Player Matchup

Lancelot
Lancelot
CreeptiD
Lancelot
Level 159
God Stats
1W - 0L
1,716 SR
Queue Stats
27W - 32L
1,593 Elo+
Solo
Bacchus
Bacchus
Syxcke
Bacchus
Level 156
God Stats
4W - 1L
1,907 SR
Queue Stats
147W - 150L
1,519 Elo+
Solo
Vulcan
Vulcan
Vulcanology
Vulcan
Level 160
God Stats
11W - 4L
1,745 SR
Queue Stats
52W - 37L
1,709 Elo+
Solo
Team Averages
Level 158
1,790 SR
1,607 Elo+

VS

Team Averages
Level 90
1,422 SR
1,515 Elo+
Achilles
Achilles
TheMilkman1999
Achilles
Level 112
God Stats
1W - 2L
1,492 SR
Queue Stats
41W - 46L
1,550 Elo+
Party 1
Neith
Neith
WolfeBot
Neith
Level 35
God Stats
3W - 5L
1,371 SR
Queue Stats
17W - 25L
1,453 Elo+
Party 1
Yu Huang
Yu Huang
maRStg
Yu Huang
Level 124
God Stats
0W - 7L
1,403 SR
Queue Stats
49W - 55L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CreeptiD
Lancelot
14
9 / 2 / 6
9,666
879
14,424
11,163
5,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Syxcke
Bacchus
12
5 / 3 / 11
9,483
862
6,211
10,292
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
15
7 / 0 / 8
9,842
895
18,377
8,520
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
3 / 7 / 1
7,862
715
6,722
17,560
17,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
WolfeBot
Neith
11
1 / 8 / 2
7,113
647
3,932
12,666
4,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
maRStg
Yu Huang
12
1 / 6 / 2
7,521
684
7,459
14,739
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
21
Kills
5
5
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CreeptiD
Lancelot
9
2
6
6
W
Bacchus
Syxcke
Bacchus
5
3
11
3.5
L
Achilles
3
7
1
0.5
W
Vulcan
7
0
8
11
L
Neith
WolfeBot
Neith
1
8
2
0.25
L
Yu Huang
maRStg
Yu Huang
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,012
Damage
18,113
29,975
Taken
44,965
21,964
Mitigated
27,094
12,004
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CreeptiD
Lancelot
14,424
1,948
0
3,035
11,163
5,267
0
3,127
8,036
0
34,056
W
Bacchus
Syxcke
Bacchus
6,211
899
0
3,730
10,292
12,814
330
1,757
8,535
14,510
0
L
Achilles
6,722
1,494
0
1,038
17,560
17,092
0
9,634
7,926
0
11,059
W
Vulcan
18,377
4,765
0
5,239
8,520
3,883
1,384
2,953
5,567
57,214
0
L
Neith
WolfeBot
Neith
3,932
1,148
0
708
12,666
4,502
0
7,556
5,110
0
18,249
L
Yu Huang
maRStg
Yu Huang
7,459
1,177
0
1,236
14,739
5,500
0
8,083
6,656
36,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
22,496
139
Minions Killed
110
7
Camps Cleared
2
710,014
Distance Traveled
517,718
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,666
879
41
4
3
245,069
5
W
Bacchus
9,483
862
14
1
0
225,178
2
L
Achilles
7,862
715
9
1
1
191,536
2
W
Vulcan
9,842
895
84
8
4
239,767
4
L
Neith
7,113
647
33
3
0
154,239
3
L
Yu Huang
7,521
684
68
6
1
171,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role