Player Matchup

Skadi
Skadi
DominusMors11
Skadi
Level 23
God Stats
4W - 0L
1,637 SR
Queue Stats
43W - 25L
1,540 Elo+
Party 1
Olorun
Olorun
InsaneChar
Olorun
Level 125
God Stats
31W - 29L
1,544 SR
Queue Stats
309W - 371L
1,442 Elo+
Solo
Ymir
Ymir
SkilleX_Wise
Ymir
Level 147
God Stats
3W - 1L
1,820 SR
Queue Stats
46W - 36L
1,536 Elo+
Party 1
Team Averages
Level 98
1,667 SR
1,506 Elo+

VS

Team Averages
Level 94
1,575 SR
1,623 Elo+
Chaac
Chaac
Carmine486
Chaac
Level 126
God Stats
0W - 1L
1,809 SR
Queue Stats
39W - 12L
1,665 Elo+
Party 2
Poseidon
Poseidon
POP Parlay
Poseidon
Level 17
God Stats
23W - 10L
1,649 SR
Queue Stats
68W - 43L
1,596 Elo+
Party 2
Tyr
Tyr
POP SLUMPED
Tyr
Level 139
God Stats
0W - 2L
1,267 SR
Queue Stats
15W - 6L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
12,379
728
15,329
12,604
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
InsaneChar
Olorun
17
4 / 1 / 8
11,860
698
13,566
12,764
7,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 1 / 10
11,398
670
15,604
16,994
22,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 2 / 2
10,695
629
21,079
24,198
21,281
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
POP Parlay
Poseidon
14
1 / 7 / 0
9,856
580
6,382
10,252
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 4
10,186
599
9,419
18,206
19,562
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
2
2
2
W
6
3
6
3
W
Olorun
InsaneChar
Olorun
4
1
8
8
L
Poseidon
POP Parlay
Poseidon
1
7
0
0.14
L
1
4
4
0.75
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
36,880
42,362
Taken
52,656
36,246
Mitigated
44,785
10,163
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
21,079
2,951
0
8,437
24,198
21,281
0
13,213
10,612
0
47,060
W
15,329
6,689
0
1,742
12,604
6,314
864
1,372
11,232
0
61,691
W
Olorun
InsaneChar
Olorun
13,566
4,771
2,277
4,623
12,764
7,326
1,816
786
11,978
49,312
0
L
Poseidon
POP Parlay
Poseidon
6,382
232
0
0
10,252
3,942
0
6,319
3,733
38,577
0
L
9,419
1,043
0
4,573
18,206
19,562
0
9,075
8,773
0
25,029
W
15,604
4,075
0
1,521
16,994
22,606
90
4,784
12,210
29,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
30,737
208
Minions Killed
170
9
Camps Cleared
6
872,121
Distance Traveled
874,808
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,695
629
51
3
1
301,122
6
W
Skadi
12,379
728
95
6
5
282,908
1
W
Olorun
11,860
698
85
5
3
303,868
4
L
Poseidon
9,856
580
77
5
4
267,818
6
L
Tyr
10,186
599
42
2
1
305,868
3
W
Ymir
11,398
670
28
2
1
285,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role