Player Matchup

Chaac
Chaac
DuncanJoeNuts
Chaac
Level 47
God Stats
1W - 0L
1,595 SR
Queue Stats
25W - 22L
1,510 Elo+
Solo
Hun Batz
Hun Batz
Mílkman
Hun Batz
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 82L
1,645 Elo+
Party 1
Scylla
Scylla
Tonoth
Scylla
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,500 Elo+
Party 1
Atlas
Atlas
YuSoDum
Atlas
Level 111
God Stats
7W - 2L
2,011 SR
Queue Stats
103W - 86L
1,598 Elo+
Party 1
Rama
Rama
chewsnacka
Rama
Level 143
God Stats
8W - 2L
1,637 SR
Queue Stats
157W - 110L
1,650 Elo+
Party 1
Team Averages
Level 92
1,649 SR
1,580 Elo+

VS

Team Averages
Level 117
1,522 SR
1,490 Elo+
Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
MelloToasty
Khepri
Level 135
God Stats
0W - 3L
1,288 SR
Queue Stats
146W - 125L
1,554 Elo+
Party 2
Medusa
Medusa
OscarLOGIA
Medusa
Level 120
God Stats
3W - 7L
1,528 SR
Queue Stats
147W - 158L
1,444 Elo+
Solo
Ra
Ra
lI KRAMPUS Il
Ra
Level 160
God Stats
3W - 6L
1,599 SR
Queue Stats
283W - 285L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
ushavenbaton54
Cu Chulainn
Level 49
God Stats
4W - 1L
1,696 SR
Queue Stats
74W - 69L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
8,497
708
8,373
12,349
10,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Mílkman
Hun Batz
17
9 / 6 / 4
9,757
813
13,156
14,427
7,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Tonoth
Scylla
15
2 / 1 / 7
8,407
701
5,053
5,375
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
YuSoDum
Atlas
15
1 / 1 / 10
9,220
768
10,428
16,409
16,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 4 / 8
9,610
801
14,656
15,267
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 7 / 5
8,638
720
8,755
14,691
6,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Khepri
15
1 / 4 / 10
9,212
768
7,791
20,032
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
OscarLOGIA
Medusa
17
3 / 0 / 4
9,342
779
12,049
9,156
4,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 3
8,247
687
7,840
7,125
3,059
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ushavenbaton54
Cu Chulainn
15
5 / 5 / 6
9,214
768
12,722
16,694
14,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
19
Kills
14
14
Deaths
19
39
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
7
5
0.64
W
1
2
10
3
L
Khepri
1
4
10
1.5
W
Hun Batz
Mílkman
Hun Batz
9
6
4
1.83
L
Medusa
OscarLOGIA
Medusa
3
0
4
5
W
Scylla
Tonoth
Scylla
2
1
7
5.5
W
Atlas
YuSoDum
Atlas
1
1
10
6
W
6
4
8
2.5
L
3
3
3
1.5
L
Cu Chulainn
ushavenbaton54
Cu Chulainn
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,666
Damage
49,157
63,827
Taken
67,698
43,317
Mitigated
44,986
9,754
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,755
2,660
0
0
14,691
6,961
8
1,970
12,721
0
25,788
W
8,373
993
0
1,703
12,349
10,673
0
4,092
8,257
0
24,414
L
Khepri
7,791
980
407
4,714
20,032
15,465
224
4,701
15,331
25,066
0
W
Hun Batz
Mílkman
Hun Batz
13,156
4,488
0
250
14,427
7,198
1,503
3,323
11,104
0
33,518
L
Medusa
OscarLOGIA
Medusa
12,049
6,381
0
3,256
9,156
4,885
0
2,354
6,802
0
47,952
W
Scylla
Tonoth
Scylla
5,053
1,357
0
893
5,375
2,164
13
1,737
3,638
17,459
0
W
Atlas
YuSoDum
Atlas
10,428
3,459
0
2,402
16,409
16,455
72
3,164
13,245
26,815
0
W
14,656
12,753
0
4,506
15,267
6,827
1,556
3,315
11,952
0
42,983
L
7,840
451
272
695
7,125
3,059
227
2,057
5,068
21,305
0
L
Cu Chulainn
ushavenbaton54
Cu Chulainn
12,722
2,892
0
1,254
16,694
14,616
0
4,399
12,295
0
27,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
44,653
194
Minions Killed
218
0
Camps Cleared
0
1,233,542
Distance Traveled
1,131,471
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,638
720
25
2
0
228,754
2
W
Chaac
8,497
708
37
3
0
263,097
0
L
Khepri
9,212
768
47
4
0
232,547
0
W
Hun Batz
9,757
813
47
4
0
246,823
1
L
Medusa
9,342
779
85
7
0
267,720
0
W
Scylla
8,407
701
30
3
0
235,769
0
W
Atlas
9,220
768
32
3
0
261,087
0
W
Rama
9,610
801
48
4
0
226,766
4
L
Ra
8,247
687
28
2
0
170,928
1
L
Cu Chulainn
9,214
768
33
3
0
231,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role