Player Matchup

Horus
Horus
Cronochip
Horus
Level 44
God Stats
6W - 5L
1,695 SR
Queue Stats
51W - 57L
1,546 Elo+
Solo
Cernunnos
Cernunnos
TheManWithNoAC
Cernunnos
Level 106
God Stats
6W - 2L
1,530 SR
Queue Stats
121W - 112L
1,434 Elo+
Party 2
Bacchus
Bacchus
TrynnaPeel
Bacchus
Level 12
God Stats
8W - 7L
1,454 SR
Queue Stats
37W - 48L
1,433 Elo+
Solo
Chang'e
Chang'e
mrolivemrolive
Chang'e
Level 18
God Stats
1W - 1L
1,275 SR
Queue Stats
14W - 13L
1,461 Elo+
Party 2
Discordia
Discordia
Джедай
Discordia
Level 145
God Stats
10W - 9L
1,477 SR
Queue Stats
44W - 46L
1,397 Elo+
Solo
Team Averages
Level 65
1,486 SR
1,454 Elo+

VS

Team Averages
Level 125
1,525 SR
1,467 Elo+
Mulan
Mulan
ErickHellsing
Mulan
Level 159
God Stats
2W - 1L
1,581 SR
Queue Stats
50W - 55L
1,539 Elo+
Party 1
Cupid
Cupid
HuntersHurt
Cupid
Level 29
God Stats
7W - 5L
1,581 SR
Queue Stats
64W - 70L
1,485 Elo+
Solo
Olorun
Olorun
Minette
Olorun
Level 126
God Stats
6W - 3L
1,684 SR
Queue Stats
254W - 242L
1,530 Elo+
Solo
Khepri
Khepri
Yarik-Kratos
Khepri
Level 158
God Stats
9W - 8L
1,508 SR
Queue Stats
139W - 131L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
jonkot
Zhong Kui
Level 155
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 14L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cronochip
Horus
18
1 / 0 / 23
11,674
730
11,688
20,437
28,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
TheManWithNoAC
Cernunnos
20
16 / 5 / 6
15,760
985
37,166
22,458
13,717
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
TrynnaPeel
Bacchus
19
4 / 0 / 20
12,957
810
10,420
30,569
60,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 1 / 21
12,516
782
21,979
19,818
11,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Джедай
Discordia
20
7 / 2 / 9
13,066
817
17,010
12,463
6,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 1
10,038
627
13,281
20,157
17,906
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 9 / 4
10,562
660
12,446
24,629
10,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Minette
Olorun
18
4 / 8 / 2
11,645
728
16,451
26,303
13,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
17
1 / 6 / 2
10,702
669
9,469
23,659
26,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
jonkot
Zhong Kui
19
3 / 6 / 2
11,863
741
19,175
21,539
19,076
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
19
33
Kills
8
8
Deaths
33
79
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Cronochip
Horus
1
0
23
12.5
L
0
4
1
0.13
L
0
9
4
0.22
L
Olorun
Minette
Olorun
4
8
2
0.63
W
Cernunnos
TheManWithNoAC
Cernunnos
16
5
6
3.8
W
Bacchus
TrynnaPeel
Bacchus
4
0
20
14
L
Khepri
1
6
2
0.33
L
Zhong Kui
jonkot
Zhong Kui
3
6
2
0.67
W
5
1
21
15.5
W
Discordia
Джедай
Discordia
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,263
Damage
70,822
105,745
Taken
116,287
121,658
Mitigated
87,048
48,227
Healing
30,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Cronochip
Horus
11,688
4,096
5,904
6,598
20,437
28,845
678
8,267
11,838
283
20,981
L
13,281
1,421
0
2,357
20,157
17,906
0
9,021
10,780
57
37,049
L
12,446
7,026
2,513
7,617
24,629
10,433
0
8,556
15,826
0
50,825
L
Olorun
Minette
Olorun
16,451
10,636
952
7,752
26,303
13,159
0
12,509
13,445
40,691
0
W
Cernunnos
TheManWithNoAC
Cernunnos
37,166
18,778
0
6,471
22,458
13,717
6,998
7,159
15,251
36
132,400
W
Bacchus
TrynnaPeel
Bacchus
10,420
3,175
0
6,604
30,569
60,738
142
10,854
19,427
18,601
0
L
Khepri
9,469
1,354
100
3,952
23,659
26,474
0
9,525
13,908
26,388
0
L
Zhong Kui
jonkot
Zhong Kui
19,175
2,327
0
4,957
21,539
19,076
0
10,117
11,194
48,195
0
W
21,979
1,323
10,090
8,702
19,818
11,568
1,458
9,002
10,620
49,623
0
W
Discordia
Джедай
Discordia
17,010
1,720
228
3,630
12,463
6,790
1,158
9,520
2,863
58,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,973
Gold Earned
54,810
348
Minions Killed
264
0
Camps Cleared
0
1,640,334
Distance Traveled
1,453,268
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,674
730
23
1
0
328,387
1
L
Mulan
10,038
627
45
3
0
316,102
3
L
Cupid
10,562
660
70
4
0
264,294
7
L
Olorun
11,645
728
50
3
0
252,376
1
W
Cernunnos
15,760
985
167
10
0
304,019
0
W
Bacchus
12,957
810
13
1
0
356,669
1
L
Khepri
10,702
669
26
2
0
307,333
0
L
Zhong Kui
11,863
741
73
5
0
313,163
1
W
Chang'e
12,516
782
44
3
0
365,111
4
W
Discordia
13,066
817
101
6
0
286,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role