Player Matchup

Yemoja
Yemoja
Grimbread
Yemoja
Level 21
God Stats
4W - 3L
1,556 SR
Queue Stats
9W - 10L
1,497 Elo+
Party 2
Ah Puch
Ah Puch
Gynteus
Ah Puch
Level 38
God Stats
5W - 5L
1,660 SR
Queue Stats
7W - 12L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Trozeus
Tsukuyomi
Level 68
God Stats
1W - 1L
1,523 SR
Queue Stats
43W - 38L
1,573 Elo+
Party 2
Team Averages
Level 42
1,580 SR
1,543 Elo+

VS

Team Averages
Level 74
1,508 SR
1,270 Elo+
Bellona
Bellona
InsTLucifer
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 45L
1,130 Elo+
Party 1
Kukulkan
Kukulkan
Saijjain
Kukulkan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,371 Elo+
Solo
Medusa
Medusa
TymberTree
Medusa
Level 149
God Stats
0W - 1L
1,523 SR
Queue Stats
88W - 130L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Grimbread
Yemoja
15
0 / 0 / 14
11,484
676
4,380
12,677
18,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
Gynteus
Ah Puch
17
4 / 2 / 11
11,610
683
20,725
9,537
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Trozeus
Tsukuyomi
18
11 / 2 / 4
12,944
761
15,546
15,321
7,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
InsTLucifer
Bellona
15
3 / 3 / 0
10,324
607
9,575
18,500
17,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Saijjain
Kukulkan
13
0 / 8 / 4
9,559
562
7,293
14,319
6,874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
TymberTree
Medusa
15
1 / 4 / 3
10,344
608
11,250
13,006
6,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
15
Kills
4
4
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Grimbread
Yemoja
0
0
14
7
W
Ah Puch
Gynteus
Ah Puch
4
2
11
4.75
L
Bellona
InsTLucifer
Bellona
3
3
0
1
L
Kukulkan
Saijjain
Kukulkan
0
8
4
0.25
W
Tsukuyomi
Trozeus
Tsukuyomi
11
2
4
6.5
L
Medusa
TymberTree
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,651
Damage
28,118
37,535
Taken
45,825
31,015
Mitigated
30,972
16,204
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Grimbread
Yemoja
4,380
1,508
7,126
3,851
12,677
18,151
643
3,519
9,158
12,851
0
W
Ah Puch
Gynteus
Ah Puch
20,725
517
0
1,094
9,537
5,083
208
1,610
7,927
59,285
0
L
Bellona
InsTLucifer
Bellona
9,575
1,980
0
765
18,500
17,791
0
11,661
6,839
0
21,079
L
Kukulkan
Saijjain
Kukulkan
7,293
1,006
192
1,521
14,319
6,874
0
7,773
6,546
31,263
0
W
Tsukuyomi
Trozeus
Tsukuyomi
15,546
3,735
0
4,133
15,321
7,781
2,060
2,652
12,669
20
50,396
L
Medusa
TymberTree
Medusa
11,250
3,693
0
1,647
13,006
6,307
0
6,018
6,988
0
53,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
30,227
171
Minions Killed
205
6
Camps Cleared
7
905,446
Distance Traveled
791,776
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,484
676
14
1
1
261,615
3
W
Ah Puch
11,610
683
96
6
1
303,186
2
L
Bellona
10,324
607
18
1
1
296,574
0
L
Kukulkan
9,559
562
65
4
1
225,837
0
W
Tsukuyomi
12,944
761
61
4
4
340,645
0
L
Medusa
10,344
608
122
7
5
269,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role