Player Matchup

Medusa
Medusa
HowyoumeanGE
Medusa
Level 120
God Stats
1W - 2L
1,726 SR
Queue Stats
109W - 110L
1,558 Elo+
Solo
Hera
Hera
MattSKLoso
Hera
Level 155
God Stats
0W - 1L
1,197 SR
Queue Stats
182W - 168L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
Notorious Uzaho
Kuzenbo
Level 146
God Stats
56W - 56L
1,557 SR
Queue Stats
190W - 169L
1,576 Elo+
Party 1
Team Averages
Level 140
1,493 SR
1,568 Elo+

VS

Team Averages
Level 148
1,468 SR
1,604 Elo+
Vamana
Vamana
SgtKnubz
Vamana
Level 128
God Stats
5W - 8L
1,405 SR
Queue Stats
302W - 348L
1,520 Elo+
Solo
Hachiman
Hachiman
kingsteve305
Hachiman
Level 155
God Stats
1W - 1L
1,393 SR
Queue Stats
31W - 22L
1,675 Elo+
Party 2
Chang'e
Chang'e
supawn
Chang'e
Level 160
God Stats
3W - 0L
1,606 SR
Queue Stats
54W - 47L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 4 / 3
13,176
599
17,199
20,688
10,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 6 / 5
12,727
579
16,898
13,230
6,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 5 / 1
12,570
571
16,429
34,184
57,346
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SgtKnubz
Vamana
19
3 / 4 / 8
14,751
671
18,537
30,741
27,356
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
kingsteve305
Hachiman
20
9 / 0 / 6
15,353
698
26,398
18,903
8,867
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
supawn
Chang'e
20
3 / 2 / 12
14,583
663
12,456
16,180
10,333
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
15
15
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
4
3
1.13
L
0
6
5
0.42
L
3
5
1
0.7
W
Vamana
SgtKnubz
Vamana
3
4
8
1.75
W
Hachiman
kingsteve305
Hachiman
9
0
6
12
W
Chang'e
supawn
Chang'e
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,526
Damage
57,391
68,102
Taken
65,824
74,633
Mitigated
46,556
12,190
Healing
36,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
17,199
7,961
0
3,049
20,688
10,605
238
4,641
16,047
0
76,993
L
16,898
3,458
0
37
13,230
6,682
280
4,138
9,092
69,013
0
L
16,429
3,527
0
9,104
34,184
57,346
40
6,151
28,033
35,418
0
W
Vamana
SgtKnubz
Vamana
18,537
9,988
2,801
7,561
30,741
27,356
338
13,705
17,036
3,715
50,668
W
Hachiman
kingsteve305
Hachiman
26,398
17,325
0
11,086
18,903
8,867
1,856
11,612
7,291
0
110,893
W
Chang'e
supawn
Chang'e
12,456
739
6,391
8,718
16,180
10,333
1,242
8,709
7,471
59,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
44,687
246
Minions Killed
289
9
Camps Cleared
9
1,142,722
Distance Traveled
1,204,307
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,176
599
107
5
5
377,013
3
L
Hera
12,727
579
118
5
4
363,319
1
L
Kuzenbo
12,570
571
21
1
0
402,390
2
W
Vamana
14,751
671
58
3
1
399,918
3
W
Hachiman
15,353
698
126
6
3
382,296
1
W
Chang'e
14,583
663
105
5
5
422,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role