Player Matchup

Agni
Agni
Platinum II
HouseAlone
Agni
Platinum II
Level 160
God Stats
33W - 29L
1,682 SR
Queue Stats
353W - 350L
1,989 MMR
Solo
Khepri
Khepri
Gold V
ManolitoPRO_O
Khepri
Gold V
Level 125
God Stats
1W - 3L
1,804 SR
Queue Stats
29W - 27L
1,590 MMR
Solo
Izanami
Izanami
Gold III
Ohh SWAG
Izanami
Gold III
Level 149
God Stats
16W - 16L
1,568 SR
Queue Stats
355W - 348L
1,555 MMR
Solo
Thor
Thor
Gold II
PostMelon
Thor
Gold II
Level 141
God Stats
4W - 3L
1,623 SR
Queue Stats
99W - 108L
1,723 MMR
Solo
King Arthur
King Arthur
Gold V
SNSG D Ace
King Arthur
Gold V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,675 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,635 SR
1,706 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,517 SR
1,706 MMR
Loki
Loki
Platinum I
IChosennI
Loki
Platinum I
Level 95
God Stats
9W - 0L
1,966 SR
Queue Stats
213W - 212L
1,979 MMR
Solo
Jing Wei
Jing Wei
Silver I
Milky_Mann
Jing Wei
Silver I
Level 109
God Stats
2W - 1L
1,443 SR
Queue Stats
6W - 2L
1,630 MMR
Party 1
Jormungandr
Jormungandr
Silver II
Myopaz
Jormungandr
Silver II
Level 78
God Stats
1W - 0L
1,267 SR
Queue Stats
19W - 23L
1,527 MMR
Solo
Guan Yu
Guan Yu
Platinum I
SleezNoBands
Guan Yu
Platinum I
Level 62
God Stats
7W - 4L
1,410 SR
Queue Stats
82W - 70L
1,980 MMR
Solo
Eset
Eset
Bronze V
scorpionking1613
Eset
Bronze V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,500
500
3,982
3,954
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
5,371
488
1,351
6,063
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Ohh SWAG
Izanami
10
0 / 1 / 1
5,805
528
4,769
5,959
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
3 / 1 / 0
5,643
513
2,773
9,958
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
SNSG D Ace
King Arthur
8
0 / 4 / 0
5,057
460
3,216
11,970
5,197
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ne ZhaIshtarDanzaburouCliodhna

VS

Bans
SylvanusCabrakanAtlasChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
7 / 0 / 0
7,409
674
6,265
7,925
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Milky_Mann
Jing Wei
10
0 / 1 / 0
5,357
487
3,873
6,456
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Myopaz
Jormungandr
9
0 / 0 / 0
5,474
498
3,004
5,969
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
SleezNoBands
Guan Yu
12
2 / 0 / 2
6,839
622
8,477
8,104
8,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
5,767
524
2,915
6,495
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
3
Kills
9
9
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Loki
7
0
0
7
L
0
1
2
1
W
Jing Wei
Milky_Mann
Jing Wei
0
1
0
0
W
Jormungandr
Myopaz
Jormungandr
0
0
0
0
L
Izanami
Ohh SWAG
Izanami
0
1
1
0.5
L
Thor
3
1
0
3
L
King Arthur
SNSG D Ace
King Arthur
0
4
0
0
W
Guan Yu
SleezNoBands
Guan Yu
2
0
2
3
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,091
Damage
24,534
37,904
Taken
34,949
16,621
Mitigated
19,264
11,967
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,982
284
0
420
3,954
1,474
0
1,147
2,807
43,106
0
W
Loki
6,265
2,656
0
4,202
7,925
2,791
0
595
7,330
0
51,640
L
1,351
272
137
2,824
6,063
4,434
0
2,225
3,838
6,009
0
W
Jing Wei
Milky_Mann
Jing Wei
3,873
2,493
0
3,173
6,456
2,018
372
812
5,644
0
37,020
W
Jormungandr
Myopaz
Jormungandr
3,004
1,076
0
1,244
5,969
3,096
180
1,665
4,304
24,809
0
L
Izanami
Ohh SWAG
Izanami
4,769
3,303
0
2,036
5,959
2,121
80
1,045
4,914
0
54,574
L
Thor
2,773
732
0
4,140
9,958
3,395
0
1,502
8,408
0
28,118
L
King Arthur
SNSG D Ace
King Arthur
3,216
949
0
2,410
11,970
5,197
0
0
11,117
0
29,097
W
Guan Yu
SleezNoBands
Guan Yu
8,477
893
110
3,876
8,104
8,906
168
0
8,104
0
48,183
W
2,915
322
204
1,624
6,495
2,453
0
2,261
4,234
36,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
30,846
276
Minions Killed
368
0
Camps Cleared
0
1,069,982
Distance Traveled
1,040,371
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,500
500
65
6
0
224,792
1
W
Loki
7,409
674
102
9
0
225,805
2
L
Khepri
5,371
488
12
1
0
223,962
2
W
Jing Wei
5,357
487
77
7
0
200,957
1
W
Jormungandr
5,474
498
28
3
0
204,946
4
L
Izanami
5,805
528
96
9
0
186,770
3
L
Thor
5,643
513
57
5
0
237,603
3
L
King Arthur
5,057
460
46
4
0
196,855
1
W
Guan Yu
6,839
622
82
7
0
208,972
2
W
Eset
5,767
524
79
7
0
199,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role