Player Matchup

Da Ji
Da Ji
JLockwood89
Da Ji
Level 2
God Stats
2W - 0L
1,738 SR
Queue Stats
32W - 4L
1,674 Elo+
Party 1
Lancelot
Lancelot
SneezyWhims
Lancelot
Level 101
God Stats
1W - 2L
1,352 SR
Queue Stats
385W - 279L
1,691 Elo+
Party 1
Scylla
Scylla
TheBuffedKitty
Scylla
Level 160
God Stats
33W - 14L
1,732 SR
Queue Stats
1,091W - 683L
1,717 Elo+
Party 1
Cthulhu
Cthulhu
itsbethLOL
Cthulhu
Level 147
God Stats
10W - 0L
1,822 SR
Queue Stats
542W - 352L
1,685 Elo+
Party 1
Cliodhna
Cliodhna
staircaseShaggey
Cliodhna
Level 115
God Stats
3W - 3L
1,588 SR
Queue Stats
345W - 226L
1,742 Elo+
Party 1
Team Averages
Level 105
1,646 SR
1,702 Elo+

VS

Team Averages
Level 95
1,453 SR
1,444 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HELLXAIVER_2002
Bacchus
Level 42
God Stats
2W - 10L
1,252 SR
Queue Stats
29W - 36L
1,381 Elo+
Solo
Chronos
Chronos
LebronK1ngJam23
Chronos
Level 109
God Stats
40W - 52L
1,460 SR
Queue Stats
660W - 728L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Tarek7ny
Zhong Kui
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
305W - 325L
1,440 Elo+
Solo
Thanatos
Thanatos
doduteten27
Thanatos
Level 82
God Stats
24W - 23L
1,553 SR
Queue Stats
280W - 280L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
4,815
602
3,147
5,931
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
SneezyWhims
Lancelot
9
0 / 0 / 0
5,300
663
490
2,669
1,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 1
5,053
632
1,305
2,394
790
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
itsbethLOL
Cthulhu
7
0 / 1 / 5
4,254
532
1,628
4,618
2,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
4 / 1 / 1
5,485
686
4,067
5,254
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 4 / 2
4,122
515
2,533
5,820
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 0
4,260
533
1,937
5,677
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,750
469
851
1,443
453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Tarek7ny
Zhong Kui
8
0 / 0 / 0
4,642
580
1,783
2,357
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
doduteten27
Thanatos
7
1 / 2 / 0
4,534
567
1,716
5,823
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
2
0.25
L
1
2
0
0.5
W
2
0
2
3
L
0
0
0
0
W
Lancelot
SneezyWhims
Lancelot
0
0
0
0
L
Zhong Kui
Tarek7ny
Zhong Kui
0
0
0
0
W
2
0
1
2.5
L
Thanatos
doduteten27
Thanatos
1
2
0
0.5
W
Cthulhu
itsbethLOL
Cthulhu
0
1
5
2.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,637
Damage
8,820
20,866
Taken
21,120
8,075
Mitigated
8,303
7,903
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,533
1,575
0
903
5,820
1,491
52
579
5,241
0
18,915
L
1,937
562
103
1,471
5,677
2,890
0
583
5,094
10,570
0
W
3,147
1,640
0
3,070
5,931
1,923
0
273
5,658
0
27,503
L
851
268
0
725
1,443
453
0
0
1,342
9,011
1,570
W
Lancelot
SneezyWhims
Lancelot
490
138
0
1,728
2,669
1,170
0
620
2,049
0
31,046
L
Zhong Kui
Tarek7ny
Zhong Kui
1,783
669
0
1,268
2,357
1,514
0
524
1,833
29,238
0
W
1,305
409
0
630
2,394
790
0
996
1,398
33,533
0
L
Thanatos
doduteten27
Thanatos
1,716
254
0
5,080
5,823
1,955
0
983
4,840
0
20,760
W
Cthulhu
itsbethLOL
Cthulhu
1,628
226
445
1,198
4,618
2,497
0
1,099
3,519
13,353
1,478
W
4,067
1,328
0
832
5,254
1,695
0
1,420
3,834
0
32,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
21,308
288
Minions Killed
180
0
Camps Cleared
0
871,691
Distance Traveled
646,546
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,122
515
27
3
0
131,816
0
L
Bacchus
4,260
533
19
2
0
149,940
0
W
Da Ji
4,815
602
54
7
0
187,058
1
L
Chronos
3,750
469
19
2
0
66,281
2
W
Lancelot
5,300
663
80
10
0
167,087
0
L
Zhong Kui
4,642
580
60
8
0
138,936
1
W
Scylla
5,053
632
67
8
0
170,773
1
L
Thanatos
4,534
567
55
7
0
159,573
4
W
Cthulhu
4,254
532
20
3
0
176,113
2
W
Cliodhna
5,485
686
67
8
0
170,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role