Player Matchup

Anhur
Anhur
MiloSFD
Anhur
Level 96
God Stats
17W - 7L
1,774 SR
Queue Stats
367W - 151L
1,697 Elo+
Party 2
Merlin
Merlin
Muas
Merlin
Level 160
God Stats
12W - 20L
1,556 SR
Queue Stats
389W - 256L
1,612 Elo+
Party 2
Tyr
Tyr
Nerthis
Tyr
Level 133
God Stats
11W - 12L
1,552 SR
Queue Stats
473W - 477L
1,601 Elo+
Solo
Awilix
Awilix
RoBit666
Awilix
Level 160
God Stats
2W - 3L
1,716 SR
Queue Stats
66W - 73L
1,558 Elo+
Solo
Cerberus
Cerberus
butfuthuh
Cerberus
Level 61
God Stats
1W - 1L
1,810 SR
Queue Stats
77W - 28L
1,826 Elo+
Party 2
Team Averages
Level 122
1,681 SR
1,659 Elo+

VS

Team Averages
Level 145
1,614 SR
1,725 Elo+
Athena
Athena
PrinzessinPeach
Athena
Level 160
God Stats
3W - 3L
1,487 SR
Queue Stats
134W - 115L
1,628 Elo+
Party 3
Maui
Maui
Rojuul
Maui
Level 160
God Stats
20W - 4L
1,863 SR
Queue Stats
531W - 325L
1,811 Elo+
Party 1
Danzaburou
Danzaburou
Scally
Danzaburou
Level 156
God Stats
8W - 6L
1,625 SR
Queue Stats
426W - 259L
1,807 Elo+
Party 1
Janus
Janus
Sitronu
Janus
Level 160
God Stats
2W - 2L
1,363 SR
Queue Stats
477W - 287L
1,797 Elo+
Party 1
Guan Yu
Guan Yu
ѕüngerbok
Guan Yu
Level 88
God Stats
28W - 25L
1,734 SR
Queue Stats
146W - 120L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MiloSFD
Anhur
20
6 / 5 / 1
14,275
510
20,210
22,791
8,580
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Muas
Merlin
20
6 / 5 / 1
14,418
515
27,011
22,075
11,131
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
19
1 / 8 / 2
12,873
460
16,500
37,314
35,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
RoBit666
Awilix
20
2 / 6 / 2
13,819
494
12,320
24,251
10,446
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
butfuthuh
Cerberus
17
0 / 8 / 5
11,454
409
8,239
30,317
33,276
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 8
17,683
632
28,412
36,241
23,539
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Maui
Rojuul
Maui
20
2 / 2 / 18
15,025
537
10,076
30,665
44,456
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Scally
Danzaburou
20
6 / 5 / 6
16,805
600
23,895
30,548
16,043
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
Sitronu
Janus
20
5 / 5 / 15
15,267
545
19,858
16,434
8,593
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
ѕüngerbok
Guan Yu
20
5 / 2 / 11
15,446
552
21,973
37,479
56,368
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
15
Kills
32
32
Deaths
16
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Anhur
MiloSFD
Anhur
6
5
1
1.3
L
Merlin
Muas
Merlin
6
5
1
1.3
L
Tyr
1
8
2
0.25
W
14
2
8
9
L
Awilix
RoBit666
Awilix
2
6
2
0.5
W
Maui
Rojuul
Maui
2
2
18
5.5
W
Danzaburou
Scally
Danzaburou
6
5
6
1.8
W
Janus
Sitronu
Janus
5
5
15
2.5
L
Cerberus
butfuthuh
Cerberus
0
8
5
0.31
W
Guan Yu
ѕüngerbok
Guan Yu
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,280
Damage
104,214
136,748
Taken
151,367
99,343
Mitigated
148,999
36,667
Healing
73,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
MiloSFD
Anhur
20,210
10,528
0
8,573
22,791
8,580
0
6,609
15,769
0
137,000
L
Merlin
Muas
Merlin
27,011
414
0
8,144
22,075
11,131
0
12,457
9,548
157,350
0
L
Tyr
16,500
2,549
0
11,043
37,314
35,910
0
14,797
20,453
0
102,365
W
28,412
8,106
0
13,157
36,241
23,539
4,567
8,891
27,350
164,898
1,265
L
Awilix
RoBit666
Awilix
12,320
3,156
0
1,647
24,251
10,446
996
9,080
14,716
0
156,333
W
Maui
Rojuul
Maui
10,076
2,050
0
8,358
30,665
44,456
1,703
8,320
19,520
49,186
3,383
W
Danzaburou
Scally
Danzaburou
23,895
16,192
0
17,376
30,548
16,043
7,933
9,840
20,708
0
154,469
W
Janus
Sitronu
Janus
19,858
1,657
0
2,246
16,434
8,593
2,642
5,298
11,136
132,235
0
L
Cerberus
butfuthuh
Cerberus
8,239
462
0
7,260
30,317
33,276
0
14,182
13,097
49,915
0
W
Guan Yu
ѕüngerbok
Guan Yu
21,973
2,242
6,519
25,545
37,479
56,368
2,298
6,343
29,340
0
117,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,839
Gold Earned
80,226
892
Minions Killed
811
0
Camps Cleared
0
2,532,977
Distance Traveled
2,801,820
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,275
510
212
8
0
421,021
9
L
Merlin
14,418
515
234
8
0
479,465
4
L
Tyr
12,873
460
161
6
0
524,567
5
W
Athena
17,683
632
167
6
0
679,432
2
L
Awilix
13,819
494
214
8
0
579,120
2
W
Maui
15,025
537
68
2
0
567,609
14
W
Danzaburou
16,805
600
203
7
0
462,380
9
W
Janus
15,267
545
198
7
0
548,667
10
L
Cerberus
11,454
409
71
3
0
528,804
4
W
Guan Yu
15,446
552
175
6
0
543,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role