Player Matchup

Nox
Nox
Frâenky
Nox
Level 64
God Stats
4W - 6L
1,538 SR
Queue Stats
41W - 86L
1,317 Elo+
Party 1
Cernunnos
Cernunnos
Mkáy
Cernunnos
Level 49
God Stats
3W - 5L
1,620 SR
Queue Stats
27W - 47L
1,344 Elo+
Party 1
Vamana
Vamana
asTîbo
Vamana
Level 25
God Stats
3W - 4L
1,457 SR
Queue Stats
3W - 9L
1,491 Elo+
Party 1
Team Averages
Level 46
1,539 SR
1,384 Elo+

VS

Team Averages
Level 120
1,581 SR
1,454 Elo+
Anubis
Anubis
Lailaks
Anubis
Level 147
God Stats
9W - 4L
1,751 SR
Queue Stats
132W - 111L
1,562 Elo+
Party 2
Da Ji
Da Ji
TeriBanana
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,338 Elo+
Party 2
Cernunnos
Cernunnos
israsnt
Cernunnos
Level 85
God Stats
30W - 33L
1,491 SR
Queue Stats
292W - 356L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,047
670
8,116
13,047
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Mkáy
Cernunnos
14
3 / 5 / 3
10,105
674
13,867
16,680
6,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
asTîbo
Vamana
14
1 / 4 / 5
10,616
708
8,518
20,508
15,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lailaks
Anubis
17
3 / 2 / 9
11,153
744
14,102
11,965
6,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
14
1 / 2 / 8
9,715
648
6,479
13,885
6,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
israsnt
Cernunnos
17
9 / 3 / 3
11,789
786
20,201
12,237
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
13
13
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Anubis
Lailaks
Anubis
3
2
9
3.75
L
Cernunnos
Mkáy
Cernunnos
3
5
3
0.9
W
Da Ji
1
2
8
2.5
L
Vamana
asTîbo
Vamana
1
4
5
0.88
W
Cernunnos
israsnt
Cernunnos
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,501
Damage
40,782
50,235
Taken
38,087
27,201
Mitigated
19,022
12,486
Healing
9,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,116
1,360
0
896
13,047
5,587
0
4,255
8,792
33,493
0
W
Anubis
Lailaks
Anubis
14,102
944
0
5,193
11,965
6,456
1,006
2,002
9,963
64,628
0
L
Cernunnos
Mkáy
Cernunnos
13,867
5,932
0
2,481
16,680
6,452
1,101
5,222
11,458
0
43,560
W
Da Ji
6,479
865
0
1,500
13,885
6,100
0
3,832
10,053
0
16,839
L
Vamana
asTîbo
Vamana
8,518
4,441
2,144
6,965
20,508
15,162
336
5,252
15,256
0
23,366
W
Cernunnos
israsnt
Cernunnos
20,201
11,673
0
3,284
12,237
6,466
1,853
2,890
9,347
0
53,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,768
Gold Earned
32,657
143
Minions Killed
196
4
Camps Cleared
10
792,309
Distance Traveled
789,304
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,047
670
53
4
2
276,239
1
W
Anubis
11,153
744
111
7
1
254,963
0
L
Cernunnos
10,105
674
64
4
0
251,744
1
W
Da Ji
9,715
648
18
1
1
284,912
4
L
Vamana
10,616
708
26
2
2
264,326
0
W
Cernunnos
11,789
786
67
4
8
249,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role