Player Matchup

Chang'e
Chang'e
Diamond I
Got lnk
Chang'e
Diamond I
Level 160
God Stats
9W - 4L
1,716 SR
Queue Stats
265W - 238L
2,365 MMR
Party 2
Cupid
Cupid
Masters
Lxrdd
Cupid
Masters
Level 118
God Stats
3W - 1L
1,897 SR
Queue Stats
223W - 198L
2,497 MMR
Party 1
Cernunnos
Cernunnos
Diamond II
Tactiqul
Cernunnos
Diamond II
Level 69
God Stats
5W - 5L
1,716 SR
Queue Stats
151W - 114L
2,485 MMR
Party 1
Nemesis
Nemesis
Masters
TooWhiteFor2K
Nemesis
Masters
Level 157
God Stats
13W - 12L
1,609 SR
Queue Stats
475W - 452L
2,497 MMR
Party 2
Ares
Ares
Masters
xNotoriousBAMF
Ares
Masters
Level 160
God Stats
8W - 4L
1,719 SR
Queue Stats
253W - 236L
2,425 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,731 SR
2,454 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,607 SR
2,176 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
Limited Pat
Terra
Masters
Level 148
God Stats
69W - 74L
1,687 SR
Queue Stats
423W - 419L
2,472 MMR
Solo
Hou Yi
Hou Yi
Diamond III
MrDudeBroGuy
Hou Yi
Diamond III
Level 140
God Stats
4W - 10L
1,537 SR
Queue Stats
283W - 267L
2,300 MMR
Solo
Cthulhu
Cthulhu
Diamond II
ProfessionalFill
Cthulhu
Diamond II
Level 156
God Stats
35W - 31L
1,654 SR
Queue Stats
527W - 526L
2,317 MMR
Solo
Susano
Susano
Platinum I
TheSimpleBagell
Susano
Platinum I
Level 127
God Stats
4W - 2L
1,656 SR
Queue Stats
41W - 23L
2,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Got lnk
Chang'e
16
3 / 0 / 4
10,921
575
7,861
11,872
5,286
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Lxrdd
Cupid
18
2 / 1 / 2
11,654
613
5,049
12,700
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Tactiqul
Cernunnos
20
12 / 1 / 5
13,465
709
33,086
20,161
11,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
16
2 / 3 / 8
10,345
544
7,366
16,035
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 1 / 11
10,076
530
8,024
17,277
18,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
LancelotAtlasCabrakanLoki

VS

Bans
Guan YuKaliNe ZhaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 8 / 2
8,339
439
14,578
17,887
7,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 2
7,322
385
3,498
17,391
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
15
1 / 2 / 0
9,035
476
4,979
11,301
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 1
9,485
499
10,094
22,285
25,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 1
9,385
494
4,303
10,102
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
6
6
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
8
2
0.25
W
Chang'e
Got lnk
Chang'e
3
0
4
5
L
0
3
2
0.33
W
Cupid
Lxrdd
Cupid
2
1
2
3
L
Hou Yi
1
2
0
0.5
L
1
3
1
0.5
W
Cernunnos
Tactiqul
Cernunnos
12
1
5
14.5
L
3
3
1
1.17
W
Nemesis
2
3
8
2
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,386
Damage
37,452
78,045
Taken
78,966
48,088
Mitigated
56,096
37,776
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,578
2,700
0
413
17,887
7,613
0
2,172
15,715
0
82,661
W
Chang'e
Got lnk
Chang'e
7,861
1,104
4,651
5,804
11,872
5,286
1,062
4,015
7,857
81,393
0
L
3,498
501
693
2,778
17,391
14,696
0
3,677
13,714
15,488
0
W
Cupid
Lxrdd
Cupid
5,049
3,001
683
8,278
12,700
5,941
5,387
784
11,916
0
107,272
L
Hou Yi
4,979
2,071
0
2,862
11,301
4,374
0
3,366
7,935
0
79,946
L
10,094
632
0
6,931
22,285
25,574
0
5,389
16,896
74,145
0
W
Cernunnos
Tactiqul
Cernunnos
33,086
15,766
0
12,110
20,161
11,625
4,688
5,967
14,194
0
153,668
L
4,303
718
0
3,457
10,102
3,839
0
1,083
9,019
28
55,855
W
Nemesis
7,366
2,709
0
2,635
16,035
6,717
725
919
15,116
0
94,364
W
8,024
646
0
3,615
17,277
18,519
165
3,945
13,332
33,442
4,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,461
Gold Earned
43,566
660
Minions Killed
536
0
Camps Cleared
0
1,857,295
Distance Traveled
1,787,529
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,339
439
121
6
0
353,727
2
W
Chang'e
10,921
575
134
7
0
362,414
2
L
Terra
7,322
385
25
1
0
381,939
4
W
Cupid
11,654
613
169
9
0
351,756
6
L
Hou Yi
9,035
476
150
8
0
319,486
1
L
Cthulhu
9,485
499
139
7
0
337,841
2
W
Cernunnos
13,465
709
197
10
0
341,995
1
L
Susano
9,385
494
101
5
0
394,536
5
W
Nemesis
10,345
544
117
6
0
427,038
8
W
Ares
10,076
530
43
2
0
374,092
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role