Player Matchup

Lancelot
Lancelot
Caesar Genovese
Lancelot
Level 44
God Stats
37W - 40L
1,517 SR
Queue Stats
79W - 93L
1,414 Elo+
Solo
King Arthur
King Arthur
FrostyShark25
King Arthur
Level 120
God Stats
2W - 8L
1,342 SR
Queue Stats
148W - 158L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
KobraDaWolf-YT
Cthulhu
Level 128
God Stats
384W - 384L
1,465 SR
Queue Stats
1,001W - 994L
1,442 Elo+
Solo
Hera
Hera
Solis157
Hera
Level 27
God Stats
8W - 11L
1,473 SR
Queue Stats
41W - 57L
1,440 Elo+
Party 1
Thoth
Thoth
ThisIsMyCityNow
Thoth
Level 60
God Stats
1W - 4L
1,397 SR
Queue Stats
224W - 260L
1,452 Elo+
Solo
Team Averages
Level 76
1,439 SR
1,452 Elo+

VS

Team Averages
Level 65
1,513 SR
1,441 Elo+
Hel
Hel
Raben1478
Hel
Level 109
God Stats
34W - 41L
1,436 SR
Queue Stats
243W - 250L
1,432 Elo+
Solo
Anubis
Anubis
Treyziki
Anubis
Level 69
God Stats
24W - 13L
1,633 SR
Queue Stats
98W - 100L
1,481 Elo+
Party 2
Fenrir
Fenrir
fideos_lobo4
Fenrir
Level 49
God Stats
230W - 260L
1,498 SR
Queue Stats
238W - 276L
1,469 Elo+
Solo
Neith
Neith
llMONSTER2122ll
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 236L
1,489 Elo+
Party 2
Amaterasu
Amaterasu
tmissler11
Amaterasu
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 33L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
9 / 8 / 11
18,640
1,036
37,381
27,011
22,533
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
FrostyShark25
King Arthur
20
10 / 9 / 16
18,575
1,032
35,817
44,532
49,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 4 / 14
17,792
988
34,820
27,215
33,184
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
20
1 / 8 / 18
16,228
902
32,012
22,823
8,159
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 3 / 15
17,470
971
26,450
15,150
4,817
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 19
16,799
933
12,133
37,032
23,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Treyziki
Anubis
20
5 / 7 / 21
17,994
1,000
32,705
30,275
21,833
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
15 / 2 / 11
19,977
1,110
22,936
25,989
11,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 20
18,163
1,009
37,168
35,791
15,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
tmissler11
Amaterasu
20
3 / 6 / 19
17,852
992
24,078
46,592
57,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
122
28
Kills
32
32
Deaths
28
74
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Lancelot
9
8
11
1.81
L
King Arthur
FrostyShark25
King Arthur
10
9
16
2
L
3
4
14
2.5
W
3
8
19
1.56
L
Hera
1
8
18
1.25
L
5
3
15
4.17
W
Anubis
Treyziki
Anubis
5
7
21
2.21
W
Fenrir
15
2
11
10.25
W
6
5
20
3.2
W
Amaterasu
tmissler11
Amaterasu
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,480
Damage
129,020
136,731
Taken
175,679
118,555
Mitigated
129,975
16,964
Healing
57,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
37,381
6,390
0
4,091
27,011
22,533
0
8,904
18,107
0
81,366
L
King Arthur
FrostyShark25
King Arthur
35,817
2,473
0
5,146
44,532
49,862
0
16,855
27,677
0
51,379
L
34,820
1,660
1,933
3,274
27,215
33,184
0
6,818
20,397
66,242
0
W
12,133
754
20,671
16,823
37,032
23,727
0
20,608
16,152
33,803
0
L
Hera
32,012
8,549
0
0
22,823
8,159
0
6,906
15,917
56,507
0
L
26,450
1,391
0
2,520
15,150
4,817
0
5,355
9,795
52,889
0
W
Anubis
Treyziki
Anubis
32,705
1,410
393
4,381
30,275
21,833
0
14,216
15,717
76,214
0
W
Fenrir
22,936
4,414
0
1,059
25,989
11,516
0
17,380
8,481
0
41,229
W
37,168
19,664
912
8,177
35,791
15,685
0
17,001
18,540
0
88,518
W
Amaterasu
tmissler11
Amaterasu
24,078
10,151
2,206
3,277
46,592
57,214
0
24,077
21,817
0
47,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,705
Gold Earned
90,785
316
Minions Killed
324
12
Camps Cleared
8
1,757,122
Distance Traveled
1,780,596
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
18,640
1,036
81
5
4
390,265
0
L
King Arthur
18,575
1,032
35
2
3
348,297
1
L
Cthulhu
17,792
988
58
3
0
358,419
5
W
Hel
16,799
933
54
3
0
359,980
0
L
Hera
16,228
902
73
4
1
325,381
0
L
Thoth
17,470
971
69
4
4
334,760
1
W
Anubis
17,994
1,000
76
4
1
310,154
0
W
Fenrir
19,977
1,110
53
3
2
405,364
0
W
Neith
18,163
1,009
113
6
2
342,231
0
W
Amaterasu
17,852
992
28
2
3
362,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role