Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Qocks
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,453 Elo+
Party 2
Tyr
Tyr
sibu258
Tyr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,444 Elo+
Party 2
Scylla
Scylla
Козлиk
Scylla
Level 123
God Stats
32W - 43L
1,482 SR
Queue Stats
436W - 493L
1,567 Elo+
Solo
Team Averages
Level 98
1,494 SR
1,488 Elo+

VS

Team Averages
Level 100
1,500 SR
1,692 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
EidemWolf
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 111L
1,580 Elo+
Party 1
He Bo
He Bo
HiddenHazed
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 0L
1,996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Qocks
Ah Muzen Cab
10
0 / 7 / 0
6,316
574
6,208
11,074
4,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
10
1 / 4 / 0
6,897
627
4,907
11,073
9,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
10
0 / 4 / 0
6,154
559
4,838
7,519
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
7 / 0 / 3
8,716
792
7,189
7,295
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
EidemWolf
Bacchus
13
1 / 0 / 12
7,919
720
6,445
9,934
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 1 / 7
8,774
798
13,239
7,989
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
15
15
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
3
8.5
W
Bacchus
EidemWolf
Bacchus
1
0
12
7
W
7
1
7
10.5
L
Ah Muzen Cab
Qocks
Ah Muzen Cab
0
7
0
0
L
Tyr
1
4
0
0.25
L
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,953
Damage
26,873
29,666
Taken
25,218
16,313
Mitigated
16,144
3,389
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,189
3,243
0
563
7,295
3,421
1,897
1,458
5,837
0
29,594
W
Bacchus
EidemWolf
Bacchus
6,445
674
0
3,820
9,934
9,471
319
1,697
8,237
15,259
0
W
13,239
757
0
3,033
7,989
3,252
0
2,178
5,811
38,498
0
L
Ah Muzen Cab
Qocks
Ah Muzen Cab
6,208
2,144
0
1,002
11,074
4,432
0
7,580
3,213
0
26,530
L
Tyr
4,907
680
0
887
11,073
9,068
0
6,136
4,349
0
11,555
L
Scylla
4,838
937
0
1,500
7,519
2,813
0
5,072
2,367
14,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,367
Gold Earned
25,409
91
Minions Killed
155
2
Camps Cleared
7
559,708
Distance Traveled
629,746
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,716
792
60
5
2
203,506
3
W
Bacchus
7,919
720
28
3
1
219,323
1
W
He Bo
8,774
798
67
6
4
206,917
2
L
Ah Muzen Cab
6,316
574
50
5
0
179,460
0
L
Tyr
6,897
627
21
2
2
209,751
1
L
Scylla
6,154
559
20
2
0
170,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role