Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ZeMDe
Fenrir
Level 149
God Stats
17W - 14L
1,465 SR
Queue Stats
646W - 675L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
mi13
Baron Samedi
Level 155
God Stats
6W - 0L
1,919 SR
Queue Stats
218W - 221L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
mxmmchlsk
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,457 Elo+
Solo
Team Averages
Level 145
1,577 SR
1,492 Elo+

VS

Team Averages
Level 136
1,503 SR
1,542 Elo+
Erlang Shen
Erlang Shen
AdamsCorleone
Erlang Shen
Level 127
God Stats
2W - 1L
1,546 SR
Queue Stats
203W - 174L
1,522 Elo+
Party 2
Sobek
Sobek
Keddyx
Sobek
Level 126
God Stats
1W - 3L
1,416 SR
Queue Stats
346W - 336L
1,583 Elo+
Party 1
Ah Puch
Ah Puch
Leskinte
Ah Puch
Level 148
God Stats
3W - 4L
1,471 SR
Queue Stats
209W - 213L
1,482 Elo+
Party 2
Neith
Neith
rzzzaBG
Neith
Level 149
God Stats
3W - 5L
1,492 SR
Queue Stats
277W - 250L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
sSaaphire
Baron Samedi
Level 129
God Stats
1W - 2L
1,589 SR
Queue Stats
186W - 141L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 5 / 22
14,198
710
23,657
21,937
11,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
 
Scylla
20
5 / 5 / 21
13,310
666
28,002
17,253
7,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
ZeMDe
Fenrir
20
9 / 9 / 13
13,509
675
17,497
25,731
13,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
mi13
Baron Samedi
20
8 / 4 / 25
14,373
719
28,846
20,206
17,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
mxmmchlsk
Sun Wukong
20
5 / 4 / 22
13,029
651
16,705
29,610
27,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdamsCorleone
Erlang Shen
19
4 / 7 / 13
13,279
664
12,697
35,294
38,163
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Keddyx
Sobek
20
2 / 6 / 17
13,572
679
10,801
39,328
63,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
Leskinte
Ah Puch
20
4 / 7 / 15
14,238
712
29,801
21,252
9,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
rzzzaBG
Neith
20
5 / 5 / 10
13,248
662
14,704
20,360
11,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
sSaaphire
Baron Samedi
20
11 / 11 / 4
13,501
675
24,260
27,813
18,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
85
34
Kills
26
27
Deaths
36
103
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
5
22
3.6
W
Scylla
 
Scylla
5
5
21
3.1
L
Erlang Shen
AdamsCorleone
Erlang Shen
4
7
13
1.5
L
Sobek
Keddyx
Sobek
2
6
17
1.75
L
Ah Puch
Leskinte
Ah Puch
4
7
15
1.64
W
Fenrir
ZeMDe
Fenrir
9
9
13
1.72
W
Baron Samedi
mi13
Baron Samedi
8
4
25
5.13
W
Sun Wukong
mxmmchlsk
Sun Wukong
5
4
22
4
L
Neith
rzzzaBG
Neith
5
5
10
2
L
Baron Samedi
sSaaphire
Baron Samedi
11
11
4
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,707
Damage
92,263
114,737
Taken
144,047
76,548
Mitigated
140,983
51,569
Healing
46,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
23,657
10,333
1,344
5,333
21,937
11,425
5,204
13,449
8,488
0
59,352
W
Scylla
 
Scylla
28,002
2,918
1,835
1,642
17,253
7,055
1,003
11,571
5,682
43,832
0
L
Erlang Shen
AdamsCorleone
Erlang Shen
12,697
4,681
5,384
12,074
35,294
38,163
920
14,224
21,070
1,374
22,667
L
Sobek
Keddyx
Sobek
10,801
928
1,215
10,198
39,328
63,069
866
12,795
26,533
24,702
0
L
Ah Puch
Leskinte
Ah Puch
29,801
718
1,292
4,602
21,252
9,496
380
10,047
11,205
57,167
0
W
Fenrir
ZeMDe
Fenrir
17,497
3,006
4,217
4,449
25,731
13,055
858
11,981
13,750
0
24,161
W
Baron Samedi
mi13
Baron Samedi
28,846
1,503
16,624
8,753
20,206
17,310
1,223
11,765
8,441
50,758
0
W
Sun Wukong
mxmmchlsk
Sun Wukong
16,705
3,701
1,258
6,114
29,610
27,703
845
17,192
12,418
0
41,509
L
Neith
rzzzaBG
Neith
14,704
3,255
916
3,028
20,360
11,694
3,120
6,399
13,961
0
35,850
L
Baron Samedi
sSaaphire
Baron Samedi
24,260
1,834
4,230
4,001
27,813
18,561
1,920
13,383
14,430
42,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,419
Gold Earned
67,838
208
Minions Killed
190
0
Camps Cleared
0
1,771,259
Distance Traveled
1,587,140
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,198
710
64
3
0
337,110
0
W
Scylla
13,310
666
53
3
0
345,561
4
L
Erlang Shen
13,279
664
19
1
0
343,388
0
L
Sobek
13,572
679
28
1
0
340,494
0
L
Ah Puch
14,238
712
57
3
0
350,988
0
W
Fenrir
13,509
675
15
1
0
357,687
1
W
Baron Samedi
14,373
719
46
2
0
360,205
1
W
Sun Wukong
13,029
651
30
2
0
370,696
0
L
Neith
13,248
662
55
3
0
290,696
0
L
Baron Samedi
13,501
675
31
2
0
261,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role