Player Matchup

Atlas
Atlas
INFIN1TYBlood
Atlas
Level 39
God Stats
2W - 1L
1,482 SR
Queue Stats
7W - 7L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
LordHugozillla
Zhong Kui
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Scaryl0l
Jing Wei
Level 69
God Stats
5W - 8L
1,504 SR
Queue Stats
9W - 9L
1,499 Elo+
Party 2
Team Averages
Level 57
1,495 SR
1,485 Elo+

VS

Team Averages
Level 24
1,317 SR
1,577 Elo+
Ra
Ra
Er3bos187
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HeckinGudBoi
Sylvanus
Level 61
God Stats
0W - 4L
1,183 SR
Queue Stats
2W - 10L
1,731 Elo+
Party 1
Rama
Rama
JaydenEMK
Rama
Level 5
God Stats
0W - 5L
1,268 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 14
9,833
894
12,201
13,400
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
LordHugozillla
Zhong Kui
14
9 / 2 / 12
9,906
901
15,040
11,739
8,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Scaryl0l
Jing Wei
15
11 / 1 / 10
10,402
946
14,826
12,944
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 3
6,811
619
2,824
11,673
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
HeckinGudBoi
Sylvanus
13
3 / 4 / 2
9,562
869
5,390
19,717
18,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
11
2 / 10 / 2
7,818
711
6,928
15,029
5,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
23
Kills
5
5
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
Sylvanus
HeckinGudBoi
Sylvanus
3
4
2
1
W
3
2
14
5
L
Rama
2
10
2
0.3
W
Zhong Kui
LordHugozillla
Zhong Kui
9
2
12
7.5
W
Jing Wei
Scaryl0l
Jing Wei
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,067
Damage
15,142
38,083
Taken
46,419
26,303
Mitigated
29,029
14,728
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,824
723
288
264
11,673
4,321
0
7,207
4,466
13,846
0
L
Sylvanus
HeckinGudBoi
Sylvanus
5,390
1,467
1,860
4,482
19,717
18,976
0
11,509
8,208
15,624
0
W
12,201
4,835
0
3,294
13,400
12,318
270
3,332
10,068
24,975
0
L
Rama
6,928
6,204
0
759
15,029
5,732
0
8,525
6,504
0
21,388
W
Zhong Kui
LordHugozillla
Zhong Kui
15,040
2,343
0
5,020
11,739
8,464
924
3,154
8,585
33,974
0
W
Jing Wei
Scaryl0l
Jing Wei
14,826
9,960
0
6,414
12,944
5,521
1,233
2,885
10,059
0
53,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
24,191
130
Minions Killed
70
7
Camps Cleared
0
628,902
Distance Traveled
471,198
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,811
619
15
1
0
148,623
0
L
Sylvanus
9,562
869
16
1
0
171,583
3
W
Atlas
9,833
894
23
2
0
218,250
1
L
Rama
7,818
711
39
4
0
150,992
1
W
Zhong Kui
9,906
901
38
3
1
194,310
1
W
Jing Wei
10,402
946
69
6
6
216,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role