Player Matchup

Set
Set
Golden_Hallway67
Set
Level 67
God Stats
29W - 47L
1,377 SR
Queue Stats
418W - 685L
1,245 Elo+
Solo
Cabrakan
Cabrakan
KAMUIxKAKASHI
Cabrakan
Level 42
God Stats
7W - 4L
1,538 SR
Queue Stats
48W - 93L
1,237 Elo+
Solo
Ymir
Ymir
RoyalXArtist351
Ymir
Level 59
God Stats
19W - 26L
1,624 SR
Queue Stats
207W - 255L
1,503 Elo+
Solo
Team Averages
Level 56
1,513 SR
1,328 Elo+

VS

Team Averages
Level 48
1,449 SR
1,397 Elo+
Danzaburou
Danzaburou
bIuexo
Danzaburou
Level 60
God Stats
1W - 3L
1,430 SR
Queue Stats
36W - 34L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
iNex1k
Kukulkan
Level 24
God Stats
5W - 8L
1,432 SR
Queue Stats
10W - 17L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
twoGirl1Coop
Gilgamesh
Level 61
God Stats
111W - 116L
1,485 SR
Queue Stats
185W - 214L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
9,318
621
9,550
14,643
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
KAMUIxKAKASHI
Cabrakan
13
1 / 7 / 4
10,227
682
5,544
27,040
30,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 3
10,157
677
5,366
21,104
11,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
bIuexo
Danzaburou
14
4 / 3 / 6
10,582
705
14,296
10,769
5,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
iNex1k
Kukulkan
17
5 / 1 / 6
11,303
754
26,860
5,424
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
twoGirl1Coop
Gilgamesh
15
3 / 2 / 9
11,203
747
8,942
13,931
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
12
12
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Cabrakan
KAMUIxKAKASHI
Cabrakan
1
7
4
0.43
L
3
2
3
2.25
W
Danzaburou
bIuexo
Danzaburou
4
3
6
2.33
W
Kukulkan
iNex1k
Kukulkan
5
1
6
8
W
Gilgamesh
twoGirl1Coop
Gilgamesh
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
50,098
62,787
Taken
30,124
50,915
Mitigated
22,269
13,415
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,550
1,994
0
2,687
14,643
8,138
0
5,077
9,266
0
32,634
L
Cabrakan
KAMUIxKAKASHI
Cabrakan
5,544
483
2,238
3,018
27,040
30,858
0
9,068
17,401
16,421
0
L
5,366
414
0
5,472
21,104
11,919
0
11,955
8,655
27,979
0
W
Danzaburou
bIuexo
Danzaburou
14,296
6,412
0
3,229
10,769
5,196
1,547
4,900
5,869
0
41,937
W
Kukulkan
iNex1k
Kukulkan
26,860
3,978
0
191
5,424
2,564
816
2,498
2,926
63,393
0
W
Gilgamesh
twoGirl1Coop
Gilgamesh
8,942
1,947
0
2,384
13,931
14,509
197
4,614
9,317
0
15,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
33,088
114
Minions Killed
150
3
Camps Cleared
9
794,017
Distance Traveled
814,882
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,318
621
40
3
0
274,883
0
L
Cabrakan
10,227
682
17
1
0
251,333
3
L
Ymir
10,157
677
57
4
3
267,801
2
W
Danzaburou
10,582
705
51
3
4
252,826
1
W
Kukulkan
11,303
754
91
6
3
281,692
3
W
Gilgamesh
11,203
747
8
1
2
280,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role