Player Matchup

Sol
Sol
Dubslove
Sol
Level 40
God Stats
2W - 3L
1,246 SR
Queue Stats
4W - 9L
1,151 Elo+
Solo
Skadi
Skadi
HereComesBeaver
Skadi
Level 41
God Stats
1W - 1L
1,848 SR
Queue Stats
38W - 72L
1,208 Elo+
Solo
Hercules
Hercules
Roma Aldrova
Hercules
Level 117
God Stats
0W - 1L
1,354 SR
Queue Stats
58W - 63L
1,389 Elo+
Solo
Team Averages
Level 66
1,483 SR
1,249 Elo+

VS

Team Averages
Level 55
1,559 SR
1,326 Elo+
Sylvanus
Sylvanus
Mykerclout
Sylvanus
Level 33
God Stats
2W - 1L
1,491 SR
Queue Stats
10W - 14L
1,266 Elo+
Solo
Jing Wei
Jing Wei
ShwiftySanchez
Jing Wei
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 39L
1,331 Elo+
Solo
Bellona
Bellona
unapologeticsoul
Bellona
Level 86
God Stats
2W - 4L
1,686 SR
Queue Stats
152W - 214L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
9,613
601
12,246
13,204
5,419
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 7 / 1
9,289
581
11,871
16,549
7,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Roma Aldrova
Hercules
12
0 / 2 / 1
9,200
575
6,192
22,709
20,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mykerclout
Sylvanus
14
2 / 1 / 7
10,466
654
9,136
16,937
22,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
17
7 / 1 / 5
11,731
733
16,053
10,244
5,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 1 / 7
11,915
745
17,882
21,198
23,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
7
1
0.07
W
Sylvanus
Mykerclout
Sylvanus
2
1
7
5.5
L
Hercules
Roma Aldrova
Hercules
0
2
1
0.25
W
Jing Wei
7
1
5
9.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,309
Damage
43,071
52,462
Taken
48,379
33,566
Mitigated
51,614
10,299
Healing
19,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,246
3,595
0
4,136
13,204
5,419
1,149
952
12,252
42,376
0
L
11,871
5,047
0
2,104
16,549
7,425
258
2,754
13,795
0
35,946
W
Sylvanus
Mykerclout
Sylvanus
9,136
3,317
4,269
5,761
16,937
22,615
577
5,191
11,746
19,683
3,532
L
Hercules
Roma Aldrova
Hercules
6,192
1,424
342
3,717
22,709
20,722
151
5,026
17,683
0
29,995
W
Jing Wei
16,053
13,377
0
3,045
10,244
5,135
1,842
2,090
8,154
0
52,447
W
17,882
4,126
2,810
4,044
21,198
23,864
349
5,526
15,672
0
48,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
34,112
171
Minions Killed
172
6
Camps Cleared
7
830,059
Distance Traveled
800,637
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,613
601
74
5
1
278,473
4
L
Skadi
9,289
581
51
3
3
249,940
5
W
Sylvanus
10,466
654
34
2
0
246,237
1
L
Hercules
9,200
575
46
3
2
301,646
0
W
Jing Wei
11,731
733
77
5
4
238,437
3
W
Bellona
11,915
745
61
4
3
315,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role