711
10,692
0
51,028
W
Skadi
HarmanM44
Skadi
10,970
6,328
0
3,982
10,329
4,501
3,697
3,210
7,119
0
58,165
W
9,040
2,208
0
1,452
10,729
12,519
369
3,356
7,373
30,105
0
W
Merlin
MrBrb1
Merlin
13,767
560
0
1,313
7,831
3,738
420
3,474
4,357
48,859
0
W
6,223
1,595
0
6,980
9,517
10,190
0
425
9,092
0
77,173
L
5,107
870
217
2,632
17,247
14,939
405
4,918
12,117
33,687
4,948
L
Achilles
xlBLaCKgUylx
Achilles
5,666
1,837
0
2,473
14,237
13,858
0
2,786
11,393
0
51,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,845
Gold Earned
37,648
414
Minions Killed
429
0
Camps Cleared
0
1,572,997
Distance Traveled
1,440,941
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,890
464
87
5
0
282,157
2
L
Poseidon
7,538
443
97
6
0
313,048
1
L
Hou Yi
7,166
422
82
5
0
284,613
3
W
Fenrir
9,742
573
83
5
0
334,392
6
W
Skadi
9,033
531
76
4
0
324,483
1
W
Ymir
9,443
555
39
2
0
289,546
3
W
Merlin
8,856
521
81
5
0
309,074
2
W
Osiris
9,771
575
135
8
0
315,502
8
L
Maui
7,120
419
52
3
0
271,246
3
L
Achilles
7,934
467
111
7
0
289,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role