Player Matchup

Thanatos
Thanatos
Butthurt81
Thanatos
Level 64
God Stats
1W - 2L
1,190 SR
Queue Stats
93W - 121L
1,476 Elo+
Solo
Tiamat
Tiamat
SeanJust1ice666
Tiamat
Level 139
God Stats
22W - 18L
1,524 SR
Queue Stats
288W - 298L
1,468 Elo+
Solo
Freya
Freya
TheMilkman1999
Freya
Level 113
God Stats
2W - 0L
1,605 SR
Queue Stats
6W - 4L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
WolfeBot
Danzaburou
Level 35
God Stats
2W - 2L
1,347 SR
Queue Stats
10W - 11L
1,506 Elo+
Party 1
Anubis
Anubis
maRStg
Anubis
Level 124
God Stats
2W - 3L
1,662 SR
Queue Stats
13W - 15L
1,575 Elo+
Party 1
Team Averages
Level 95
1,466 SR
1,528 Elo+

VS

Team Averages
Level 77
1,514 SR
1,518 Elo+
Ullr
Ullr
ClientS4
Ullr
Level 41
God Stats
2W - 5L
1,292 SR
Queue Stats
112W - 141L
1,423 Elo+
Solo
Cthulhu
Cthulhu
SirBaby5000
Cthulhu
Level 68
God Stats
0W - 1L
1,625 SR
Queue Stats
3W - 6L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
SirDoLLarII
Nu Wa
Level 127
God Stats
0W - 3L
1,384 SR
Queue Stats
7W - 5L
1,714 Elo+
Party 2
Thanatos
Thanatos
SirDollar
Thanatos
Level 99
God Stats
13W - 9L
1,623 SR
Queue Stats
20W - 26L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
woolytusk
Heimdallr
Level 48
God Stats
4W - 4L
1,649 SR
Queue Stats
137W - 145L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Butthurt81
Thanatos
20
8 / 6 / 13
14,450
1,204
17,472
18,520
8,606
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 2 / 15
12,639
1,053
9,892
9,052
3,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 9 / 22
13,452
1,121
30,261
30,337
13,374
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
WolfeBot
Danzaburou
20
1 / 8 / 24
13,168
1,097
21,951
21,795
9,364
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
maRStg
Anubis
20
22 / 4 / 13
18,341
1,528
61,528
31,828
17,262
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
9 / 4 / 12
15,072
1,256
19,556
28,530
12,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SirBaby5000
Cthulhu
19
4 / 6 / 14
13,320
1,110
16,814
32,006
43,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 11 / 16
13,039
1,087
22,581
29,211
10,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SirDollar
Thanatos
19
11 / 6 / 7
14,609
1,217
20,159
20,335
7,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
woolytusk
Heimdallr
20
3 / 9 / 20
13,890
1,158
26,135
36,317
15,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
98
36
Kills
29
29
Deaths
36
87
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Butthurt81
Thanatos
8
6
13
2.42
L
Ullr
9
4
12
3.75
W
1
2
15
4.25
L
Cthulhu
SirBaby5000
Cthulhu
4
6
14
1.83
L
2
11
16
0.91
L
Thanatos
SirDollar
Thanatos
11
6
7
2.42
W
4
9
22
1.67
W
Danzaburou
WolfeBot
Danzaburou
1
8
24
1.63
W
Anubis
maRStg
Anubis
22
4
13
7.13
L
Heimdallr
woolytusk
Heimdallr
3
9
20
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,104
Damage
105,245
111,532
Taken
146,399
51,626
Mitigated
89,601
53,210
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Butthurt81
Thanatos
17,472
5,671
0
8,703
18,520
8,606
0
5,169
12,885
0
30,782
L
Ullr
19,556
5,869
0
822
28,530
12,234
0
22,311
6,219
0
55,107
W
9,892
447
474
2,679
9,052
3,020
0
2,545
6,289
47,674
0
L
Cthulhu
SirBaby5000
Cthulhu
16,814
808
522
1,824
32,006
43,969
0
19,508
12,498
24,953
0
L
22,581
8,224
0
2,572
29,211
10,449
0
22,756
6,455
40,789
0
L
Thanatos
SirDollar
Thanatos
20,159
6,099
0
9,032
20,335
7,645
0
12,919
7,416
0
29,436
W
30,261
9,739
0
12,735
30,337
13,374
0
11,160
18,426
42,265
0
W
Danzaburou
WolfeBot
Danzaburou
21,951
13,788
293
5,010
21,795
9,364
0
5,991
15,442
0
45,306
W
Anubis
maRStg
Anubis
61,528
3,198
1,277
22,039
31,828
17,262
0
11,551
19,095
106,995
0
L
Heimdallr
woolytusk
Heimdallr
26,135
16,541
0
3,463
36,317
15,304
0
24,187
12,130
0
51,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,050
Gold Earned
69,930
279
Minions Killed
221
5
Camps Cleared
10
1,211,206
Distance Traveled
992,122
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,450
1,204
33
3
3
271,024
0
L
Ullr
15,072
1,256
95
8
2
242,144
1
W
Tiamat
12,639
1,053
79
7
2
221,698
1
L
Cthulhu
13,320
1,110
26
2
0
214,415
0
L
Nu Wa
13,039
1,087
54
5
2
176,918
0
L
Thanatos
14,609
1,217
13
1
1
167,127
0
W
Freya
13,452
1,121
21
2
0
260,559
0
W
Danzaburou
13,168
1,097
34
3
0
229,743
0
W
Anubis
18,341
1,528
112
9
0
228,182
0
L
Heimdallr
13,890
1,158
33
3
5
191,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role