Player Matchup

Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Beanie316
Gilgamesh
Level 157
God Stats
1W - 4L
1,552 SR
Queue Stats
228W - 212L
1,542 Elo+
Solo
Hachiman
Hachiman
Darksword64
Hachiman
Level 99
God Stats
5W - 2L
1,578 SR
Queue Stats
248W - 236L
1,560 Elo+
Solo
Tiamat
Tiamat
Riliwyth
Tiamat
Level 156
God Stats
2W - 0L
1,627 SR
Queue Stats
25W - 25L
1,478 Elo+
Solo
Team Averages
Level 136
1,551 SR
1,516 Elo+

VS

Team Averages
Level 117
1,579 SR
1,521 Elo+
Thor
Thor
Elvis96
Thor
Level 160
God Stats
4W - 5L
1,633 SR
Queue Stats
619W - 641L
1,571 Elo+
Solo
Khepri
Khepri
GiOvAnNi_BOoOM
Khepri
Level 160
God Stats
2W - 5L
1,410 SR
Queue Stats
268W - 301L
1,529 Elo+
Party 1
Merlin
Merlin
ShrimpPasta
Merlin
Level 46
God Stats
5W - 2L
1,908 SR
Queue Stats
239W - 222L
1,560 Elo+
Solo
Hachiman
Hachiman
SlimShady9146
Hachiman
Level 141
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 11L
1,369 Elo+
Party 1
King Arthur
King Arthur
noobmasterye
King Arthur
Level 76
God Stats
1W - 2L
1,241 SR
Queue Stats
68W - 54L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 2 / 10
10,998
786
4,377
23,282
27,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Poseidon
 
Poseidon
18
7 / 3 / 4
10,716
765
12,430
11,283
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Beanie316
Gilgamesh
17
1 / 1 / 9
10,617
758
10,997
19,083
16,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Darksword64
Hachiman
17
3 / 1 / 6
10,052
718
11,859
11,561
6,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Riliwyth
Tiamat
15
1 / 2 / 10
9,456
675
9,317
12,950
8,253
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Elvis96
Thor
16
6 / 3 / 2
9,611
687
19,314
8,598
5,192
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 6
8,509
608
10,470
17,124
9,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
0 / 4 / 6
9,487
678
10,869
9,472
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SlimShady9146
Hachiman
16
1 / 1 / 3
9,031
645
10,140
8,205
4,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
noobmasterye
King Arthur
15
1 / 3 / 2
8,491
607
8,388
11,462
11,997
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
13
Kills
8
9
Deaths
13
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
10
3
W
Poseidon
 
Poseidon
7
3
4
3
W
Gilgamesh
Beanie316
Gilgamesh
1
1
9
5.5
W
Hachiman
Darksword64
Hachiman
3
1
6
6
L
Thor
Elvis96
Thor
6
3
2
2.33
L
0
2
6
1.5
W
Tiamat
Riliwyth
Tiamat
1
2
10
3
L
Merlin
0
4
6
0.75
L
Hachiman
SlimShady9146
Hachiman
1
1
3
2.5
L
King Arthur
noobmasterye
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,980
Damage
59,181
78,159
Taken
54,861
65,264
Mitigated
35,283
39,853
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,377
933
5,326
7,542
23,282
27,816
408
7,120
16,162
10,090
0
W
Poseidon
 
Poseidon
12,430
1,286
2,323
1,501
11,283
5,726
1,676
2,690
8,593
35,660
0
W
Gilgamesh
Beanie316
Gilgamesh
10,997
1,301
5,514
4,582
19,083
16,787
934
3,506
15,577
0
19,650
W
Hachiman
Darksword64
Hachiman
11,859
6,531
716
2,349
11,561
6,682
3,580
4,604
6,957
0
32,637
L
Thor
Elvis96
Thor
19,314
621
1,512
398
8,598
5,192
441
2,534
6,064
0
21,148
L
10,470
144
2,942
6,588
17,124
9,259
153
7,674
9,450
18,268
0
W
Tiamat
Riliwyth
Tiamat
9,317
784
4,894
5,106
12,950
8,253
1,200
3,419
9,531
20,663
0
L
Merlin
10,869
519
334
1,710
9,472
4,488
617
5,801
3,671
35,379
0
L
Hachiman
SlimShady9146
Hachiman
10,140
2,530
1,337
3,205
8,205
4,347
366
4,121
4,084
0
37,023
L
King Arthur
noobmasterye
King Arthur
8,388
935
593
595
11,462
11,997
238
5,994
5,468
0
10,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,839
Gold Earned
45,129
134
Minions Killed
158
0
Camps Cleared
0
1,247,860
Distance Traveled
1,118,832
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,998
786
15
1
0
264,760
0
W
Poseidon
10,716
765
41
3
0
239,583
0
W
Gilgamesh
10,617
758
13
1
0
228,330
1
W
Hachiman
10,052
718
42
3
0
206,087
1
L
Thor
9,611
687
7
1
0
205,383
0
L
Khepri
8,509
608
16
1
0
229,774
1
W
Tiamat
9,456
675
23
2
0
309,100
4
L
Merlin
9,487
678
67
5
0
232,938
0
L
Hachiman
9,031
645
52
4
0
209,193
1
L
King Arthur
8,491
607
16
1
0
241,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role